The GT Sport Epic Whining and Crying Thread

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I'm also confused as to what perspective you need when we're on a niche internet forum for a video game. I mean is it really shocking that people interested enough to sign up here or any video game forum will be passionate and highly opinionated about......a video game?

No, of course this isn't more important in life than dealing with cancer or debt for example but we're not sat in the hospital waiting room or solicitors office discussing a video game delay, we're on an internet message board for a video game. I also don't think about or discuss this in my day to day life.
 
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I think it's far more sensible to be emotionally involved in an exciting product that you may use for hundreds of hours than it is whether you get your willy wet tonight.
Even then, we aren't so emotionally involved with a game that we lose sleep over it like MatskiMonk might believe. Not enough people seem to realize that we can make rational judgements, positive or negative, without any emotional investment. Incidentally, I find it hypocritical that someone can call us out for being too "emotional" over a video game when the same can be said in reverse about their love for a certain car brand.
 


GT SOON.png


:D
 
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I really need to rant some more because it's simply ridiculous of how PD operates nowadays.

Wow, the GT series really became a joke of the racing genre. Vague anwsers (whether at interviews or whatever), broken promises, multiple delays, inconsistant game design etc. I'm surprised Kaz and PD haven't snapped yet like Konami and Capcom did, unless that dance Kaz performed is a indication of that.

Than you have certain members constantly defending them on a regular basis, to the point some of them even become desperate like I did in the past if anybody remembers. What does PD do in return? Delay the game for no reason. "But but but Toko, PD needs more time to finish the game and other fea--" NO! Remember GT5? PD also delayed that game a ton of times as well, which led many to become more hyped for it; they believed GT5 would've been the best thing the racing genre has ever had in a while. Well guess what happened folks....it came out as a mess! So expecting GTS to be any different will enhance your disappointment once it does really come out.

Now I wasn't there during the wait for GT5 but after learning about it and understanding how the people that were disappointed felt as time went on after I moved on from the series, I felt really bad.

I just don't get it...but why should I? This is PD for freak sake? The heck has gone over them after GT5?
 
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I should have guessed it was too good to be true when Kaz said users wouldn't have to wait until 2017 to play another GT title.

With that said, this further proves my point in that Polyphony Digital is a company that doesn't want to move forward and improve. It's sad to say, but I believe that Polyphony Digital is a lost cause. No criticism is going to sway this company in how to improve the franchise. Goodbye GT, I'll fondly remember this series for the good times it happened. I hope that I'm wrong and the franchise surprises me in the future, but for now; I don't see that happening.
 
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Wow, the GT series really became a joke of the racing genre. Vague anwsers (whether at interviews or whatever), broken promises, multiple delays, inconsistant game design etc. I'm surprised Kaz and PD haven't snapped yet like Konami and Capcom did, unless that dance Kaz performed is a indication of that.

It's funny you mention Konami and Capcom, because I think Polyphony's failures over the past decade sort of mirror the trajectory of many Japanese devs since the beginning of the last generation. Granted, last year Konami released one of the best games of the decade, and Capcom will occasionally trot out something generally well-regarded (that is, when they're not pissing off all of their fans). Meanwhile, we've been waiting since GT4.

I don't exactly know what happened (I'm not sure anyone does), but to me it seems like the conflation of a lack of foresight/willingness to adapt to the changing online/digital landscape and inefficiency. The way Polyphony operates, they're still very much an old-school developer. A reclusive, first-party team backed by the whole weight of Sony's finances and resources, with a visionary at the helm who seemingly doesn't have to answer to anybody. And judging from the sales of his games, I guess you could say Kaz has earned that right. But after so many questionable design decisions, broken promises, and missed release targets, you have to wonder how badly Polyphony has to screw up before Sony buckles down and reins Kaz in.

And, as all of this is happening, studios like Kunos and SMS are releasing comparable products with a fraction of the money and manpower. Microsoft manages to hold Turn 10 and Playground to a strict two-year release cycle, and they hit it every time. Codemasters is killing it with Dirt Rally and F1 2016. It's inexcusable.
 
It's funny you mention Konami and Capcom, because I think Polyphony's failures over the past decade sort of mirror the trajectory of many Japanese devs since the beginning of the last generation. Granted, last year Konami released one of the best games of the decade, and Capcom will occasionally trot out something generally well-regarded (that is, when they're not pissing off all of their fans). Meanwhile, we've been waiting since GT4.

You can probably add Squeenix to that list as well. FF15 is looking pretty nice, but they've fallen a long way from their glory days.
 
I really need to rant some more because it's simply ridiculous of how PD operates nowadays.

Wow, the GT series really became a joke of the racing genre. Vague anwsers (whether at interviews or whatever), broken promises, multiple delays, inconsistant game design etc. I'm surprised Kaz and PD haven't snapped yet like Konami and Capcom did, unless that dance Kaz performed is a indication of that.

