The GT6 Epic Whining and Crying Thread

  • Thread starter HaylRayzor
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Try it, it's nice.

I got a good ten or fifteen hours out of the three dollars that I paid for FM2, and I'm still going on the thirteen dollars I paid for FM3 Ultimate. I don't even have Live. Porsches are nice. Engine swaps are cool. Free paint jobs are fun. Endurance races are good. There's a bunch of stuff that the game doesn't have, but what's there is good and I feel like I got exceptional value for money.

I think I've got about 60 or 70 hours on track in FM4, and I'll be going back to that when I get bored with FM3, which is taking longer than I expected. Horizon was good for about 35 hours if I remember, and there's still more stuff I'd like to do there as well.

There's a lot of driving fun to be had in four games right there. Get a cheap X360 and go for it. Start with FM4 and work backwards.
Oh. Thanks for the advice, but I'll be holding to the Playstation 3 right now as Persona 5 is an exclusive. But on Next-Gen I'll have to really consider getting Forza over GT, since as things stand right now, when GT7 arrives, Forza 6 will be launching as well, and it will probably be ages ahead of it.
 
Has anybody at PD ever tried a different racing game? Or any other game at all? We are at 6 now and we still can't do engine swaps :(, no livery editor, AI is still slow and instead of less grinding there is now more grinding.

This time around I waited for updates before getting GT 6. Nothing has come yet that makes me want to get this game (even at the low price it sells for now). PD is lucky no other developer is making a similar game on the PlayStation platform. That would mean they would actually have to give the semi-sim crowd what they want or it's over for the Gran Turismo series.
 
GT can not be called a racingsim because it doesn't contain proper racing. Take Superstars V8, Toca, Enthusia, F355 challenge, Lemans 24 hours, Ferrari Challenge, NFS Shift, Grid they are all racing games. I don't say simulation but racing! It's about action packed racing with quite decent AI.

I say it again, TOCA2 on PSX had it all. 16 cars on track, challenging handling and challenging AI, proper action packed racing, pitstops, weather and a very nice championship. People that was 1999, 15 years ago and on hardware we now laugh about!

GT2 had racing liveries and mods for almost all cars, it had qualifying, it had standing starts. Look at GT6 now, it breathes no atmosphere of racing, it has become an utterly boring "driving around game". I liked the new menu though!
 
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VBR
Their luck just ran out! Project Cars on the Playstation 4 FTW. :drool:




PCars is definitely an automatic purchase for me. But I am pretty sure no matter how GT7 turns out, there will be still plenty of people buying it for the GT badge and the large car count.

GT might lose the more hardcore fans to PCars though if PD don't redeem themselves with GT7.
 
VBR
Their luck just ran out! Project Cars on the Playstation 4 FTW. :drool:



That game is puré magnificence! I just hope since it´s made by Slighlty Mad Studios that the physics aren´t like the one´s in Shift: 2 Unleashed...
 
That game is puré magnificence! I just hope since it´s made by Slighlty Mad Studios that the physics aren´t like the one´s in Shift: 2 Unleashed...
This is a common concern. You can read all about it in the PCars Physics thread If everything is as described, it's going to make GT physics and FFB look like Mario Kart:lol:.
 
We can conclude that GT6 is a failure and call it day but for the love of god, can we at least wait until PCARS is released to start delivering crowns? This is exactly why developers don't care for their customers anymore.

To me, everything in life is absolutely worthless until proven otherwise.
 
We can conclude that GT6 is a failure and call it day but for the love of god, can we at least wait until PCARS is released to start delivering crowns? This is exactly why developers don't care for their customers anymore.

To me, everything in life is absolutely worthless until proven otherwise.

So much unjustified rage against a game that hasn't done anything but listen to its fan-base...
 
We can conclude that GT6 is a failure and call it day but for the love of god, can we at least wait until PCARS is released to start delivering crowns? This is exactly why developers don't care for their customers anymore.

To me, everything in life is absolutely worthless until proven otherwise.
Perhaps you missed where I said, "If everything is as described...."
 
I'm quite excited for PCars. I'll wait until I've played it before concluding anything, but it seems very appealing to me in prospect. I've been loosely following its progress since early on and it looks like it is shaping up nicely.

