The GT Sport Epic Whining and Crying Thread

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The PDi are perfectionists myth needs to die. They can do exemplary work when it takes their fancy but they certainly don’t apply that to the whole package and as a result the perfectionist / attention to detail thing can’t be brought up. The evidence does not point towards that.

If their games were, as a complete package, a work of perfection then their slow work rate could be excused by that but they are not.
 
Why is it too little, too late? They've finally improved arguably the series' weakest point significantly. I think you mean the MX-5 video where the new upshift rev sounds were introduced. I'm quite pleased with the sounds at the moment. By no means perfect but it is no longer a complaint for me.
Improved =/= industry leading or industry standard. To improve upon there previous sound package isn't much of an accomplishment. People have high expectations of the PS4 driving game with, by far, the biggest budget and seemingly theblongest development time on the console.
 
Improved =/= industry leading or industry standard. To improve upon there previous sound package isn't much of an accomplishment. People have high expectations of the PS4 driving game with, by far, the biggest budget and seemingly theblongest development time on the console.

I think it is now on par with the industry standard.
 
The PDi are perfectionists myth needs to die. They can do exemplary work when it takes their fancy but they certainly don’t apply that to the whole package and as a result the perfectionist / attention to detail thing can’t be brought up. The evidence does not point towards that.

If their games were, as a complete package, a work of perfection then their slow work rate could be excused by that but they are not.
Perfectionist is a person in search of perfection.
 
What do you feel is missing?





Here is a recent example of both (although GTS doesn't have the updated upshift sounds and the new backfire noises here. Both sound really close.

It's one car. "Sounds" are all the cars not a single car that happens to sound good.
 
perfectionist
pəˈfɛkʃ(ə)nɪst/
noun
  1. 1.
    a person who refuses to accept any standard short of perfection.

Once again, the evidence clearly does not point towards this.
This does not mean that the person has reached the perfection.
 
Than I do not understand why you state something on the contrary?

A few Questions: Which has the superior track list? PCars 2 or GT Sport? And what reason can you can you give for SMS not having the attention to detail of PoDi, as you put it, in this regards, to excuse their paltry track list, when they have had a larger budget, longer development time and more experience.

It is one thing saying something. But proof would go a long way in helping your cause. I have easily provided mine, as we all here have acess to the internet. Please elaborate?
I'm not going to argue with you or start dev wars here.
It is the PoDi's attention to detail that prevents them producing more content in lesser time. They couldn't use the old code and now again we suffered the whole year from it in form of a delay. Deja-vu.
Likely, this time, the result will be quality over quantity where the others propably have quantity over quality. We'll see that soon.
 
Why is it too little, too late? They've finally improved arguably the series' weakest point significantly. I think you mean the MX-5 video where the new upshift rev sounds were introduced. I'm quite pleased with the sounds at the moment. By no means perfect but it is no longer a complaint for me.
Because to many, sound improvements should've been done long ago, probably before GT Sport was even first shown. Updating the sounds just before release isn't bad, but not a great decision.
 
Because to many, sound improvements should've been done long ago, probably before GT Sport was even first shown. Updating the sounds just before release isn't bad, but not a great decision.
I'd agree it's one of the most neglected sides of the game but as long as they are improved in the game at launch then I'm sure most will be happy with that.
 
I'm not going to argue with you or start dev wars here.
It is the PoDi's attention to detail that prevents them producing more content in lesser time. They couldn't use the old code and now again we suffered the whole year from it in form of a delay. Deja-vu.
Likely, this time, the result will be quality over quantity where the others propably have quantity over quality. We'll see that soon.

I am not arguing! No one here is arguing. I have substantiated my opinion with proof. I have kindly asked you for the same.

Why are you are getting so defensive?

Pretty please with sugar on top! :bowdown: Please provide me with the proof of what attention to detail PoDi, as you so affectionately call them, provide over other developers.

Or, stop claiming your opinion as unsubstantiated fact.
 
I am not arguing! No one here is arguing. I have substantiated my opinion with proof. I have kindly asked you for the same.

Why are you are getting so defensive?

Pretty please with sugar on top! :bowdown: Please provide me with the proof of what attention to detail PoDi, as you so affectionately call them, provide over other developers.

Or, stop claiming your opinion as unsubstantiated fact.
Ok. Ready?
Here comes the sugar coating:
10000 nits.
http://www.gran-turismo.com/us/products/gtsport/
 
I'd agree it's one of the most neglected sides of the game but as long as they are improved in the game at launch then I'm sure most will be happy with that.
I'm not arguing that, but there a lot of folks who apparently have given up on the franchise with sounds as a listed reason among others. For them, their decision has already been made where to spend their money. Others may just be petty or whatever.

I'm just curious why it took so long to finally address this area as it's been one of the main criticisms. Is it issue with sourcing the cars, sound equipment, the lead person appointed to this area, etc.
 
He has heard someone saying PoDi has claimed PS4 being hard to program.
Why did you then ignore the rest of the same sentence? The part that actually adds context to that.

But really, not even close PoDi attention to detail.
I'm sorry but that's nonsense.

PD are ahead in terms of graphic fidelity and lighting model, but not as much as many would like to believe. In every other area they are behind.

PD's attention to detail as far as FFB, sound, track surface detail, AI just for starters are not even close to the competition.

Yes and no. There is still differences between them.
Excellent, you will have no problem explaining exactly what they are in the context of a video game.

The single player element was quite clearly what was being discussed, I'm also fairly certain you atually know that as well.

