StarCraft 2 - Season 7 is live. Someday I'll ladder, honest

  • Thread starter Azuremen
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Casio
Tell your Protoss buddy to get Colossi Range :sly:. (Especially when he's floating enough minerals all game to get it)

Really you shouldn't have got close to winning after that bust, but in the end you would have won on the first counter with extended lance and some decent control.

I also think opening with 2 Cannons at the front is over safe. That's an extra 3 Zealots which would have helped a lot more.

You were also supply blocked for aggeeeessss on 35 food.

Supply blockage is still an issue for me. :guilty:

Just lost like three games in a row mostly control mistakes. Just not focusing. :mad:

That's another issue too. Did the supply block happen when we were on the offensive? I tend to neglect my base when we're aggressive.
 
I think it's fine to over-make Supply Depots. You basically want to have constant construction from your 3rd Depot onwards. Even if you queue a couple up before an offensive, it's better than being blocked and 20 units worth of army unable to be made. Once you're on two bases you'll need 2 SCVs on constant depot production.
 
Well I got myself placed in 2v2 random last night. I'm silver and ranked 7th now. I'm not sure why I ended up in silver since I won 3 of 5 placement games against decent opponents, and since have only lost one 2v2.

In 1v1 I won one game last night and the guy who was 1st lost a couple so I'm now ranked 1st in bronze. I haven't played a bronze player in quite some time now so I have a good feeling I'll be moving up soon.

It's funny to watch replays and see how much better I am now than I was. Not to say I'm any good now, I still get frustrated with myself watching my replays, but it's a lot better than it was. I've got my 3 rax pressure down pretty well now and can get to mid game pretty well. I can deal with cheeses pretty well now and can have a sizeable force ready pretty early now. Anybody who decides to fast expand I roll over because they don't have the units to come close to defending.

My biggest weakness is scouting massive air attacks and Zerg. I haven't lost to a bronze level player in a long time but anybody silver who is zerg I can't beat because 90% of the time they go mass hydras and no matter how many marines or vikings I've got its never enough.
 
I wish Zergs made Hydras vs me. I might not have lost my last 8 TvZs....I think I'm going to go back to playing Bio TvZ.

Need a Z practice partner...

Also these range 5 queens are ridiculous.
 
You don't build vikings to fight Mutas. Just not how it works at all. You build Marines and Thors.
 
Mutas aren't that great vs Terran in general. Infestors are much more scary. I'd say once you go up leagues you see less and less amounts of Mutas.
 
Hmm ok I've always tried to fight them with vikings but will go for Thors next time then. I've been going quite bio heavy lately anyway so the marines aren't a problem.
 
Mutas aren't that great vs Terran in general. Infestors are much more scary. I'd say once you go up leagues you see less and less amounts of Mutas.

No, Mutas are great, you just have to have 100 APM at least to make sure you are doing something with them. Infestors are pretty awesome as well.
 
No, Mutas are great, you just have to have 100 APM at least to make sure you are doing something with them. Infestors are pretty awesome as well.

I think thats what I was trying to say, vs Terran, A flock of 10-15 Mutas can't go near any number of marines/thors/turrets and trade that well. However, obviously yeah someone with decent muta control can ruin your day. For me, infestors are much scarier to deal with.
 
Yeah, yeah.

Really though, you can just steam roll most gold players with solid mechanics making only marines.
 
Azuremen
Yeah, yeah.

Really though, you can just steam roll most gold players with solid mechanics making only marines.

That was working for me up until last night. I'm not good with micro in any way. I've got my 2 and 3 rax builds down pretty well for the early game but last night I was playing a lot of high level silvers and gold's and they were stopping me more often than not. I've only played 1 or 2 bronze in the last couple days and both of them were finished with my initial push.

I played one gold guy last night that only had 4 marines but a barracks, 2 factories and a starport when my push came... Oh and didn't wall off not that it would have mattered much anyway.


Oh and I'm now a platinum level 3v3 too :lol: 3v3 must not be that popular if that's were I placed.
 
Azuremen
Yeah, yeah.

Really though, you can just steam roll most gold players with solid mechanics making only marines.

Was at gold 7 then 5 teams in a row mopped the floor with me they were plat. Won the sixth one and they were top 8 silver. Then called it a night. How depressing.
 
It's actually quite unfortunate that the 2v2 maps are god awful.

I played one gold guy last night that only had 4 marines but a barracks, 2 factories and a starport when my push came... Oh and didn't wall off not that it would have mattered much anyway.

You generally don't want to wall off against Terran unless you want siege tanks and banshees wreaking your ****. If you're going to wall cause you see mass rines or something, depot/bunker/depot is much better than depot/rax/depot.
 
Casio
You generally don't want to wall off against Terran unless you want siege tanks and banshees wreaking your ****. If you're going to wall cause you see mass rines or something, depot/bunker/depot is much better than depot/rax/depot.

