http://www.media.chrysler.com/newsrelease.do?&id=16592Tomahawk S - 1,007HP/900kg
Tomahawk GTS-R - 2,000HP/660kg
Tomahawk X - 2,590HP/???
Don't know effect will be on the face as it is closed cockpit but it should be gut-wrenching going by the G-suit you have to wear .Face rippling power.
I'd say it's quite a stretch to assume that this or the Chaparral had any real engineering thought put into them. The same probably holds true for most of the VGT cars, of course, since it is a styling exercise; but I don't think you can really call it a creative flex for engineering if the extent of how to actually engineer the things the car has stopped at the effort put into the press release.
To be clear up front, I'm not going to comment on the whole "ridiculousness" thing, nor the relevance aspect either; the bottom line is that this is just cross-promotion. But the designers, engineers etc. involved are all genuinely interested in and, evidently, talented at what they do. I personally think there is inherent value in that.
As for "real engineering", it depends on what you mean.
If you mean taking something off a shelf and hitting it with a hammer until it does what you want it to do, then no, that didn't happen.
If you mean making something manifest physical, then no, that didn't happen either. But that wouldn't be a very good definition of engineering.
If you mean coming up with a unique solution to serve a specific purpose, then that definitely happened.
Engineering is not an end product, it is a process. All engineering starts somewhere and to state what effectively means that these cars aren't production ready is probably missing the point. What matters is the method and supporting knowledge and experience used to whittle down the possibility space and expose "faulty ideas", not whether a CAE assessment of the active aero linkages has been performed.
To be clear up front, I'm not going to comment on the whole "ridiculousness" thing, nor the relevance aspect either; the bottom line is that this is just cross-promotion. But the designers, engineers etc. involved are all genuinely interested in and, evidently, talented at what they do. I personally think there is inherent value in that.
As for "real engineering", it depends on what you mean.
If you mean taking something off a shelf and hitting it with a hammer until it does what you want it to do, then no, that didn't happen.
If you mean making something manifest physical, then no, that didn't happen either. But that wouldn't be a very good definition of engineering.
If you mean coming up with a unique solution to serve a specific purpose, then that definitely happened.
Engineering is not an end product, it is a process. All engineering starts somewhere and to state what effectively means that these cars aren't production ready is probably missing the point. What matters is the method and supporting knowledge and experience used to whittle down the possibility space and expose "faulty ideas", not whether a CAE assessment of the active aero linkages has been performed.
I'm sorry, but this is a perfect example of why I can't stand the VGT project. I like what BMW did. I like what Toyota did and I even like the Mercedes-Benz car. But cars that look like squashed spaceships...with 2,500+ horsepower or laser beam propulsion systems just don't do it for me. "The Real Driving Simulator..." Ummm...yeah. This was an amazing opportunity for manufacturers and I think the majority of them blew it, big time.
I'll run the events to collect my three cars and grab the credits so I can purchase cars that I'll actually enjoy driving. I'm shocked at the number of people who get excited over these types of cars. I absolutely respect everybody's opinion here, but I always thought Gran Turismo people were way more into wanting the sim experience than the arcade experience.
Just because… is awesome!!!
^This x1,000,000,000,000,000,000,000,000.Nope, go look at the GT4 and 5 sub thread and you'll see how perfectly happy people are with settling because of the fact it is Gran Turismo and it can do little to no wrong for many. And then for some it's "give them time they'll become more realistic" or "they never claimed to be a real racing simulator or close to it". Some are like you fans that expect what GT has been saying but seeing an opposite of that.
It sure looks to be GT6. Maybe it is done but will be available to drive in 1.20.Wait... What? The car is already in GT6?
Wait... What? The car is already in GT6?
Just because… is awesome!!!
No, that is a video that was taken from a SRT short film that they uploaded (can't quite remember where), showing off what the car can do. It isn't available for players, not yet that is. It's just a GT6 build for SRT employees to test the car out, I reckon.
The specific purpose in this case was "take part in a joint marketing exercise for a video game", the unique solution was "just make stuff up that looks/sounds cool"; and no, I don't consider that engineering. Just like I don't consider the "original" VGT car, the Nike 2022, to be engineered when they had an independent designer make that to include in GT4, then Nike just supplied some cool sounding nonsense to go along with it.If you mean coming up with a unique solution to serve a specific purpose, then that definitely happened.
Is that even realistically possible?
Just because… is awesome!!!
Yeah it seems to be the X that is causing the doubts about the realism. The GTS-R is my favourite just on that paint job!Plausible, yes. But realistically possible? That's a notion that is far harder to grasp with the X, really.
And I guess that the X's insanity has single-managed to get people to overlook everything else about the Tomahawk and start firing in all directions towards the entire range of cars. I bet half these arguments wouldn't even exist if the X didn't join the S and the GTS-R...
....That's insane. A 50s lap for Laguna? .... A Redbull X killer?