The GT6 Epic Whining and Crying Thread

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At first I thought one of the reviewers was going to hate it & the other would love it, how wrong can you be? Both these guys seem spot on in my opinion.

Thanks for that assetocorsa mention though - I think I might go for that instead. :)
Yeah i tought the same; but in the end both were disillusioned with it and rightly so :D .

ps. Seems we distinguished members of the whiners and feedback club, will have to conduct our gentlemen affairs from a subforum now:

gentleman.png


Shall we raise our glasses to that I say?
 
I just found out I can't switch to the other drivers on the track anymore during replay :( I loved that option in the older GTs...

You can switch other players ,but not if replay is immediately after race > as in GT5> that gives you fun to zOOM into a car with triangle button but no other option. If you quit that replay and watch replay again from race menu ,then you can switch cars ,take photos, ff/fb etc... also don't forget to go into a settings in that menu and there you can enable dials, names/cars etc... have fun :D
 
You can switch other players ,but not if replay is immediately after race > as in GT5> that gives you fun to zOOM into a car with triangle button but no other option. If you quit that replay and watch replay again from race menu ,then you can switch cars ,take photos, ff/fb etc... also don't forget to go into a settings in that menu and there you can enable dials, names/cars etc... have fun :D

You can? Aww, sweet. Didn't play GT5 (Only got my PS3 this September) so I didn't know that. Thanks! :D
 
Its at 80 on metacritic right now. The culmination of 7 years on the PS3 results in a game barely hanging on to a AA rating. For the Playstation's biggest exclusive, this is embarrassing. Really shocked a technical minded website like eurogamer gave it a 9/10 despite all the obvious graphical issues.

Heres hoping the PS3 era was just a big misstep for PD and japanese developers as a whole.

Also, some really bad videos starting to come out




Man hits corner at ridiculous speed on a kerb.

What ridiculous physics. :scared:
 
I love the gt series but after the 6th installment, I think it hasnt improve much except for car physics. Its time for PD to do a survey and give fans what we want for gt7
Honestly fans and critics alike have been criticizing the everlasting flaws for years now (if not an entire decade), and they simply do not care 1 bit. Why would they have to make an effort in revamping the whole game and introducing major improvements, when they can just re use old assets they already made, update the physics engine a bit and rebadge the game with the necessary hype and publicity and it will sell millions anyway...
 
Honestly fans and critics alike have been criticizing the everlasting flaws for years now (if not an entire decade), and they simply do not care 1 bit. Why would they have to make an effort in revamping the whole game and introducing major improvements, when they can just re use old assets they already made, update the physics engine a bit and rebadge the game with the necessary hype and publicity and it will sell millions anyway...

Sad but true... at least, since GT5 more and more people are opening their eyes and moving on. It's the casuals that keep buying it because they don't know better.
 
Spearing off on my own tangent here, I would say that even the overall quality of the previously named 'premium' content has never been up to scratch.

Why bother modeling the fine print on the headlights if obvious things don't work or look right. Only the same handful of cars have a full suite of working interior instruments for instance.

Hell, on the outside, none of the problems with GT5's premiums have been fixed. Iffy track width here, poorly done wheels and tires there...

And then the cars still have generic suspension geometry values... and the severe carry-over gaffes in choice of car sound samples...

Sure, some credit for the occasional touched-up standard car, but what about everything else?

All of the car specific content problems are easily preventable within the engine's constraints after all.

And the worst part, these issues are all objective. PD cannot claim absolute visual recreation if a simple odometer doesn't work.
 
I feel let down by this game. Sure, driving physics have improved, but so did the amount of irrelevant "races/missions". Like the driving on the moon, cone ramming challenges and there are probably more things to be found in the near future. Sounds are still terrible, there is still no livery editor and I have the feeling the menu has been dumbed down. I just want to create epic racing cars with beautiful liveries, instead of ramming over some cones on the moon.
 
Ra1kkoneN
I feel let down by this game. Sure, driving physics have improved, but so did the amount of irrelevant "races/missions". Like the driving on the moon, cone ramming challenges and there are probably more things to be found in the near future. Sounds are still terrible, there is still no livery editor and I have the feeling the menu has been dumbed down. I just want to create epic racing cars with beautiful liveries, instead of ramming over some cones on the moon.

Agreed. PD's team is off the reservation at this point IMO. The interview by GTPlanet with Kaz that is currently posted as the top story on the main page of this website is a perfect example of what I'm talking about. Worrying about perfectly modeling the sky and the surface of the moon when there are major fixes that have been pointed out for years is just an absurd waste of resources.

