- 4,998
- Val d'Orcia,Tuscany
- hardvibes
- ACR HardVibes
Epic reply. That guy just got ignored.
Epic reply. That guy just got ignored.
It's no secret that some of the original cars are ported to the new game so are the origanal sounds and looks ...and it's not surprising that things were done differently back then but as the technology has developed so have the new cars....there was no 5.1 or DTS back in the early days ... But I have tried all the cars in the game every single one so far..and none of them sound like vacum cleaners...that's just plain rude to say...even my 10 year old son has realised you can't get all around sound from 2 speakers on your TV set And this will become even more complex as we move to Virtual reality immersion.be cause the all around sound has to move in accordance with your head movement..this is more in line with what their working on right now.
I'd like to see something similar to the Shift series in terms of sounds.
I like the way Slightly Mad Studios went with their sound in Shift and PCars. Gear whining on race cars should be overpowering, the interior is stripped with barely any soundproofing. For example.
Well....this what I got to say about the sound to all you sheep....
To all the people who say like a vacuum cleaner your just plain rude nothing in the game sounds anything like a vacuum cleaner I suggest you've never even actually used one....
To all the people with comparison videos....I have never seen one done properly including the one posted here...he couldn't even be bothered to turn of the terrible jazz music and the sound quality is terrible ..not even worth the effort as far as I"m concerned...
Recording sounds out of your TV set is ridicules....I suggest the reason maybe sounds from other games sound better for you are they are not real and are spoofed up for you pleasure and lack of reasonable equipment
Personally I've never had any worries with sound maybe because a never play without my very expensive sound system on very loud...to me all the sounds you would expect are there..gear shift clunk,tyre scrub...wind rattle..even cars coming up behind and all the cars sound individual...
I'm expecting you all have expensive tv"s to take advantage of the brilliant picture quality what would be the point otherwise.
I've said it before if your not prepared to spend more money on your sound system as you spent on the came and ps3 together then you get what you get.
As for an update I only ever heard Kaz say we probably need to sex thing up a bit!
I hope don't .
Get a grip put half as much effort in to getting your sound right as they do then see how you go instead of sitting back and hoping it's going to come to you...and stop being insulting...and ask a serious question to the man that does his best to give you so much....
Fools!
We're already off to a fantastic start with this one, aren't we?
*You're.
And rude as opposed to your opening statement of referring to people as sheep? How laughably hypocritical of you.
They are not real? Spoofed up?
What?
Where would this argument be if not for cliche "I use my expensive sound system" retort?
I'm going to say this for your own benefit just in case you already aren't aware: the sound system being used does not change the samples mixed via the audio engine.
Audio doesn't work that way.
Again, a better sound experience does not change the fundamental flaws within GT's own (admittedly flawed) sound engine. At least you're being consistent so I'll give you two points for that at the very least.
You're holding on to this "don't be insulting" crutch as if you're not doing the exact same thing in your frivolous rebuttal.
Drop the attitude or you won't be around much longer. That's not an insult, that's a practical guarantee.
So insulting the man is ok any one can say what they want about him...
But insulting the members is not aloud....what they ever do but complain to deserve that kind of respect...it's up to u terry ban me if it makes you feel big...or be sensible...
There's a difference between endlessly moaning and being insulting, and having a legitimate complaint. The sound issue is one that you would struggle to argue is not a sensible complaint. The majority of members here express this complaint in a sensible way, but occasionally, some don't.
Don't tar all users with the same brush, however. It doesn't make anyone who disagrees "sheep", "fools" or whatever other ridiculous, sweeping insult you choose to brand these "insulting" people with, just because they have a reasonable complaint and want to make their voices heard.
The constant reference to sound like a vacuum cleaner and they don't now what there doing...and there morons ...is upsetting to me and I,m sure to PD also....is to much to ask you all to consider some other questions...this is the crooks of my post..my opinions of the sound issue is my opinion....like if you want or ignore it or challenge my technical ability as a sound engineer...but don't take it personally...that's it on the subject...for me...
I think people are simply a bit fed up with the whole sound side of the game. It's difficult to not resort to anger when the same problems appear time and time again, from GT1 right the way through to GT6. It always gets blamed on hardware limitations, or time constraints, and nothing changes. I can understand why people are angry. That, however, is a good thing. Where there is clear dissatisfaction with an element of the game (and any PDI employee can see this in the sound threads on this forum), understanding just how many people are complaining, and the degree to which they complain, might one day make the developers realise there is a problem - they do actually look at this forum.
