grenadeshark
Very nice. I honestly say I can't wait to see it.
Thanks, it's been in the works for a while now, but won't be released until fully complete, no more Beta's.
grenadeshark
I have a hard time seeing that there is a one solution fits all approach to this as all of my testing has shown me otherwise. Depending on de-tuning levels, parts installed and a myriad of other factors, the power curve can vary greatly from car to car.
They all follow the same principles. With less input data then you would think it's done. Knowing the maximum engine speed and using the peak hp point the power band gets maximized use without over doing it.
You see when gearing the car only on use of the powerband from a relatively equal shift point you have to space the gears further apart. This nets you greater top speed but at the cost of acceleration, those few mph will seldomely be seen on the Track.
Close spaced gears accelerate the fastest.
Although equally spaced gears do work well they don't fully take advantage of each gears gearing potential.
A mix between gearing for maximum use of the power band and close spaced gears I've found to work best.
An example of this method is used on the M3 04 Test Car posted in the Assassin Performance Tuning Garage.
M3 04 Test Car
There is the slider trick that people seem to think let's you get closer gears but It actually just stretches the Hell out of first gear. I found the trick to be useless. Smothering first gear.
grenadeshark
If you look at my graphs from the first page of this post, you will see that each of those requires a different and unique gear set. But, they all have the same "peak" HP numbers. I guess we will just have to see it in action.
Yes, but they make different peak hp if they have different total RPM range (like variable valve timing engines), and or make that same tq at different rpms.
I thought I would have to make an adjuster to take into account engines with variable valve timing or high low end boost, but it's proven to not be necessary, the V-Tec engines etc rev so high up and peak so high up it's all good.
What's important is the space between peak hp (where it falls) and red line. When power limiting it peaks earlier, but never drops lower then peak tq, and falls at it's normal rpm. Using the hp peak fall point (when power limiting or boosting) to red line gap & engine speed range to calculate the curve gets the rpms to drop right into the sweet spot of the power curve, As the curve is just flattened when limiting. The final calculations remain the same.
grenadeshark
I agree again. I like the idea that you have figured out rolling and wind resistance in this game.
It takes a baseline test with the car to calculate it.
grenadeshark
I would have to see your input data to verify if your spacing was correct or not.
The spacing is determined by speed and progressively adjusted across the gears. The gears then are determend by resistance/speed/peak hp/rpm range & calculated final ratio.
grenadeshark
The system I use creates longer first and second gears to maximize traction through slower corners. It then uses extremely short top gears to maximize high end acceleration. Through my testing, this has proved more beneficial then straight across the board even spacing.
I do too, first gear is the longest, Followed by second, tightening as they go.
I agree even spacing and also equal drop don't work as well as what we do. Your method seems to do what my tool does (and will help those less knowledgeable be able to do) the same.
grenadeshark
So, how my variables are you accounting for on the input side of your equations? I can assure you, peak HP only will not get you a quality gear set on every car. Some cars have different ranges of operable RPMs. Some cars, it makes sense to have 2500 rpms between shift points. On another car with a narrower power band, you may only have 1600 RPMs. As general tuning theory, you should use as little RPM as possible to get to the maximum top speed you need on the track. In other words, if you could get away with it, 1000 RPMs between shifts will create better acceleration then 2500 RPMs between shifts on the same car. Whether or not that works on any given track is another story.
This is what I am interested in. Does your calculator take this into account as of yet?
It does. The amount of gap between shifts is not just a product of the gearing, but also the rpm range. If you can see one side, use it to calculate the other.