It does feel odd, either PD released a demo at GC that barely resembles the final product, and it's a marketing move, or the game isn't much more then we've seen at GC..
Either way, it's impossible to tell until the end of the week, I'm secretly hoping it's a clever marketing campaign with the reluctance to give solid information, but as I've said before, my expectations are the the final game will be the GC demo in terms of damage/graphics/physics etc, with some nice courses/cars.. whatever they release on top of this will be really get the hype going for me..
To me it just seems like they've been planning this huge TGS unveiling the entire time....but had to throw together a couple of things just to keep people happy throughout the summer....just think if we had ZERO info up to this point, how crazy everyone would be.
I'm sorry, but these threads with gripes about the damage are really starting to get on my nerves. WHO CARES ABOUT DAMAGE. God, if I see another one of these I'm going to have to bop that person upside the head. Just chill guys....jeez. Play the game for what it's meant to be played. GT is NOT the Ultimate Crash Simulator. It's the ultimate DRIVING simulator.
Pick a car, pick a track, and have fun.
/end rant.
I'm sorry, but these threads with gripes about the damage are really starting to get on my nerves. WHO CARES ABOUT DAMAGE. God, if I see another one of these I'm going to have to bop that person upside the head. Just chill guys....jeez. Play the game for what it's meant to be played. GT is NOT the Ultimate Crash Simulator. It's the ultimate DRIVING simulator.
Pick a car, pick a track, and have fun.
/end rant.
You can't have the ultimate driving simulator without realistic damage. I'm sorry but you can't. Damage is a giant factor in driving and a driving simulator neglecting it can only give you a part of the driving experience.
Which is why GT now has damage and Kazunori wanted damage for quite some time.
While this is true, whining about it endlessly is getting annoying. GT5 is too far along to hope that any amount of complaining is going to move a planet into a different orbit.You can't have the ultimate driving simulator without realistic damage. I'm sorry but you can't. Damage is a giant factor in driving and a driving simulator neglecting it can only give you a part of the driving experience.
While this is true, whining about it endlessly is getting annoying. GT5 is too far along to hope that any amount of complaining is going to move a planet into a different orbit.
We are going to get what we are going to get, and it's time people either settled that in their minds or moved along, and gave us some peace.![]()
Deve, you have done very little but complain and stir up arguments. Now admittedly there are a few stubborn people here who hold onto some flimsy notions with a death grip, but we've gotten to the point that many of your posts would be exactly the same with a simple cut n paste.
Well, let me add myself to the stack, in a sense.
170 premium cars
We simply don't know what this means.
Yup, we are all speculating, I haven't changed much about what my educated guess is any time recently.
20 tracks, 60 courses/variations/cheezeburgers
It's highly doubtful we'll get fewer tracks than were in GT4 and GT PSP, we'll see.
Anythings possible... but we are at least hoping for the same thing
Damage build at GamesCom blows
1. We don't know what the final build will be.
Nope, at best we can speculate with educated guesses. That's a large part of what this forum is here for.
2. It will have essentially zero effect on sales, most buyers will be satisfied with anything.
That's an impossibe thing to prove with any reliability, but I will make an equally un(dis)proveable statement and say that while it would have near nill effect on sales this round, significant dissapointment won't be quickly forgotten and it would likely have some bearing on next round
3. More than likely, many servers will have damage off anyhow.
Can't argue with what's more than likely for many of anything...
4. I'm happy and not getting an ulcer over it.
I am happy you aren't suffering a painful ailment also.
Don't complain about things too far in advance, no one knows anything, wait for official announcements.
Then when you get close enough to release date, stop complaining because it's too late to change anything and you should just take what you get....
Seems like a great system, companies should just announce nothing until the last second, then it's too late to complain anymore so no one ever says anything negative about your product!
Look I know hearing negative stuff has to suck, especially if you are loyal GT fan, it might hit kind of personally, but if you really step back and look at it fairly and logically, the real solution to having less negative talk is to listen to what people want and then deliver it. How do you know how important something is to address? How much it gets voiced. And yes some particularly vocal people saying it over and over is still valuable because in anything important you will have those kind of people, so if you stop that kind of person from doing that, the problem willl seem much less important.
Listen to the complaints and dissapointments, act on them. Stop the problem, not the symptom.
You can't have the ultimate driving simulator without realistic damage. I'm sorry but you can't. Damage is a giant factor in driving and a driving simulator neglecting it can only give you a part of the driving experience.
I too think that PD bit more than the could chew. They wasted too much time on special events like the Citroen Concept, GT PSP game, and even the display on the Nissan GTR R35 real life car. When FM3 showed it's game at E3 they panicked, because let's face it, none of us believed that FM3 would be this good. Now they're facing a struggling battle to try and release GT5 as soon as possible to meet the competition, which basically, is winning.
For me it's not, because I don't hit anything. If you don't either, then why does having damage matter so much?
![]()
Do you see any of the auto manufacturers asking Turn10 for their input in designing cars and/or automotive applications for cars? No. Why not? Because they look to the experts for opinions and help. Kaz is, by far, the master of racing game development in this generation.
Do you see any of the auto manufacturers asking Turn10 for their input in designing cars and/or automotive applications for cars? No. Why not? Because they look to the experts for opinions and help. Kaz is, by far, the master of racing game development in this generation.
For me it's not, because I don't hit anything. If you don't either, then why does having damage matter so much?
Do you see any of the auto manufacturers asking Turn10 for their input in designing cars and/or automotive applications for cars? No. Why not? Because they look to the experts for opinions and help. Kaz is, by far, the master of racing game development in this generation.
Yeah, but do you see his fans playing his game next month no. Turn 10 gets stuff done and out.
Considering FM franchise is only a third as old as the GT franchise, considering the amazing things like tyre deformation, rollover and driving physics FM3...
KY was the master in my eyes, before GT4... The constant delays of the game developement of GT4, the failed promises and constant short comings, like lack of online. Adding to the the travesty that GT5 development has been so far. Adding to that the fact he constanly says things that he then doesn't deliver, like the simulation of damage so far that was supposed to be second to none. Adding to that all the different release expectation dates of GT5 from as far back as 2007. I'd say that more the work of a master conman, not a master racing game developer. He's scrambling now though!Hot air keeps climbing so much before it cools down and comes down to earth, and KY is full of hot air.
Don't get me wrong though, I will forever be thankful to him for GT1-3. But he needs to get real and meet the competition if he's to regain the trust of many he lost
I trust ZERO of what KY says until I see it with my own two eyes in the actual game.![]()
Really... you never hit anything... ever... that's frickin amazing!![]()
I would be putting my nose to the grindstone if I were PD because depending on how this release plays out, next generation might well be PDs hail mary.
Being a perfectionist is one thing, but you can't just take your time and never release the game. I'm sure on the PS3 they have no competition, but people can always get a box and play some Forza.
Kaz is a perfectionist. No way he will release a full game every two years.
3)Scrambling? Hardly. As much as he has been traveling around lately to automotive shows, etc. My guess is that he's already looking for ideas for DLC.
4)I'm sure in his eyes he has no competition.
I don't. Want to set up a race online?There are many people on here and the PS forums that can vouch for my driving skills.
If you're the game developer, why not? Obviously Sony trusts him enough to release one hell of a game to let him take as long as he wants. For every impatient fan that gets tired of waiting and switches, when the game is released he will pick up two in their place.
GT4P and GT5P are not full releases.GT1 1997
GT2 1999
GT3 2001
If you want to consider GT4P and 5P
GT4P 2003
GT4 2005
GT5P 2007
Hmmmm...