The GT Sport Epic Whining and Crying Thread

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I still remember the way you had to throw the cars into a corner in GT3's rally courses. Each corner would have that perfect point in the barrier where you would aim the rear end of your car at high speed, and the wall ride would slingshot you around hairpins, spitting you out the other end so fast that it was a mission to not spin haha.
 
I wonder if they'll have official dirt racing in Sports Mode?

If so I'll be staying well clear.
My Sportsmanship points wouldn't be able to take the punishment. :lol:
 
So I decided to take the time to revist GT5 recently, and one really good feature that it has is the One Make Race in Practice mode. I love it because it allowed me to replicate events from previous GT games such as GT3's Elise/Clio Trophy and Italian Avant Garde. Not to mention you can make these races as long as you want and throw in tire/fuel consumption.

This is something that adds replay value which is why it frustrates me that PD removed it in GT6 instead of expanding upon it by letting us choose what cars the AI drive. They clearly don't care about giving us a decent career mode anymore so why not just give us the tools to make our own? Seriously, if GT Sport added such a feature as well as improve the AI, I would consider getting the game.

Regardless, at least Forza Horizon 3 is letting us design our own events, and I really hope we will be able to do the same in Forza 7.
 
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I was actually going to bring that up. Watching the Fishermans Ranch video, I noticed how long the track is, with the player needing over 4 minutes to do a lap. That's all well and good... but the AI crosses the line something like a dozen seconds before the player. The driver had a few spins on that opening lap, easily adding more than that to their lap time.

It's hardly conclusive, but it certainly seems that the AI slows down if the player is progressing slowly.

I'm glad you notice that, it is easy to assume rubber-banding but its not as the A.I are constantly adjust but not quick enough or it waits until you get into pole position to become aggressive. BTW the rubber-banding affect has been in gran turismo since day one.
 
I'm glad you notice that, it is easy to assume rubber-banding but its not as the A.I are constantly adjust but not quick enough or it waits until you get into pole position to become aggressive.

That's what rubber banding is.

BTW the rubber-banding affect has been in gran turismo since day one.

Yes, but not consistently. GT4 and GT5 didn't have it a lot of the time.

Besides, "it's always been that way" is the weakest excuse for including something. Rubber banding was a standard back in 1998. It's not these days because developers have found better ways of doing things. Even if you want adaptive difficulty there are better ways than rubber banding.
 
Perhaps I'm missing something, but I don't understand the questioning of rubber-banding in that dirt race.
Maybe in other races, I don't know, but surely not this race.

The AI gets behind, overtakes due to human driver error, and then slowly extends it's lead to 20 seconds after lap 1.
The human driver does better on lap 2 and decreases the AI's lead down to 9 seconds.

And with all this going on, the AI drives 2 laps of 3:53 and 3:54.

Seems to me the AI drove consistently, irrespective of what the human driver was doing.
Either that or we assume some sort of mathematical coincidence regarding rubber-banding and lap time.


Perhaps this is the only example that shows this consistency, and that there are many other examples showing the complete opposite, I don't know.
But to my mind the AI should be praised in that particular race, not accused of being bad.
 
At a 6/1 ratio there's bound to be something wrong with a product don't you think?
Or are we all hateful supremacists and these 36 pages are filled with posts that make us feel better :lol:

Otherside is 6 more people cared enough to complain about GT than Forza. To really compare the ratios, it will have to be done on an as is bsis. Compare sales numbers of each to the percentages of whiners and praises to get a somewhat accurate reflection on consumers feelings of each game.
 
Music, either BGM or Race music, is probably the last saving grace if GTS really suck. GT4 has really neat one and GT5 is memorable on its own right. GT6 also albeit on slightly less level.

I dont hear it in GTS.
 
I have a gut feeling PD is heading for a delay, seeing they haven't showed new stuff in the past months. Spring '17 or something, could be wrong though :D
If what PD is saying is true and they are iterating significantly almost every day, I think it's wiser to not show too much if what you're showing is going to be outdated a week later.
 
If what PD is saying is true and they are iterating significantly almost every day, I think it's wiser to not show too much if what you're showing is going to be outdated a week later.
Or they just develop at a notoriously slow pace. :P PD™
 
If what PD is saying is true and they are iterating significantly almost every day, I think it's wiser to not show too much if what you're showing is going to be outdated a week later.
I didn't want to read too far into that statement. In reality, aren't all games in current development constantly changing as well? It all seemed like marketing speak, and not something to be taken on in full, in my opinion.
 
If what PD is saying is true and they are iterating significantly almost every day, I think it's wiser to not show too much if what you're showing is going to be outdated a week later.
If the game is to release on time a significant portion of it should be finished and as good as final by now. If it isn't that is just further cause for concern.
 
If the game is to release on time a significant portion of it should be finished and as good as final by now. If it isn't that is just further cause for concern.
Exactly, going gold and starting to prepare the discs takes a month, so they have about 2 months left to finish up basically. Day one patch notwithstanding.
 
I was kinda kidding with the "they'll release it unfinished" statement, but I'm leaning towards it being very much possible.
 
Back in the old days when we were a very, very small internet community and GT4 was not even a thing, we used to say PD didn't really mean Polyphony Digital, but rather "Probably Delayed"

Some things never change...
Luckily there's more action in the other departments of this forum because waiting sucks, especially since PD only updates you twice a year :D
 
The year is 2028. Someone from Polyphony Digital stumbles upon a dusty old book. The title reads 'Promoting your product via social media and customer engagement'. After a quick google to check what social media is the studio finally catches up with the rest of the world. Some things never change however and Kaz still demonstrates this new method to the rest of his employees via a Powerpoint Slideshow.
 
If what PD is saying is true and they are iterating significantly almost every day, I think it's wiser to not show too much if what you're showing is going to be outdated a week later.
Do you not think every dev out there iterates significantly every day? Anyone whose been with SMS for the PCars 1 & 2 journey know that as fact. It doesn't stop other devs from showing regular updates.
 
Do you not think every dev out there iterates significantly every day? Anyone whose been with SMS for the PCars 1 & 2 journey know that as fact. It doesn't stop other devs from showing regular updates.

Well, given how secluded PDI is (right or wrong) I can easily see them keeping things under wraps until the finish product is ready for consumers. For example, I saw posts here at GTPlanet where people were highlighting graphical deficiencies via some type of paint program. Amazing detective work, but still. If that was seen by someone at PDI, it may have resulted in a change.

Following what happened with the Standard cars in GT5-6, I wouldn't doubt that PDI is more in-tune to the quality issues many gamers had. I think it is obvious that PDI is releasing only what it is comfortable with. I doubt we see something similar to an E3 2016 trailer again.
 
^^This is definitely possible.
No need to report unless, there is something to report.
That's the thing though, you think there would be atleast something new to report at this point. Hopefully the next two months hold some nice surprises.
 

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