I tend to agree with PepeMickey above though. I have access to the game through my brother, so I've gotten to play it, but this will be the first GT since the beginning that I won't purchase. The issues with this game are deal breakers for me, which is very disappointing since I was a huge fan in the past.
 
This review sums it all up best i think:

http://www.gamereactor.eu/articles/101974/Gran Turismo 6: One Game, Two Verdicts/?page=1

(And it suits us whiners).
Something smells bad about this review.

Whilst I agree with some of the comments, if you compare it to their Forza 5 review it seems a little silly.

Forza 5 comes in for pretty much no criticism whatsoever, apart from the content issue, whereas the GT6 review is barrage of negativity without any let up. Also, some of the comments seem to indicate they are reviewing GT5: "weak track creator"...hmm doesn't exist yet, and basically the comments about the dead lifeless, understeer biased handling, which I personally believe is vastly different in Gt6, the whole model is now much more lively and fun.

Interesting.
 
Something smells bad about this review.

Whilst I agree with some of the comments, if you compare it to their Forza 5 review it seems a little silly.

Forza 5 comes in for pretty much no criticism whatsoever, apart from the content issue, whereas the GT6 review is barrage of negativity without any let up. Also, some of the comments seem to indicate they are reviewing GT5: "weak track creator"...hmm doesn't exist yet, and basically the comments about the dead lifeless, understeer biased handling, which I personally believe is vastly different in Gt6, the whole model is now much more lively and fun.

Interesting.
I read their FM5 review also today, and have to say I agree with them that the lack of content is one of the few things you can actually criticize the game for (i would personally add the lack of day/weather transitions, but on the other hand that would be quite a time consuming task if you want to implement it as next gen as T10 did with everything else). You will always have people complaining about the smaller car and track count, as they prefer quantity over quality and that's when GT6 would be their cup of tea; but the downside then is that GT6 is IMO very bad quality as a racing game on so many aspects...

Gotta say i perfectly understand both their reviews (and let's not forget they let 2 guys write their reviews for GT6, and they were both unimpressed and disappointed just like many people on GTP today).
 
Credit though as its a great wheel list and much better modelling on the wheels than Forza. For me, until they change the game massively with heaps of new cars or at least all cars premium with more bodykits and painting etc then it will be a polished GT5.

The pain about Forza is the lack of car choice and with Forza 5 even more so than before, But wait you can have all the cars that we took out of Forza 4 and all the tracks for lots of money!

Basically we need a combo of the 2 games. Less cars, but with GT detailing and wheel list with Forza sizing editors/modification detail. Forza online, GT tracks and editor.
 
Last night - I hated it. I wished it could have been undone like the update that made the FR cars so fast.

But, I had just endured three hours of pointless forced servitude, racing robots, and doing license tests just to unlock the online part of the game. I was in a bad mood.

Tonight however was great!

Loving many of the new tracks. Bathurst is so cool, that curvy downhill section is awsome. The two bigger Matterhorn tracks… those uphill parts… so cool.

I will still whine though. The payouts are crap. I started with the Amazon Million. I now have about 433k cr and I have only built 4 cars and only built them to 425pp.

Racing soft tires ain’t cheap.

I refuse to race the robots!
 
Last night - I hated it. I wished it could have been undone like the update that made the FR cars so fast.

But, I had just endured three hours of pointless forced servitude, racing robots, and doing license tests just to unlock the online part of the game. I was in a bad mood.

Tonight however was great!

Loving many of the new tracks. Bathurst is so cool, that curvy downhill section is awsome. The two bigger Matterhorn tracks… those uphill parts… so cool.

I will still whine though. The payouts are crap. I started with the Amazon Million. I now have about 433k cr and I have only built 4 cars and only built them to 425pp.

Racing soft tires ain’t cheap.

I refuse to race the robots!
The new tighter Matterhorn track that goes in and out of bridges/rock faces is superb. Probably the best made up track ever to appear in GT, really is fantastic.

(Sorry, off topic)
 
Gran Turismo Infuriates me. I was disappointed with GT5 and I am again disappointed with GT6. It's by no means a bad game and there are still lots of features and updates to come. The problem I have is with the simplest, most basic elements of the game.

The UI is hardly any better. Whats have Polyphony Digital been doing for the last 5 years? Did they test it at all to get any feedback about the menu's and the 5 extra screens that have to load between doing anything? I read somewhere that the same people that worked on the original are still at polyphony working on GT6. Well it shows! The UI looks like a hi-res version of the 90's. When you win a race sparks or glitter or something explodes across the screen? WTF? I'm not 10, this isn't Ridge Racer.

