The BMW M3 E36 goes sideways when braking

  • Thread starter Fury
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Anyone else with same problem?

This physics update was a mistake.
The issue seems to be that tires are rubbing on the fender arches. It is especially noticeable when a car transitions to going uphill adding load to the front end, such as on the exit of turn 1 @ Brands Hatch or the hairpin at Maggiore.

It also depends on driving style. With my tune on the new M3, I had no problems. Another driver using my exact same settings had the problem. He raised the front ride height a few mm and it went away.

What GT needs is some sort of indicator for tuners to know that the contact could happen.
 
Anyone else with same problem?

This physics update was a mistake.
Adjust ride height, shocks, springs, tire size / stance, geometry. Honestly, the new update made everything that much more realistic so everything into a car's build and tune play a vital role. If one thing is wrong, the whole car could be wrong. Even your transmission setup will cause a lot more problems than most realize.
 
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Thanks

Will give it a try and report back.
Having the same issue with the '73 CSL
 
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Its not always the case of front wheels rubbing inside of the wheelarch, there are other cars with issues with stock suspension,nothing to do with wheels rubbing.Im not saying the thats not the issue with the E36 but its not a given for all the other cars with issues. 👍
 
Its not always the case of front wheels rubbing inside of the wheelarch, there are other cars with issues with stock suspension,nothing to do with wheels rubbing.Im not saying the thats not the issue with the E36 but its not a given for all the other cars with issues. 👍
Tires could be rolling over. Chassis could be locking up. Could be getting too much body roll. Change between camera views and pay attention to what the car is doing. That will give you great clues. The cockpit and chase cams are great for this.
 
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Tires could be rolling over. Chassis could be locking up. Could be getting too much body roll. Change between camera views and pay attention to what the car is doing. That will give you great clues. The cockpit and chase cams are great for this.
Nope, sadly that's not it. Many cars (including the E36), since the latest physics update, will lose control (steering wheel will turn sharply one way or another) when there is severe suspension compression. This happens on STOCK vehicles. And it did not happen before the latest physics update. I can't fathom how this is anything other than a screw up on PD's part.
 
Nope, sadly that's not it. Many cars (including the E36), since the latest physics update, will lose control (steering wheel will turn sharply one way or another) when there is severe suspension compression. This happens on STOCK vehicles. And it did not happen before the latest physics update. I can't fathom how this is anything other than a screw up on PD's part.
If the car suddenly snaps back it's because the rear shocks are set too strong.

Also, as someone mentioned earlier in this thread, you really need a lot of rear downforce with this particular car meaning you need to fit the custom wing.

Also it's worth noting that not all widebodied cars benefit from increasing wheel offset. Generally they do, but not always.
 
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No, I don't think you're following me here. The E36 M3 was a peach to drive before the update. (at least for me). Fully stock. The rear end isn't snapping for me (though perhaps that is what many of the complaints in this thread are about). At certain track areas where the suspension is compressed, the steering wheel without warning, or input, will turn hard to the side.

Unrelated, but yes I agree with your comment about widebody cars and wheel offsets (but I, at least, am not talking about that).
 
No, I don't think you're following me here. The E36 M3 was a peach to drive before the update. (at least for me). Fully stock. The rear end isn't snapping for me (though perhaps that is what many of the complaints in this thread are about). At certain track areas where the suspension is compressed, the steering wheel without warning, or input, will turn hard to the side.

Unrelated, but yes I agree with your comment about widebody cars and wheel offsets (but I, at least, am not talking about that).
Ah, I only play with a controller, so if this is some sort of feedback you're getting through a wheel I won't be experiencing it... I don't even have the vibration on the controller turned on to extend battery life!
 
I mean the crazy thing is the wheel, physically on my end, isn't moving. But the vehicle in the game, as well as the steering wheel animation (in car view) moves all on its own.

It's impossible to counter.
 
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