I just get the impression that the team behind PCars are trying their hardest to make the best game they can for us. The last two outings for the Gran Turismo series feels like they are making the game Kaz wants.
 
GT can not be called a racingsim because it doesn't contain proper racing. Take Superstars V8, Toca, Enthusia, F355 challenge, Lemans 24 hours, Ferrari Challenge, NFS Shift, Grid they are all racing games. I don't say simulation but racing! It's about action packed racing with quite decent AI.

I say it again, TOCA2 on PSX had it all. 16 cars on track, challenging handling and challenging AI, proper action packed racing, pitstops, weather and a very nice championship. People that was 1999, 15 years ago and on hardware we now laugh about!

GT2 had racing liveries and mods for almost all cars, it had qualifying, it had standing starts. Look at GT6 now, it breathes no atmosphere of racing, it has become an utterly boring "driving around game". I liked the new menu though!
ToCa2 ... *sigh* ... still love ToCa & ToCa2
Do you remember the smell of the GT2 discs ... a real pit scent ... hahaha ... those were the days ...

Its all so clean now ... so slick ... in GT6 ...
 
Oh I have one complaint that needs to be said. What's up with the Subaru BRZ's engine sound? I can hardly hear it, it just sounds like. Air?... Did PD messed up again? :irked:
 
Oh I have one complaint that needs to be said. What's up with the Subaru BRZ's engine sound? I can hardly hear it, it just sounds like. Air?... Did PD messed up again? :irked:
Street version or GT300? If street, sorry, no answer for you. I have had a thing happen though where when starting a race it can take maybe a straight or two to get the "full" sound from several cars. I start with tire and turbo/SC sounds, and can hear the other cars just fine, but no deep noises from my own vehicle. I suspect I'm not helping you.:cheers:
 
We can conclude that GT6 is a failure and call it day but for the love of god, can we at least wait until PCARS is released to start delivering crowns? This is exactly why developers don't care for their customers anymore.

To me, everything in life is absolutely worthless until proven otherwise.
Shift3 arcade.
 
Street version or GT300? If street, sorry, no answer for you. I have had a thing happen though where when starting a race it can take maybe a straight or two to get the "full" sound from several cars. I start with tire and turbo/SC sounds, and can hear the other cars just fine, but no deep noises from my own vehicle. I suspect I'm not helping you.:cheers:
It's the street version that sounds like... Air?... Why does it sound like... Air?! :scared:

Although you was helpful, so I'll know what to do if the race version's sounds are having issues too. :)
 
It's the street version that sounds like... Air?... Why does it sound like... Air?! :scared:

Although you was helpful, so I'll know what to do if the race version's sounds are having issues too. :)
I have so many 86s I don't think I have the BRZ yet. When everyone in my house is up and out doing whatever they do all day (about 2 hours), I'll sign in for my bonus and see what's up with that. :cheers:
 
Perhaps you missed where I said, "If everything is as described...."

This! I might play Project Cars when it's released on PS4 & absolutely hate it for any number of reasons. That said, it does have the most potential of any racing sim to date, simply because of how it's being produced. Funded by & developed by thousands of hardcore sim racers alongside SMS, that's what's got me excited. GT6 is made the exact opposite way, Kaz & PD all but ignore the community, & then make the game they want according to what feels right to them at the time. Throw in the weird Japan effect, & we're left with a bizarre mish-mash of a game; part sim, part arcade, & part nonsense!
 
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VBR
Their luck just ran out! Project Cars on the Playstation 4 FTW. :drool:



PCARS is an automatic purchase for me but what I ment with something similar was a game with huge car count and customization options. At the moment Forza and GT are the only ones out at the moment and both have no real competition because they are exclusive to their consoles.

T10 needed to work hard not only to get people to buy Xbox's to buy their games. Gran Turismo used to be a system seller but I feel it isnt anymore.
 