I'm not going to argue with you or start dev wars here.
It is the PoDi's attention to detail that prevents them producing more content in lesser time. They couldn't use the old code and now again we suffered the whole year from it in form of a delay. Deja-vu.
Likely, this time, the result will be quality over quantity where the others propably have quantity over quality. We'll see that soon.
They could have used the old code, they could have used the old models (you know the ones that were already super-premium and PS4 ready).

This is not attention to detail in any area but vehicle and lighting model, both of which are not a long way ahead of the competition. Hell Driveclub came out years ago and GTS's models are not a stellar leap over them in terms of either vehicle or lighting. Yes GTS is better, but its not to the degree you are suggesting.

QbEw2hG.jpg


IuwoviP.jpg




 
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Ok. Ready?
Here comes the sugar coating:
10000 nits.
http://www.gran-turismo.com/us/products/gtsport/

I'm sorry... I try not be rude on this forum but :lol::lol::lol:

Why did you then ignore the rest of the same sentence? The part that actually adds context to that.


I'm sorry but that's nonsense.

PD are ahead in terms of graphic fidelity and lighting model, but not as much as many would like to believe. In every other area they are behind.

PD's attention to detail as far as FFB, sound, track surface detail, AI just for starters are not even close to the competition.


Excellent, you will have no problem explaining exactly what they are in the context of a video game.

The single player element was quite clearly what was being discussed, I'm also fairly certain you atually know that as well.


They could have used the old code, they could have used the old models (you know the ones that were already super-premium and PS4 ready).

This is not attention to detail in any area but vehicle and lighting model, both of which are not a long way ahead of the competition. Hell Driveclub came out years ago and GTS's models are not a stellar leap over them in terms of either vehicle or lighting. Yes GTS is better, but its not to the degree you are suggesting.

BUT! BUT! BUT! NITS! A True game changer. How can we argue with that?

Who needs. The largest collection of laser and drone scanned real life tracks brought to console when we have nits?! Whats next? A million swarm lice? Infinite army of ticks?
 
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Who needs? Nobody at the moment. Game changer? Maybe not. But that is not the point. You @fatkid wanted the sugars, I gave you. Maybe with a pinch of sarcasm but the fact is nobody else uses such a accuracy in driving game world as PoDi.
Hopefully we now have the real future proofing ongoing.

Why did you then ignore the rest of the same sentence? The part that actually adds context to that.
Maybe not clearly enough.
 
Who needs? Nobody at the moment. Game changer? Maybe not. But that is not the point. You @fatkid wanted the sugars, I gave you. Maybe with a pinch of sarcasm but the fact is nobody else uses such a accuracy in driving game world as PoDi.
Hopefully we now have the real future proofing ongoing.
That's simply not a fact.

PD are ahead of the competition in two areas, vehicle models and lighting, but certainly not to the degree you have been claiming.

PD may be ahead of the competition in regard to photo-mode and livery editor, however we still need to know more in those two areas to be certain of that.

In regard to every other area at least one of the competition is ahead of PD, and in many cases the majority are ahead. What is interesting is that the areas that PD are ahead or may be ahead, all have nothing to do with the actual core of driving/racing titles.

Maybe not clearly enough.
It seemed clear enough for the majority, however now you know what it is perhaps its time to revise your view.
 
10,000 NITS. Something no domestic 4K TV has. Or ever will have, in my view, since 8K will become the standard before that? One more example of Kaz reaching for something beyond what is practical.

This is what I don't understand with PD - it so pointless. there so much focus on "graphics and detail" when in reality the only time you may get close to seeing that kind of finish is in a motorshow with all the stage lighting certainly not on a track .... and then the grass looks like computer grass and don't mention the static backgrounds .
 
Maybe with a pinch of sarcasm but the fact is nobody else uses such a accuracy in driving game world as PoDi.
Yes, PD are very good at making sure the leather stitching on the rear seats is lit properly. Get back to us if there's actual foundation to claim that their attempts at accuracy extend beyond how pretty the cars are for once.
 
Yes, PD are very good at making sure the leather stitching on the rear seats is lit properly. Get back to us if there's actual foundation to claim that their attempts at accuracy extend beyond how pretty the cars are for once.
How about the FiA sanctioned GT tracks? Accuracy in them must be high. Although this is not the right thread to talk positively about them..
 
How about the FiA sanctioned GT tracks? Accuracy in them must be high. Although this is not the right thread to talk positively about them..
Yep them FIA endorsed fantasy tracks sure do look nice.... Nice sales pitch you're using as an excuse to say something nice about PD there. Or don't you recognise FIA endorsement as nothing other than another advertising angle?
 
That's simply not a fact.

PD are ahead of the competition in two areas, vehicle models and lighting, but certainly not to the degree you have been claiming.

PD may be ahead of the competition in regard to photo-mode and livery editor, however we still need to know more in those two areas to be certain of that.

In regard to every other area at least one of the competition is ahead of PD, and in many cases the majority are ahead. What is interesting is that the areas that PD are ahead or may be ahead, all have nothing to do with the actual core of driving/racing titles.
They aren't perfect in modeling either...
As seen with the skyline (GT6 Vs. DC)

zYppgNe.jpg

https://www.gtplanet.net/forum/threads/dc-vs-gt6-comparing-the-skyline-model.343201/

For sure in replays GT is great (but in GT Sport beta i found them below standards) and photmode is also a strong feature of GT..

Finally, for me the best thing of GT is the lighting / illumination, but competition is getting better and near on that aspect also..
 
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