The Crew Motorfest - General Discussion

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Since we know that the import thing will be an ongoing process (once you opted for import), has anyone tested during the beta how quick the sync between TC2 and TCM works when you have already imported your collection and then get a new car in TC2? I wonder how long it takes for new cars that got added to your collection in TC2 (after the initial import process) to sync/import into TCM?

Since I'm currently grinding for money in TC2 (not in the best possible way, just casually), it just came to me that it would be best to save the money in TC2 and just wait for the case when I need a specific car in TCM. I could then buy it in TC2, if it is an import one, let it sync/import and save valuable TCM money for other stuff.
 
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Since we know that the import thing will be an ongoing process (once you opted for import), has anyone tested during the beta how quick the sync between TC2 and TCM works when you have already imported your collection and then get a new car in TC2? I wonder how long it takes for new cars that got added to your collection in TC2 (after the initial import process) to sync/import into TCM?

Since I'm currently grinding for money in TC2 (not in the best possible way, just casually), it just came to me that it would be best to save the money in TC2 and just wait for the case when I need a specific car in TCM. I could then buy it in TC2, if it is an import one, let it sync/import and save valuable TCM money for other stuff.
It's almost instantaneous, sometimes you have to restart Motorfest again because it won't update.
 
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But money wasn't hard to come by in Motorfest, I probably earned about 1,500,000 crew credits or so, enough to purchase the required cars for the week's events (which included the McLaren F1, if I recall).
 
But money wasn't hard to come by in Motorfest, I probably earned about 1,500,000 crew credits or so, enough to purchase the required cars for the week's events (which included the McLaren F1, if I recall).
Was there an easy, high-paying racing event perfect for the grind like TC2's JERSEY CHAEBUNG CUP?
 
But money wasn't hard to come by in Motorfest, I probably earned about 1,500,000 crew credits or so, enough to purchase the required cars for the week's events (which included the McLaren F1, if I recall).
Reminds me, are Premium Currencies back in TC:M? I would do really well without the blue coins from TC2.
 
Was there an easy, high-paying racing event perfect for the grind like TC2's JERSEY CHAEBUNG CUP?
Not in the beta but completing playlist for the first time pays really well, not sure will there be a race that is good for grinding in the full game.
Reminds me, are Premium Currencies back in TC:M? I would do really well without the blue coins from TC2.
Premium currencies is still there.
 
But money wasn't hard to come by in Motorfest, I probably earned about 1,500,000 crew credits or so, enough to purchase the required cars for the week's events (which included the McLaren F1, if I recall).
Money income is comparable to tC2. Even in tC2 its not that bad - 1.500.000, if you play casually, in few hours or every hour if you grinding. BTW, Forza without wheelspins will be the same.

Car prices are the same, but in tC2 you can have -20% from Gold edition.

My suggestion is to buy every bundle with -20% off in tC2, especially if you have GE.
 
But money wasn't hard to come by in Motorfest, I probably earned about 1,500,000 crew credits or so, enough to purchase the required cars for the week's events (which included the McLaren F1, if I recall).
Is it?
I played through all the playlists in the beta and afair ended up with just a few hundred thousands. Had pretty much all the help stuff off. Though I don't remember the AI level anymore.
 
Reminds me, are Premium Currencies back in TC:M? I would do really well without the blue coins from TC2.
The Premium Currencies are still there but this time you can get some by completing certain things playing the game, I think that apart from this I can't say much more for now for certain reasons.
 
Is it?
I played through all the playlists in the beta and afair ended up with just a few hundred thousands. Had pretty much all the help stuff off. Though I don't remember the AI level anymore.
I remember AI levels doesn't affect much, they are like 1-2% difference but dropping assist and disable nos bump the % up more. I didn't get as much as 1.5 million by the end of the beta but I got close to a million, Motorfest feels like it has a faster money in flow rate compared to TC2.
 
Other than the playlists, are there other events in single player? Also once you complete the playlist once, can you pick any event in the playlist or need to do it from beginning to end each time? And can you pick any car for th playlist or do they have certain restrictions eg. Made in Japan allow only Japanese cars
 
Other than the playlists, are there other events in single player? Also once you complete the playlist once, can you pick any event in the playlist or need to do it from beginning to end each time? And can you pick any car for th playlist or do they have certain restrictions eg. Made in Japan allow only Japanese cars
Playlist is set of events with hard-locked vehicles. But, after you complete playlist you could chose any event from playlist and replay it with any vehicle of same type(land, air or ground) and custom setting.

There are feats(skill challenges) and playlists and thats it.
 
What are skill challenges and how many are there? Are more challenges planned to be added like playlists?
Speedtraps, slalom, escape as far as you can, ets. Every playlist comes bundled with feats, so yes.



That's suck. We were part of one nfsworld related community, he was so dedicated to franchise. Big loss for tC community.
 
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Just curious, has anyone had a clear night during the last beta? My nights were always foggy. I never had a clear sky with stars at night.
Clear sky nights did exist though in the earlier beta phases.
 
I took the F4U Corsair for a night fly (which you wouldn't do in real life) and I distinctly remember that the sky was cloudy in parts of the island clear in others, depending on the altitude.
 
I've read in a previous post that each playlist has on average 7.4 events, therefore 7.4 X 15 = 111 events. Does this include only races and the challenges are on top of that, or does the 111 include the challenges as well? Just curious how many actual race events there are.
 
I have only one concern. What about gameplay on previous generation consoles like PS4/Xbox One?
Well, it seems that this game was originally developed as an expansion of TC2, so it probably promises the same experience as TC2.

However, since the TCMF announcement until now, no information has been released regarding gameplay on previous-gen consoles.
Like other cross-gen games, there is a small worry that the gameplay will be buggy and glitchy on previous generation consoles.
 
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