That's it I'm DONE with Daily Races and FIA Demolition Derbies

I agree how frustrating it can be to go into a race with the best intentions and getting booted and bumped all over the place but can't we all agree that for the most part GTS has been pretty darn good at trying to get the best out of people?

I shudder when I think about my previous racing experiences in Forza and Driveclub.
 
For these Championship FIA races PD should have put up a very strict super fast target qualifying lap at somewhere like the the Nurb that requires 100% on track and no wall contact whatsoever! when a driver is able to run this lap clean and legitimately and beat the lap time with no incidents then they should be allowed to enter the competition.. If they can't do it then they don't get in as simple as that! It will separate the wheat from the chaff and the genuine racers from the idiot punters and wallriders ;)👍

But no! .. they let any old Tom, Dick and Knobhead take part and wreck it for others 👎

For the record I haven't even signed up for these events as I knew in advance what carnage it would be and my fuse is super short enough :P
 
In which you quote a post that referenced PC2, specifically talking about the hand back penalties in PC2.

Yes, there is a PC2 reference there, but the post I quoted is about GT Sport and the idea that the car who is behind should have to return the position if they get a penalty in connection to the overtake:

"Well, they know who to give a penalty too, if the one who's behind does something penalty worthy and gains a place within a certain amount of time, the result is clear."

Which is why you don't use it for contact.

My point exactly.
 
Please don't double post (post more than one in a short period of time, when no one else has posted), the site has a range of multi-quote and edit tools.

Can I also ask that you ensure all your posts use good, basic grammar. Including starting sentences with capital letters.

Thanks.
My apologies, i shall amend my errand ways.
 
For these Championship FIA races PD should have put up a very strict super fast target qualifying lap at somewhere like the the Nurb that requires 100% on track and no wall contact whatsoever! when a driver is able to run this lap clean and legitimately and beat the lap time with no incidents then they should be allowed to enter the competition.. If they can't do it then they don't get in as simple as that! It will separate the wheat from the chaff and the genuine racers from the idiot punters and wallriders ;)👍

But no! .. they let any old Tom, Dick and Knobhead take part and wreck it for others 👎

For the record I haven't even signed up for these events as I knew in advance what carnage it would be and my fuse is super short enough :P

You're a much wiser man than me... Spent 2 hours the past 2 nights absolutely furious... :lol::lol:
 
Yes, there is a PC2 reference there,
I know.

but the post I quoted is about GT Sport
It was about both GTS and PC2, more specifically about how a PC2 style system could be incorporated into GTS. You can't acknowledge the quote referenced PC2 and then claim it was just about GTS!

Hence the reason why you saying "This is the GT Sport thread...." was more than a little strange. Did you think I was unaware of the subforum it was posted in and needed a reminder? As aside from that I don't see a single reason to point out the quote obvious.

I know its a GTS thread, however the conversation was about the potential for a PC2 style system in GTS.

and the idea that the car who is behind should have to return the position if they get a penalty in connection to the overtake:

"Well, they know who to give a penalty too, if the one who's behind does something penalty worthy and gains a place within a certain amount of time, the result is clear."
Penalties don't always result from contact.


My point exactly.
I know, and I think you may be reading more into the post you quoted that it actually says.

For these Championship FIA races PD should have put up a very strict super fast target qualifying lap at somewhere like the the Nurb that requires 100% on track and no wall contact whatsoever! when a driver is able to run this lap clean and legitimately and beat the lap time with no incidents then they should be allowed to enter the competition.. If they can't do it then they don't get in as simple as that! It will separate the wheat from the chaff and the genuine racers from the idiot punters and wallriders ;)👍

But no! .. they let any old Tom, Dick and Knobhead take part and wreck it for others 👎

For the record I haven't even signed up for these events as I knew in advance what carnage it would be and my fuse is super short enough :P
True, but then you would get an audience the size of iRacing, and when you have bet the farm on on-line esport and effectively removed single player you can't do that unless you want to destroy the brand.
 