And why are their so many colour gradients and menu's that appear through diagonal fade in affects? It's like watching a 90's TV show. You get a new car and it appears when the walls of a giant white (polystyrene looking) box fall away to reveal it. Its kitch, tacky and cheap.

And the car list. It's pretty much identical to GT5. The 160 new cars to the series are unfortunately not enough when they're hidden among way too many Daihatsu's. Going through the dealerships last night there are plenty of manufacturer's that should be excluded completely. Who wants to drive a Daihatsu? There are about 15 of them and I don't want to drive a single one!

One of my favourite cars is the Audi RS6 Avant. I was hoping to drive the recently released 2013 version, but it's not there. The same one I've been driving from GT5, the 2007 version is though? It's 5 year old!

Where is the LaFerrari? The Maclaren P1? The Porsche 918 (EA licence issue). The point is those are the most anticipated cars of the year but they're not there? Forza has them?

Here is how you do a car list Polyphony:

Include the most desirable cars from the current year from the most desirable manufacturers. Mercedes, BMW, Audi, Ford all of the big names. I want to drive the most current of their line ups. Then when you've done that, then add in the all the rare, obscure, awesome classics like the 300SL and M1 etc.

I don't want to drive that Dome thing. I am also not interested in driving an Isuzu Concept from the late 90's? Where is the Lamborghini Veneo or whatever its called? Or the new Stratos Concept?

And as for customization? Don't even bother. Navigating the parts menu is no improvement over GT5. Still no livery editor? Forza can do it why can't GT? I understand you might not want gawdy cars in your game, but then why not curate it like Grid 2 did. Have pre-made liveries and let people choose their own colours. I was going to suggest Polyphony could come up with better ones than Grid, but now I'm not so sure. Whoever is in charge of the menu's and UI at Polyphony needs to take a long hard look at themselves and their team...

I've read articles where Kazunori Yamaguchi talks about striving for perfection. Well you're way off. The Moon buggy? WTF? I don't think I've ever in my life said, "I wonder what it's like to drive the moon buggy?" Not when there are thousands of awesome cars to drive on earth! And accurate positioning of the stars and planets for night races? Is this GT6 or an astrology app? Really it's mind boggling. You're wasting your time on irrelevant rubbish while you let the fundamentals slip through your fingers. If you want to impress then get the Basics PERFECT first, then worry about the fluff.

I've been a fan of Gran Turismo since day one. I've never loved a franchise more, I bought my PS3 for GT5 and then waited for it for years because of the delays. After 15 years I cannot believe some of the stupid, stupid descisions that have been made.

After winning a race you are shown your results, but you can't go straight to the next race in the series, you have to exit that menu, go back to the series race selection menu and then choose the next race and wait for that to load. Really? What is going on in Polyphony's offices? It's like the lights are on but there's no one behind the wheel? Did no one wire-frame the screen sequences? Where is the consistency? The whole experience feels lazy, like no one cared.

Polyphony is taking their huge fan base for granted because they know that we'll buy it anyway and deal with the outdated menu system and the incomprehensible omissions of things that are basic common sense in every other racing game.

I hate to see Forza fans bash Gran Turismo, but some of the time they're right and it gets to the point where I can't actually defend GT anymore.

GT6 Looks great, it handles great, there are some awesome cars to drive BUT this easily could have been 10 out of 10 with a little more thought and some minor changes.

It's like going to a fancy restaurant. The place looks amazing, the menu is a little confusing but once you get your food it's great but at the end of the evening you end up wondering if it was worth it. Could you have gone to a family restaurant got a massive burger, which while it might not have a fancy red wine sauce or been marinated in unicorn tears is still satisfying. You leave that family restaurant satisfied and knowing that you got what you paid for.

I should have learned my lesson with GT5. I'm never preordering a GT game again.
 
The last 5 years? I believe that's maybe a copy and paste for the Gt5 whinging.

It has been 3 years since GT5.

Also the original "what have they been doing the last 5 years" line that everyone used for GT5 was also wrong. The dev time there was about 2 years.
 
I just started playing gt5 :X and gt 6 is out talk about being outdated :\ will they shutdown online for gt5 now ?
You probably have about 6 months of GT5 servers left. I think though most people will be playing GT6. Most of us regular players are really tired of the lack of good tracks in gt5.
 
The last 5 years? I believe that's maybe a copy and paste for the Gt5 whinging.

It has been 3 years since GT5.

Also the original "what have they been doing the last 5 years" line that everyone used for GT5 was also wrong. The dev time there was about 2 years.

semantics
 

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