On a serious note, "nits" is the best you could come up with? Before GT Sport was announced, how high was nits on your list of must have things in your most wanted driving/racing game or any video game in general? Were you even aware of it or have the sufficient screen to display it? Or did it just become a important because PD announced it, so automatically it becomes an important thing?
How about actual things that tangibly effect the game? Including a clutch mapped button to more accurately simulate shifting, rev loss, and acceleration? Hell GT struggles with even automatic gearing. Tyre pressure, where is that? Proper collision physics, which were horribly absent from the beta that I had, and once again helped dirty online racers knock me off track, and look laughable in even newer builds shown on videos? But your more interested in cosmetics? Fine then, how about dirt accumulation? But I guess the nice car wash option that allows you to give the cars a showroom shine is more of technical achievment, as GT is the only series that has that? Haven't even mentioned the time of day cycle and variable weather from previous GT's that is now absent. Cosmetic damage looks a no-no. But some how nits is the most important thing on the shopping list?
""Welcome to my parlour!" I and many others have expressed our valid opinions over there. Do you care to have a look?