Sweet. 👍
I gotchya....I had to get a new BZR, but already had the Toyota and Scion versions, so I tested all three: bone stock, one exhaust or turbo upgrade at a time, and a combination of those upgrades. The Subaru is the only one I could replicate what you're talking about, and it only happened with turbo equipped. I took the Subaru a couple minutes deep into Nurburgring with each test to see if the sound would fully integrate like I expressed had happened in several races with various cars, but it never did. I believe the engine/exhaust note is actually there, but highly muted for some reason. I say this because I use a DS3 and use the downshift a ton when approaching a corner, and the note was there, but just barely. The rest of the audio output from the car was all a steady rush of air not influenced by speed or RPM and that awful tire screech. The Toyota and Scion seemed perfectly normal in this regard, though I must say the sounds all around were most uninspiring. A shame, that, because the Subaru sans turbo was easily the most desirable of the three, and I see why you might wish to have this pepper of a car fully upgraded as it was quite fun. And I did think to check the guage displays of all three, and all three without turbo upgrades showed no guage for turbo, so there's nothing there to maybe guess a screwup happened between different groups of coders programming the game by standard equipment. So yes, you seem to have caught a full-on glitch to add to the pile! :cheers:
 
I gotchya....I had to get a new BZR, but already had the Toyota and Scion versions, so I tested all three: bone stock, one exhaust or turbo upgrade at a time, and a combination of those upgrades. The Subaru is the only one I could replicate what you're talking about, and it only happened with turbo equipped. I took the Subaru a couple minutes deep into Nurburgring with each test to see if the sound would fully integrate like I expressed had happened in several races with various cars, but it never did. I believe the engine/exhaust note is actually there, but highly muted for some reason. I say this because I use a DS3 and use the downshift a ton when approaching a corner, and the note was there, but just barely. The rest of the audio output from the car was all a steady rush of air not influenced by speed or RPM and that awful tire screech. The Toyota and Scion seemed perfectly normal in this regard, though I must say the sounds all around were most uninspiring. A shame, that, because the Subaru sans turbo was easily the most desirable of the three, and I see why you might wish to have this pepper of a car fully upgraded as it was quite fun. And I did think to check the guage displays of all three, and all three without turbo upgrades showed no guage for turbo, so there's nothing there to maybe guess a screwup happened between different groups of coders programming the game by standard equipment. So yes, you seem to have caught a full-on glitch to add to the pile! :cheers:
Ahh. :D Something told me it had to be a glitch, but I thought it was a bug at first. I hope the BRZ's sounds get's fixed, because its my most favorite one out of the three. Thank you very much for checking it out @bluecharger. :cheers: Because to be honest, I was beginning to think it was just my game that was screwing with it. :scared:
 
Ahh. :D Something told me it had to be a glitch, but I thought it was a bug at first. I hope the BRZ's sounds get's fixed, because its my most favorite one out of the three. Thank you very much for checking it out @bluecharger. :cheers: Because to be honest, I was beginning to think it was just my game that was screwing with it. :scared:
I'm very happy to be of service:cheers:. As a final note, what you hear from the BZR is exactly what happens in the scenario I described from races with other cars, except that the full sound recovers usually after hitting the first serious corner, taking the car down a few gears (ie: once I hit the car's "low-range" sound effects) and once I begin to accelerate again. If that made sense at all :lol:

EDIT: I'll check this later, but I wonder: if you do a test run, save the replay and play it back, if the sound you couldn't hear while doing the actual run corrects itself?
 
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So is it another 6 months now til the next content update? I`m thinking the Data logger was only put in because Toyota paid Sony some huge $$$$ nothing to do with people wanting it!
 
I'm very happy to be of service:cheers:. As a final note, what you hear from the BZR is exactly what happens in the scenario I described from races with other cars, except that the full sound recovers usually after hitting the first serious corner, taking the car down a few gears (ie: once I hit the car's "low-range" sound effects) and once I begin to accelerate again. If that made sense at all :lol:

EDIT: I'll check this later, but I wonder: if you do a test run, save the replay and play it back, if the sound you couldn't hear while doing the actual run corrects itself?
Cool, I'll try it out. Thanks again. 👍
 
Ahh. :D Something told me it had to be a glitch, but I thought it was a bug at first. I hope the BRZ's sounds get's fixed, because its my most favorite one out of the three. Thank you very much for checking it out @bluecharger. :cheers: Because to be honest, I was beginning to think it was just my game that was screwing with it. :scared:
I seem to remember in the PAL version of GT4 there was no engine sound for the XKR. Not only are the engine sounds not great in general but some cars they forget about all together. Evidence is racking up that the sound guy is incompetent.
 
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