Than you have certain members constantly defending them on a regular basis, to the point some of them even become desperate like I did in the past if anybody remembers. What does PD do in return? Delay the game for no reason. "But but but Toko, PD needs more time to finish the game and other fea--" NO! Remember GT5? PD also delayed that game a ton of times as well, which led many to become more hyped for it; they believed GT5 would've been the best thing the racing genre has ever had in a while. Well guess what happened folks....it came out as a mess! So expecting GTS to be any different will enhance your disappointment once it does really come out.

Now I wasn't there during the wait for GT5 but after learning about it and understanding how the people that were disappointed felt as time went on after I moved on from the series, I felt really bad.

I just don't get it...but why should I? This is PD for freak sake? The heck has gone over them after GT5?

I do agree with your statement, I do have problems the way how PD runs now, I have played multiple betas and demos over the years, and I can't get past the fact that Polyphony Digital has taken to develop GT5 & 6. The first time I played GT6 back in December 2013 was when I gave up on the series, and I can't bring myself back to GT6 no more, the draw back of the 2-year release was do to rushed development like GT2, it lacked so many good features that it was good enough to be true. Even the betas had more detail than the final product we got

I am not buying GT: Sport for disappointing me over the 2 releases on the PS3.
 
It's funny you mention Konami and Capcom, because I think Polyphony's failures over the past decade sort of mirror the trajectory of many Japanese devs since the beginning of the last generation. Granted, last year Konami released one of the best games of the decade, and Capcom will occasionally trot out something generally well-regarded (that is, when they're not pissing off all of their fans). Meanwhile, we've been waiting since GT4.

I don't exactly know what happened (I'm not sure anyone does), but to me it seems like the conflation of a lack of foresight/willingness to adapt to the changing online/digital landscape and inefficiency. The way Polyphony operates, they're still very much an old-school developer. A reclusive, first-party team backed by the whole weight of Sony's finances and resources, with a visionary at the helm who seemingly doesn't have to answer to anybody. And judging from the sales of his games, I guess you could say Kaz has earned that right. But after so many questionable design decisions, broken promises, and missed release targets, you have to wonder how badly Polyphony has to screw up before Sony buckles down and reins Kaz in.

And, as all of this is happening, studios like Kunos and SMS are releasing comparable products with a fraction of the money and manpower. Microsoft manages to hold Turn 10 and Playground to a strict two-year release cycle, and they hit it every time. Codemasters is killing it with Dirt Rally and F1 2016. It's inexcusable.


I came across this article the other day. It has nothing to do with PD but after reading, it reminds me of how most Japanese developers operates. Konami(PES devs) and PD are still stuck in the past. Social media is powerful tool for game developers to market their game and communicate with fans, shame Japanese barely use it.

http://www.bbc.com/news/business-34667380
 
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I think the points being made about Japanese devs are bang on the money. They seem stuck in the past and many are still living off past glories. They were undoubtedly the stars of the gaming world for such a long time but that success has meant they haven't needed to move with the times. There still trotting the same old games with the same old game mechanics and it shows in their games.
 
I'd like to see more fun in the new Poly games. I like the classy art direction and the serious atmosphere but it looks like fun is no more allowed. The Sierra Time Rally was really refreshing in GT6, I hope to see more events like this in future GTs. I'm sure a DLC in GTSport consisting in a JDM car pack with Toge road style would be a big hit.
 
I really need to rant some more because it's simply ridiculous of how PD operates nowadays.

Wow, the GT series really became a joke of the racing genre. Vague anwsers (whether at interviews or whatever), broken promises, multiple delays, inconsistant game design etc. I'm surprised Kaz and PD haven't snapped yet like Konami and Capcom did, unless that dance Kaz performed is a indication of that.

Than you have certain members constantly defending them on a regular basis, to the point some of them even become desperate like I did in the past if anybody remembers. What does PD do in return? Delay the game for no reason. "But but but Toko, PD needs more time to finish the game and other fea--" NO! Remember GT5? PD also delayed that game a ton of times as well, which led many to become more hyped for it; they believed GT5 would've been the best thing the racing genre has ever had in a while. Well guess what happened folks....it came out as a mess! So expecting GTS to be any different will enhance your disappointment once it does really come out.

Now I wasn't there during the wait for GT5 but after learning about it and understanding how the people that were disappointed felt as time went on after I moved on from the series, I felt really bad.

I just don't get it...but why should I? This is PD for freak sake? The heck has gone over them after GT5?
Also remember how many features and game modes GT5 promised? Where is that free-roam??
 
The main things that went mysteriously absent from GT5's pre-release hype (meaning Sony/PD pretended no mention was ever made of it after it was dropped) was the YouTube thing and that one track. I'm not remembering anything else that was talked up specifically instead of "hey, wouldn't this just be cool?" A lot of the rest of the stuff that was missing either sort of eventually made it in (like the ultra high resolution photomode pics) or was assumed to be in the game because why on earth wouldn't they be (most of which made it in in one form or another, including the PP system, rim changes and machine testing).


IIRC it took some needling of Kaz on his twitter to get information about what happened to the YouTube thing.
 