People aren't being insulting because they like it, it's because they want the best from the developers, understandably, and there comes a point where simply saying "I hope the sounds will be improved in the next game" won't suffice, because we can't be certain they will. The fans just want the best they can get out of PDI, and rightly so. You want people to consider a different question, but why aren't they allowed to voice their biggest concern? For me, it is one of the biggest shortcomings of the game, as it always has been. Again, just because you don't see the fairly fundamental issues with the sound doesn't mean others can't. You don't need to be a professional sound engineer to notice that the BMW Z4 GT3 doesn't sound like a car at all, let alone the correct one.
biftizmoPersonally I've never had any worries with sound maybe because a never play without my very expensive sound system on very loud
I know you've had a lot of replies to your comment already, but this is not true. I'm not going to play a "My stereo is bigger and better than yours" game, I'll just say that it's made of high end, world reknowned components and capable of whopping out well in excess of 140db below 30HZ.
The game does not sound good at all especially if I have just finished driving around in Assetto Corsa, RaceRoom Experience and others. Even Assetto Corsa sounds quite digital, but at least it sounds like the real thing, and one of GT's biggest problems (apart from the awful engine sound samples) is the lack of detail; no squeaks; no chassis noise; nothing clattering around in the cockpit; no sounds from the brakes; no backfire that is remotely accurate; no sound of rubber marbles, kurbs or tarmac hitting the underside of the car...
I could go on further, but it shows how much is missing. It wouldn't be so bad if we had cars that sounded like cars, they sound like pure digital synthesization. It doesn't matter how good the sound system is if the initial source is of poor quality. Hooking up a mobile phone and playing a 128kbps MP3 through a fancy system is still going to sound nasty.
It's still louder than any street car engine with stock exhaust at any RPM. And how would you "turn it down"?
Oh, yes. The mute button works just perfectly fine.
I think the words you meant to use are a distinct minority and frequently.There's a difference between endlessly moaning and being insulting, and having a legitimate complaint. The sound issue is one that you would struggle to argue is not a sensible complaint. The majority of members here express this complaint in a sensible way, but occasionally, some don't.
Only 587 people agree on this post so it's not not even the majority on GTP that agree...can I just say that I bought my expensive system specifically take advantage of the sounds that are in GT...I agree with the last part of your post..but I" m sure PD put a lot more effort into sound than some people are suggesting...the digitalisation of the Hudson showed us that they do some quite extensive recordings. some how it's not coming across to some off you...please consider some of my other questions I posted too
I think the words you meant to use are a distinct minority and frequently.
This.The. expensive 1.21 gigawatts sound system argument, I will never understand it.
A good guitar player can do amazing stuff with a 5w mini amp, it's all about the input.
You clearly missed the words I quoted, so maybe I should bold the ones that are significant to the point:Look at the numbers regarding the most important fix about GT for the "guru" to answer.... "distinct minorities" seriously? make a poll and let see what comes up, Mr D. On this subject you just play the devil advocate because it is just indefensible, period!
Yeah, every car sounds like a swarm of locusts or something, totally legit criticism.The majority of members here express this complaint in a sensible way, but occasionally, some don't.
I think the words you meant to use are a distinct minority and frequently.
You clearly missed the words I quoted, so maybe I should bold the ones that are significant to the point:
Yeah, every car sounds like a swarm of locusts or something, totally legit criticism.
I agree that using expensive gear is not a fix for the inaccuracies in GT's sound.The expensive 1.21 gigawatts sound system argument, I will never understand it.
A good guitar player can do amazing stuff with a 5w mini amp, it's all about the input.
I agree that using expensive gear is not a fix for the inaccuracies in GT's sound.
However, using the right settings for your hardware can help a lot. It seems many people have their output set to multichannel of some kind, but only have stereo speakers. The game naïvely obeys, and they only get front-left and front-right channels out of the game. Previously this meant only the whizzy engine loops could be heard, i.e. no exhaust - unless you chose a view where the exhaust was in front of you (chase), or mixed more omni-directionally (roof). I think now the interior / "bumper" cam mix is fixed and also a bit omni-directional, but you still need to select the right output, or ensure you have stereo downmixing on your hardware.
As for the amp analogy, any good guitarist will tell you it's about the whole signal chain, including feedback to his / her ears. Add a 200 ms pure delay (not a multi-tap) to the signal, they'll probably be fine; up that to half a second or more, and they'll be fighting against themselves. Like playing Guitar Hero with really bad latency.
I include listening environment in the "complete chain", too. If you've got a noisy environment, you won't get any benefit from accurate hardware or realistic mixing. You need exaggerated sounds in those situations. This is why options matter, options like a selectable dynamic range...
That's a different thing again, I think. The game is failing to initialise / stream certain sounds sometimes. That's part of the continuous improvements PD have been making to the sound engine, as stupid as it sounds. It implies the game can pick and choose which sounds to play as-and-when, which is a very useful thing to do in complex "scenes" on relatively limited hardware. It just doesn't work properly for everyone yet (it's only happened to me twice).Regarding the missing engine sounds, I had a that on a few occasions in GT6, where I would only hear
the gearbox whine, then suddenly on the 2nd lap the engine sound came back.
I have a 5.1 DTS system, it's not the most expensive one, but it gets the job done.
That issue never happened in GT5.