You'd almost think it will be talked about in the upcoming parts.I have already read it 3 time, that´s why I´ve made that question...
I believe that the question in this thread was "when can we expect a sound upgrade?" and not
"How do you guys record yours sounds?"
How do you figure?If they really are listening the next update should include Pikes peak and a premium supra.
They have free will, you know. It's called a suggestions forum. Suggestions, not orders.If they really are listening the next update should include Pikes peak and a premium supra.
The LFA still uses the old method.I'm curious as to whether there are any cars in GT6 already that has engine sounds recorded with the new method. I see the LFA being recorded presumably with their new method, which is worrying because the LFA doesn't sound right.
Nevertheless, I am surprised that Kaz is the one answering these questions (I assume with the help of a translator). I would've expected someone to write on his behalf. Definitely a good move by PD and KY.
It says it is to be continued, that means it will be continued. Do you not know what happens when things are split up into parts? They get continued later. That doesn't mean they gave half an answer and just stopped working on it.
Well stuff like this always happens. I've seen people on this site who never respond positive to anything. What really baffles me is that those three people fail to understand ''to be continued''.
I didn't know the meaning of continued because I said there wasn't a half answer since the post was only one part? Sure.total missunderstanding, I was simply explaining it to you, since your comment very much made it look like YOU didn't know the meaning of continued.
I didn't know the meaning of continued because I said there wasn't a half answer since the post was only one part? Sure.
What method does Polyphony Digital's sister studio Evolution Studios use?
http://blog.us.playstation.com/2014...the-most-realistic-sounding-racing-game-ever/
The Gran Turismo 6's Lotus 97T sounds fantastic.
It says "Answered" but where is the answer? Do I have to find the blog to find the answer? There should be a link in here to it if that's the case, no?
Or am I just missing the "Answer" somewhere in here? LOL
The 97T is a step in the right direction but IMO they have much more work to do relative to other next gen games. I'm looking forward to Kaz continuing with the background of GT sounds to date, and then helping us look to the future to see what's coming.TBH no need too far looking at GT7. Just hear the Lotus 97T.
Now our only hope is they updated the rest.
It says "Answered" but where is the answer? Do I have to find the blog to find the answer? There should be a link in here to it if that's the case, no?
Or am I just missing the "Answer" somewhere in here? LOL
I mean for the example, most of the new cars in GT6 sounds just like PD left the "placeholder" (CopyPaste) sound present from the Demo. PD said it just a "placeholder" to be replaced in the update.
That's what I'm worried about. Where is it? When we finally get an update for the sound? If PD can't update a small group of cars, how can PD provide for the rest?
Wait for the part three then. It will be posted not far from this day.I came here to post the same thing. There have been no answers from Kaz to any of the questions posted in the OP of this thread. Very premature to say the least for the mods to mark this as answered.
None of those questions have been answered. At the moment Kaz is just posting stuff about how they capture the sound.
Sad isn't it, PD are so silent that when they finally do say something we automatically assume that they're answering our questions!
Answer the actual questions that were asked here please Kaz.
Agreed.
For comparation, this is how Forza sound recorded:
Its, pretty much the same actually. But the big difference is Forza has a fan thingy (to create wind sound?).
It's on the blog. The blog answers the questions.
The question is answered in multiple parts. How did you forget to read the part where it says ''to be continued''? Did you not read it to the end? If so, how do you know there is no answer?
Sigh.... I actually LIKE the sounds as-is....
Can we have an option for "real" and, for those who want to lose their hearing, "loud"?
Maybe I'll make another question.
Those bits will be easy once the new method is up and running properly. I got a simple pop generator working within 5 minutes, then hacked in a pseudo fuel-map and ignition cut etc. and tuned it all together well within half an hour. But the thing I was feeding those pops through took years (on and off, in my spare time), and it's missing most of the sophistication PD's incomplete "new method" shows already in GT6.The 97T is indeed decent but it's still missing all the extras, the pops, the crackles, the spits, the 'imperfect' sounds of a combustion engine.