Yeah I found that out the hard way a couple times but he scouted 2 of my barracks and still had no bunkers and only 4 marines? Did he really think he could out tech me before I could push and only on 1 base? How do you get to gold thinking that way when me in bronze know that's a big mistake.
 
Yeah I found that out the hard way a couple times but he scouted 2 of my barracks and still had no bunkers and only 4 marines? Did he really think he could out tech me before I could push and only on 1 base? How do you get to gold thinking that way when me in bronze know that's a big mistake.

*shrug*

My team was able to beat a pair of Master league guys while we got our ass handed to us by Platinums all day last night. I guess some people have off days.
 
I don't think you guys get that 2v2 ranking is very, very whimsical, and you should probably stop associating any actual skill with it.

Just how it is.
 
It's all relative within 2v2 rankings though right? I mean if i'm a bronze 2v2 team versus a plat 2v2 team. Even if the skill level doesn't translate into 1v1 they're still better than me right?
 
It's all relative within 2v2 rankings though right? I mean if i'm a bronze 2v2 team versus a plat 2v2 team. Even if the skill level doesn't translate into 1v1 they're still better than me right?

Yeah they're still theoretically better. But as there aren't as many players I think you generally have a wider scope of skills within a league. There are also a lot of Diamond+ 2v2 players who are Bronze 1v1, doesn't take a lot of skill to double 11/11 rax or 6pool + cannon rush.
 
Yeah they're still theoretically better. But as there aren't as many players I think you generally have a wider scope of skills within a league. There are also a lot of Diamond+ 2v2 players who are Bronze 1v1, doesn't take a lot of skill to double 11/11 rax or 6pool + cannon rush.

That's true.
 
Well I might just be switching to Protoss. I practiced a few builds against the AI and when it got a little better I tried a ladder match as protoss. I beat another protoss. I was supply blocked far too often and I hate not being able to drop the scan on their base to see what's happening but with terran I really struggle to take a 3rd base and to have something to spend the resources on but with the warpgates it's easier to defend for me. Collosus and immortals eat up resources in a hurry too which tore through his massive stalker army.

The build I used was basically a rush to dark templars which allowed me to take down his natural with 4 of them and then defend his counter attack of about 10 stalkers with an immortal, sentry, and 2 DTs. From then on I made a mix of chargelots, immortals, Collosus and DTs. Please feel free to poke holes in that build.

Now I only played one game against a high bronze player but it was fun. I'm not sure how to defend cheeses with protoss so I definitely need to figure that out first.
 
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DTs are like automatic win at that level.

Like I've said many, many times, pure mechanics will win every game at that level. And taking a third is harder as Protoss than Terran, generally speaking.
 
Azuremen
DTs are like automatic win at that level.

Like I've said many, many times, pure mechanics will win every game at that level. And taking a third is harder as Protoss than Terran, generally speaking.

It probably is at higher levels but for me with terran I have a tendency to turtle up in my base because in too afraid to move out with my tanks and get caught unsieged and they always take down my third where as with protoss I threw down some cannons to hold them off a bit until my army got there to defend it.

The other thing that made sense to me was making more gateways to build units but that's why I was getting supply blocked because each round of warping adds a lot to the food count so I need to be better with that.
 
CMvan46
It probably is at higher levels but for me with terran I have a tendency to turtle up in my base because in too afraid to move out with my tanks and get caught unsieged and they always take down my third where as with protoss I threw down some cannons to hold them off a bit until my army got there to defend it.

The other thing that made sense to me was making more gateways to build units but that's why I was getting supply blocked because each round of warping adds a lot to the food count so I need to be better with that.

Well I don't have a problem securing a third base. My third base will almost always be a PF. And if I suspect mutas are around I can throw up a couple missile turrets. Sure a planetary fortress won't stop a massive army but it protects from a drop or zerglings trying to screw with your economy.
 
The way to defend your 3rd is positioning. If you watch any pro's they probably won't make a PF until the 4th/5h and even then it depends.

The build I used was basically a rush to dark templars which allowed me to take down his natural with 4 of them and then defend his counter attack of about 10 stalkers with an immortal, sentry, and 2 DTs. From then on I made a mix of chargelots, immortals, Collosus and DTs. Please feel free to poke holes in that build.

When behind, Dark Shrine.

I would say that Protoss is a better race for Turtlely play. A lot of 2 base Protoss attacks are insanely strong.
 
Well for whatever reason it was I just felt more comfortable having my army moving out of my base rather than walling up inside of it and that allowed me to easily take my 3rd and defend it.

I did play one more game this morning but as Terran again and I had marine/hellion/banshee build work well for me against a silver Protoss but I've been really struggling of late and I'm really trying to focus on build workers, not get supply blocked and be constantly making units.
 
I guess it can depends on the map a bit for PF on 3rd.

On Antiga Shipyard, Entombed Valley, Metalopolis (except maybe Gold 3rd), Shakuras Plateau or Tal'Darim, you would never ever take a PF 3rd. However, on Korhal Compound it's slightly more reasonable.

But Mules and Marines are really good so you really want to take advantage of it when you can.
 
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