For these Championship FIA races PD should have put up a very strict super fast target qualifying lap at somewhere like the the Nurb that requires 100% on track and no wall contact whatsoever! when a driver is able to run this lap clean and legitimately and beat the lap time with no incidents then they should be allowed to enter the competition.. If they can't do it then they don't get in as simple as that! It will separate the wheat from the chaff and the genuine racers from the idiot punters and wallriders ;)👍

But no! .. they let any old Tom, Dick and Knobhead take part and wreck it for others 👎

For the record I haven't even signed up for these events as I knew in advance what carnage it would be and my fuse is super short enough :P
I don't quite follow your reasoning, just because you are super fast around a Track, on your OWN, how does that qualify you to be a better racer with 20 other cars on Track? Surely racing is also about situational awareness and your perfect clipping point could be occupied requiring you to change your line. Speaking as one of lowly Knobheads you mentioned I can assure you that just because i am slower does not infer i'm dirty.
 
For these Championship FIA races PD should have put up a very strict super fast target qualifying lap at somewhere like the the Nurb that requires 100% on track and no wall contact whatsoever! when a driver is able to run this lap clean and legitimately and beat the lap time with no incidents then they should be allowed to enter the competition.. If they can't do it then they don't get in as simple as that! It will separate the wheat from the chaff and the genuine racers from the idiot punters and wallriders ;)👍

But no! .. they let any old Tom, Dick and Knobhead take part and wreck it for others 👎

For the record I haven't even signed up for these events as I knew in advance what carnage it would be and my fuse is super short enough :P

100% agree with you mate.
We have people doing 20 hot laps and think "I am fast and ready to race online".
We have people that qualify 0:00.200 faster than you so they think they have the "right" to finish above you.
For serious e-sports racing they need to do something similar to what you are saying.
Put a Q time needed in order to enter the said event with a clean lap.Then use the lap times/Sr rating to create rooms.
People that do not beat that Q time,can enter but do not score "championship points" -in non championship lobbies- just race like its "daily races".
Not everyone is fast enough to be a "pro" the same way not everyone with "S" rating is a clean driver.
Also seperate wheel and pad users.I cannot -personal opinion- race with a guy that goes left-right all the time even on straights because he is a pad user.


I don't quite follow your reasoning, just because you are super fast around a Track, on your OWN, how does that qualify you to be a better racer with 20 other cars on Track? Surely racing is also about situational awareness and your perfect clipping point could be occupied requiring you to change your line. Speaking as one of lowly Knobheads you mentioned I can assure you that just because i am slower does not infer i'm dirty.

This is not just about being fast and clean.You can be super fast and dirty,super clean and slow.
IMO e-sports should be about being both fast and clean (coming from a "slow" racer).
 
I don't quite follow your reasoning, just because you are super fast around a Track, on your OWN, how does that qualify you to be a better racer with 20 other cars on Track? Surely racing is also about situational awareness and your perfect clipping point could be occupied requiring you to change your line. Speaking as one of lowly Knobheads you mentioned I can assure you that just because i am slower does not infer i'm dirty.

My post was directed at the dirty drivers taking part in these events.. if you are not a dirty driver then the post was not directed at you 👍

And yes you need awareness for a race but you also need to know how to drive the lap first and where to pass and how to use brakes and not use other cars as a moving wall, there's lots of factors in play but step 1 is staying on track clean and the rest like manners etc.. will follow :)
 
How hard can it be for the game to take note of if you have a certain number of collisions in a set number of races the replay are sent to PD so they can ban those responsible for driving dirty and gaming the broken system, But that'll never happen unfortunately.

Another option would be for the FIA races to ban all aids, I can bet that the crashkids are the ones who rely on all the aids, If they can't drive without them they'll leave and return the game.
 
How hard can it be for the game to take note of if you have a certain number of collisions in a set number of races the replay are sent to PD so they can ban those responsible for driving dirty and gaming the broken system, But that'll never happen unfortunately.

PD will not ban anyone no matter their "style" of racing.Its a game for everyone remember?
With that said,SR/DR is supposed to seperate people depending how fast/slow/clean/dirty they are.
 
PD will not ban anyone no matter their "style" of racing.Its a game for everyone remember?
With that said,SR/DR is supposed to seperate people depending how fast/slow/clean/dirty they are.

Exactly and I've been saying it from day one, How can a game that tries to be serious about competition be for everyone that makes zero sense, PD need to either jiggle with the current penalty system a lot or start banning people who game/cheat the system.
 
