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- United Kingdom
- Dragonistic
Quite indeed. The story will... surprise you.
I just finished the brotherhood and honestly I'd pegged it pretty early on, the characters were easy to judge pretty quickly to me which resulted in a more predictable story than the thieves guild. Not that either were bad, but you could quite easily see the twists coming in both lines and from whom. Spoilers on both factions following.
The Nightingales and interacting with Nocturnal was perhaps the only thing which was thrown up that I didn't expect would go as far as it did. Karliah was also a very likeable character and you got to know her well whereas the Brotherhood lacked any real interaction with most of the entire faction although they had their stories to tell you never went anywhere with them.
Cicero offered the most interesting part of the Brotherhood in that the maniac was incredibly annoying but also was just trying to keep old traditions which were being disrespected and ignored, I opted to save the annoying fool for this reason and it didn't work out badly. It's a shame that he was the only member you really saw outside of the Sanctuary, it's nice to not just be a pawn sent out to do this and that all the time something which the Guild line got right.
Cicero offered the most interesting part of the Brotherhood in that the maniac was incredibly annoying but also was just trying to keep old traditions which were being disrespected and ignored, I opted to save the annoying fool for this reason and it didn't work out badly. It's a shame that he was the only member you really saw outside of the Sanctuary, it's nice to not just be a pawn sent out to do this and that all the time something which the Guild line got right.
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