So I grabbed a 50 euro wheel instead (got a bit of a discount at the local carparts shop).
The Autostyle Wind 350 mm wheel is what I got myself. It's not an expensive Momo or anything, but I just wanted to know if 350 mm was a good size or too big.
http://www.autostyle.nl/catalog_en/...m-black-pvc-red-stitch-black-spokes-ring.html
Apart from the specs on the site, this 350 mm wheel weighs 1000 grams exactly with DSD's QR hub attached.
By comparison the original GT rim that came with the T500 is 300 mm and weighing 1050 grams.
I have basically a few interesting things to note about using a 5 cm (or 50 mm) bigger wheel.
- The weight of the wheel seems to be what reduces the FFB effect's strength. The size does absolutely not reduce the FFB strength.
- The increasing leverage does make it easier to overcome the FFB effects more easily. So if you are annoyed by oscillation in your game, the leverage could make life easier for you to counteract that undesirable effect.
- I also found out that the bigger wheel makes it easier for you to drive far more accurately than with a small wheel. Minor corrections become easy to do and also nailing that apex seems to be an easier task as you are able to steer more precisely, and also aim more precisely for that apex.
- Of course the bigger size has the downside of being a bit slower, as the circumference of the wheel is bigger and thus it takes a longer time for your hand to rotate the wheel full circle.
-While steering with the bigger wheel you can steer further until your arms interlock. With the 300 mm GT wheel this seems to happen at around ~185 degree rotation, while with the 350 mm wheel I have I can go up ~200 degrees of rotation from center until my arms interlock. What this means is that I have more playroom for (counter)steering without the need to let go one hand to initiate the 'hand over hand' steering technique. So you grip the wheel for a longer time. If this is beneficial in the long run I don't know yet, but I thought I'd mention.
- Lastly I found that doing hand over hand movements is actually easier to do quickly with a bigger wheel than a smaller wheel. I think this is because your other hand and arm won't be in the way as much, as there is more clearance so to speak between the left and ride side of the wheel. 50 mm more clearance that is.
Coming back to the wooden Ferrari wheel. I think that the same goes for that wheel. If the weight is around 1kg (1000 grams) you won't notice much difference from the original GT wheel. Apart from the leverage to more easier overcome the effects as well as being far more accurate with steering corrections.
That said a different wheel does indeed seem to make for a better and especially a completely different experience. Left and right I even noticed some oddities in the FFB of some games that were otherwise not as apparent or made me think I wasn't strong enough to overcome an effect.
To give a small example. We all know that the cars in GT5 float a bit in a straight line. This is NOT due to the FFB itself. I actually kept the wheel completely still and still on the Suzuka straight I could see my car float from left to right.
So yeah, sometimes it can cause you to raise an eyebrow or two at some effects. On the other hand the 350 mm wheel does feel more real. The effects in pCARS seemed to come across as much more realistic as well for the BMW M1 GT car, yet the Caterham Classic seemed to be pretty messed up.
Anyway, I just want to say is that a bigger wheel makes you more precise and also more precise in FFB error detection it seems.
Edit:
Almost forgot to mention. The 350 mm wheel is not too big, but I might wish for bigger paddle shifters or some form of extensions.
The wheel got a bit of a shallow dish, almost flat, and I can barely touch the paddle shifters with my small size (uk size 9 gloves) hands. So it's not really comfortable to actually shift with those paddles anymore. Using them as directional indicators in Euro Truck Simulator 2? No problem, as for that its still comfortable enough.