How hard can it be for the game to take note of if you have a certain number of collisions in a set number of races the replay are sent to PD so they can ban those responsible for driving dirty and gaming the broken system, But that'll never happen unfortunately.

Another option would be for the FIA races to ban all aids, I can bet that the crashkids are the ones who rely on all the aids, If they can't drive without them they'll leave and return the game.
Would that be the same FIA that allow the use of driver aids in a number of its series?

Again the use of aids does not make one a bad or dirty driver.
 
Exactly and I've been saying it from day one, How can a game that tries to be serious about competition be for everyone that makes zero sense, PD need to either jiggle with the current penalty system a lot or start banning people who game/cheat the system.
They try to make it look like a serious e-sport competition.That does not mean its actually that.
I mean when you have people with "S" SR rating that cannot drive 2 clean laps with others around them or have people 10 sec slower compered to the pole position time,its hard to make a valid argument about "serious e-sports".

Would that be the same FIA that allow the use of driver aids in a number of its series?

Again the use of aids does not make one a bad or dirty driver.

IMO the best way to go is always activate real life assists in every car category.I know that some are gonne be "But I want a challange,zero assists" but if you want to "sim" real life,then at least "sim" the basic things about real life racing.
 
Another option would be for the FIA races to ban all aids, I can bet that the crashkids are the ones who rely on all the aids, If they can't drive without them they'll leave and return the game.
Would that be the same FIA that allow the use of driver aids in a number of its series?
....and would that be the same FIA that cannot enforce their own rules uniformly? (*cough* track limits *cough*) :-)

Sorry, could not resist.
But on topic I will just have to agree with those that posit that the current system is a bit broken or at least easily exploitable. While most of the races I and my son have done have been clean, it is obvious that some are abusing the system to gain places while still avoiding an SR penalty.
So, it definitely needs tweaking. The question is whether PD is aware of the problem and if they are willing to act.
 
Quick and working solution:
Full damage ON
As well tire wear and grip reduction real.

Those will teach to drive with some respect.
While I like the suggestion a lot, it still will not solve the worst problem, which is the corner punting tactic. The bump from the offender does not have to be hard to send the victim off track. So it would likely result in much more damage for the victim than the offender... :-/
 
While I like the suggestion a lot, it still will not solve the worst problem, which is the corner punting tactic. The bump from the offender does not have to be hard to send the victim off track. So it would likely result in much more damage for the victim than the offender... :-/

You make a good point there.
IMO they need to :
Longer races with full damage/tire wear/fuel consumption and improve the penalty system at the same time.
 
True, but then you would get an audience the size of iRacing, and when you have bet the farm on on-line esport and effectively removed single player you can't do that unless you want to destroy the brand.

Sorry missed this until now.. My suggestion was for the official FIA part of the game Scaff, understandably the rest of the game is as it is! and we all have to make the best of it :indiff: but the competition part where finalists go to a venue and meet celebs etc! surely something in place to stop certain drivers punting there way into the Regional finals where prizes and recognition are awarded?

Cheers :cheers:
 
They honestly also need some form of reporting system.
This is needed both for racing conduct and offensive things in general. I am starting to see liveries with offensive phrases (one said **** Y*u in large letters on the back bumper for example).

To mimimize the need for human judging they could always set a reporting threshold (i.e. get more than 10 reports / time unit = manual review).
 
They honestly also need some form of reporting system.
This is needed both for racing conduct and offensive things in general. I am starting to see liveries with offensive phrases (one said **** Y*u in large letters on the back bumper for example).

To mimimize the need for human judging they could always set a reporting threshold (i.e. get more than 10 reports / time unit = manual review).

They wont be able to manage all those reports.Can you imagine how many people are going to report others?If they do that then they only have to review 24/7 and do nothing else.
Plus I think that "ban" is not going to happen in GTS ever.
 
They wont be able to manage all those reports.Can you imagine how many people are going to report others?If they do that then they only have to review 24/7 and do nothing else.
Plus I think that "ban" is not going to happen in GTS ever.

That is why I suggested a threshold value. They just need to set it high enough to get notices for the worst offenders, and set a few examples.
As for banning, many other competitive games have bans. Blizzard's Ban Hammer is (in)famous and respected.

