It should have around about a 2 GHz plus quad core. The Sony Xperia Z3 which is £529.95 SIM free has a quad core 2.5 GHz processor. As we are now discussing battery life 1810 mAh of capacity in the battery of the Iphone 6 and a the Xperia Z3 has a battery capacity of around 3100mAh. Under normal use The z3 is claimed to last 2 days however the Iphone 6 has a battery life of around 10hours assuming you are using data as normal. The Iphone is £539. Don't get me started on the camera.
That doesn't explain
why, though. If iPhones ran Android then yeah, you might have a point. I will admit the Xperia Z3 is a fairly amazing device and I might consider one when I upgrade, but looking at comparisons between the two, the list of stuff the Xperia has that the iPhone hasn't is:
- a higher resolution display: I don't play games or watch anything but things I've recorded, low-quality YouTube videos (yeah, it may be 1080p, but the codec is crap so who cares?) and, rarely, Netflix TV programmes on my phone. Do people do more than this, like, do they watch entire films on their phones? Once you get beyond the pixel density where you can easily see individual pixels (which my 4S already has), why do you need to go higher? Driving those extra pixels requires more electrons, after all, so are the benefits worth the cost? And if they are surely we'd see that trickling down to desktops and laptops more than it currently is? The ability to manufacture >300ppi displays has been around since the 4S, maybe before, yet high pixel density seems to still be limited to smartphones, tablets and a few laptops. It's been over two years, that's an eternity in tech years.
- a higher resolution camera: Um... Do people print the photos they take with their phone? I've never seen it, they just post them to Facebook or Twitter. Are those photos ever taken with any sort of photographic consideration? No, they're drunk people taking documentary evidence or sober people taking photos of things that are funny. If Canon's high-end cameras have 22 and 18.1 megapixel
full-frame image sensors, why have Sony got a >20 megapixel sensor that's absolutely tiny by comparison? Can any of these phones take lossless photos, or even photos without a certain degree of automatic post-processing? No, I don't believe they can, so worrying about the camera in a phone is insanity as far as I'm concerned.
- a faster processor: This you can't compare like-for-like, just as you can't compare AMD general purpose CPUs directly to Intel. I don't know how much is known about the iPhone's processor architecture compared to Sony's (what is it, a Snapdragon?), but as with any processor there is a
lot more to just the hardware than the number of cores and the clock speed, instructions per cycle being one. The 3GB of RAM is probably more than what the iPhone has, but how do we know how well the Xperia manages it compared to the iPhone? Then there's the software; do we know that Sony has a Metal equivalent? Genuine question as I don't know. AMD's Mantle and, of course, DirectX 12 are doing similar things and it's really impressive stuff, but things like this can make all the difference - and you just know that while only a few games will support Mantle and maybe not all will take advantage of what DX12 can do, a hell of a lot of iOS games will take advantage of Metal. This sort of thing is how consoles manage to perform at near-mid/high-end-PC level with what are essentially a netbook APU and a middling GPU, too. And there's the efficiency thing, too.