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The main things that went mysteriously absent from GT5's pre-release hype (meaning Sony/PD pretended no mention was ever made of it after it was dropped) was the YouTube thing and that one track. I'm not remembering anything else that was talked up specifically instead of "hey, wouldn't this just be cool?" A lot of the rest of the stuff that was missing either sort of eventually made it in (like the ultra high resolution photomode pics) or was assumed to be in the game because why on earth wouldn't they be (most of which made it in in one form or another, including the PP system, rim changes and machine testing).


IIRC it took some needling of Kaz on his twitter to get information about what happened to the YouTube thing.

It's a small feature but I noticed this never made it in:

You’ll have the option to synchronize the game’s time of day with the track’s current local time.

https://www.gtplanet.net/more-gt5-details-highlow-beams-dynamic-crowds-no-bbq-smell/
 
It's a small feature but I noticed this never made it in:
I know the sensible thing would be having the option for the game to synchronize the time for you, but being PD, I think they mean that we can first Google the local time for a given track, and then insert the time manually in the driving options, which we could do.
 
This shouldn't over run your Wi-Fi, but it is kinda long.

I kinda want to get something off my chest about Gran Turismo from how they do their own games, the screens show most of the game in edited form or not. We can hardly tell if they are genuine features of the game of some kind, we need all kinds of menu shots and other menus as well. Maybe well look at their own studio more just to see what is going on at Polyphony's HQ.

From what I can gather about GT's history from all the beta threads, which were almost all made by @Xenn and some others when I put them up it shows partial development on how Polyphony handled their demos, just to see what the public thought about them. Even some E3 demos like GT: 2000 had some good screens, and was a GT2 tuned for the PS2 just to test the new hardware capabilities. They worked their buts off just to get GT1 & 2 to work properly without any issues. They only had a year to complete GT2, and you know how bad that turned out to be back then, from what other modders did in the 90s is that they helped Kaz fix the problems that GT2 had, so testing the game would have been the way to go, but I feel like it's Sony's fault. Hear me out guys, but it just the way how I think it. Sony pushed Polyphony to release GT2, but they could not have focused much on the new hardware that was out in 2000. So, Sony pushed GT2 to be released on Christmas of '99 to get a profit, and I bet Kaz would have liked to have more time to perfect his game to be better, and we can tell that by the betas easily.

Now onto the interesting part about GT5's development cycle, now original it was called "Gran Turismo: HD", which was going to be used as, I guess a "Free to Play" style game to where you buy courses and cars for money, bad system to me. It would turn down many of the former fans, etc. It looks like a pretty cool game though, and the screens aren't half bad for being an upgraded GT4 for test purposes. Well, GT5: Prolouge did not start as a huge mess, but it was a demo. There was 3 tracks that you could not be used, such as Tsukuba, Nurburgring, and the Le Mans 24h track. It was not rushed, and I did not noticed this as I played through GT: HD Concept and GT5: Prolouge is that the games were two years apart, even when GT5 was released it was in 2 year intervals. I think they kind of rushed it through, and deleted key features that the PS3 could handle. It just does not seem right to me, I wonder if Kaz is limiting the other developers who want to make these games better.

Here are some topics you may want to visit about the beta stuffs.
https://www.gtplanet.net/forum/threads/xenns-gt-concept-research-topic.275216/
https://www.gtplanet.net/forum/threads/searching-for-evidence-of-hidden-things-gt1-version.233277/
https://www.gtplanet.net/forum/threads/searching-for-evidence-of-hidden-things.78938/
https://www.gtplanet.net/forum/threads/xenns-gt3-research-topic-might-not-be-56k-friendly.240941/
https://www.gtplanet.net/forum/threads/xenns-gt-psp-research-topic.269582/
https://www.gtplanet.net/forum/threads/xenns-gt4-research-topic.251394/
https://www.gtplanet.net/forum/threads/gran-turismo-4-prologue-hidden-features.283725/
 
Just have to think, PD making this a whole new Gran Turismo. Saying GT1-6 is one phase. They have put aside everything for GTS. Route X hidden tunnels, Senna Tribute, Goodwood, the Moon, Course Maker that took 2+years to get, GPS, GT Awards cars, 1,060 cars.

The game will never be perfect. Technology is advancing faster but, PD are falling behind. Even when GTS comes out, we'll hear, "There were things I wanted in this game, that I could not do with the limits of the PS4. We will have a good time with the advancements of the PS5."
 
Wasn't that one of those things that Kaz said would be really neat but was never confirmed?
Can't find it but during a conference of showcasing GT5s features, you see some features including the free-roam. But it never got included in the game, and all we heard of it was that it would be in an open world city where you'd have to follow traffic rules etc. That's all we ever got in terms of info
 
I bet most of you will be happy if this franchise gone tank and PD gone bankrupt.
Not me, I wouldn't be here if Forza was for me. I try to like Forza because it's a very polished game but it doesn't work with me. GT has something else and it's far from its glory days. That's it.
 
I bet most of you will be happy if this franchise gone tank and PD gone bankrupt.

I'd rather they made a good game and did really well with it.
If that's not an option, I'd prefer that the franchise be handed to another developer.
If we can't have a good game from Polyphony, and Sony won't let anyone else have a go either, who really cares what happens?
 
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