Regardless of how they chose to handle the situation, they will have to handle it if they want GT to have a real future as a legitimate eSport.
Racing incidents happen, but drivers who are exploiting the system with repeated and blatant unsporting behaviour cannot be allowed to impact the competition. If they are allowed to persist, the eSport will ultimately fail.
 
I know its a GTS thread, however the conversation was about the potential for a PC2 style system in GTS.

/.../

Penalties don't always result from contact.

/.../

I think you may be reading more into the post you quoted that it actually says.

Nope.

It seems like you're staring at a marginal Project Cars 2 reference, as if it were a red blanket. If you go back to the root you'll find that the conversation is about how to penalise players ramming their way through the field, and specifically (A) what to do and (B) how to identify the guilty party. The poster proposed the following change:

Proposed change
(A) Return the position
(B) if the overtaking car receives a penalty

And gave an example from Project Cars 2:

Example
(A) Return the position
(B) if the overtaking car goes off the track

The proposed change was to use the same consequence (A) as in PC2 (which I totally agree with), but another way to identify the guilty party, namely one that - unlike the PC2 example - would apply to ramming, which is the issue that we are discussing. The problem with the proposed (B) is that it would encourage people to defend their position by ramming the overtaking car, since it then would have to return the position.
 
Just a quick mention. The races become weekly soon (check the calendar), and in my opinion we are being grouped right now. After the Daily Series races are over for National and Manufacturers, we go into proper league tables with 10 points for a win (this is just my guess), weekly. So all the fast as hell lads go up against eachother, and the fast-ish lads go against eachother, etc. Will make for a very enjoyable experience with far fewer wrecks, just do your best for now is what I say.

I also think tyre wear and damage will come into it sooner or later, maybe depending on DR or point thresholds, or maybe on all the time, who knows.

Lastly, this is a test series. Who knows what the first proper series will bring :)
 
I've only done one race in GTS since last Tuesday and that was a Nations Cup race on Saturday. I did well enough moved up from 12th to 6th. However, I did have two idiot drivers with an SR of S, same as me, use me as their brake by divebombing me from way back on the inside of a corner. They both ended taking themselves off trying something similar with others. Right now I see no reason to even but the GTS disk in the tray. The game needs much more for us to do in game.
 
I've only done one race in GTS since last Tuesday and that was a Nations Cup race on Saturday. I did well enough moved up from 12th to 6th. However, I did have two idiot drivers with an SR of S, same as me, use me as their brake by divebombing me from way back on the inside of a corner. They both ended taking themselves off trying something similar with others. Right now I see no reason to even but the GTS disk in the tray. The game needs much more for us to do in game.
To get the most points you can to be used in the next step in the series, FIA races become weekly soon, whatever that brings with it regarding points I don't know, groups? Like a proper championship table with players grouped on points? I don't know, but keep at it, you only need 3 good results, the best 3 count only.
 
Rules are rules in racing. The key is how you adapt to them. I have been the victim of some aggressive driving, but in no case did the person finish in front of me, nor did I lose safety rating (i'm S). What I usually find is this happens in the beginning of the race, and inevitably the aggressive driver takes themselves off track at some point. They usually end up back in the pack.

I do expect some injustice will be done to me at some point - maybe knocking down my safety rating or losing some points, but hey, this is racing and stuff happens. I'll live with it and move on.

I am also sure things will improve over time, but I do not agree with return to position. Its not realistic and is not racing. In RL racing you have to deal with bad things and this emulates what we see here - even including unfair or bad rules.
 
Nope.

It seems like you're staring at a marginal Project Cars 2 reference, as if it were a red blanket. If you go back to the root you'll find that the conversation is about how to penalise players ramming their way through the field, and specifically (A) what to do and (B) how to identify the guilty party. The poster proposed the following change:

Proposed change
(A) Return the position
(B) if the overtaking car receives a penalty

And gave an example from Project Cars 2:

Example
(A) Return the position
(B) if the overtaking car goes off the track

The proposed change was to use the same consequence (A) as in PC2 (which I totally agree with), but another way to identify the guilty party, namely one that - unlike the PC2 example - would apply to ramming, which is the issue that we are discussing. The problem with the proposed (B) is that it would encourage people to defend their position by ramming the overtaking car, since it then would have to return the position.
And I read it differently based on the sentence and paragraph structure.

You do know that is possible to read it both ways?
 
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