The amount of times this happens for GT doesn't bother you, though? Say, the number of people who take the tagline on the box as gospel?
I wasn't talking about that SLip, do not drag me there
I was only referring to something that is always brought on the table, while it has no real anchor in the factual life. Forza didn't improve in sounds through FM2>FM3>FM4, it downgraded the sounds. It is factual. Not only how great option of changing and actual upgrading the sound as you tune the vehicle with proper parts (as it was in FM2) was made completely redundant in FM4 (change is incomparably less pronounced), but the overall "authenticity" of the sounds - which were more natural in FM2 - was heavily pushed to become "more attractive" and "more beffy" in FM4 (which resulted with Kia Cee'd - Reasonably Priced Car - to sound like a Golf GTI with 3.0 displacement and muffler-kit.
Of course, all above paired with no whatsoever advancement in actual quality of the sound which literally makes my surround cry every time for wasted opportunities. No matter which car you drive, sound always come from the center speaker. All tyres are squealing from the center speaker. It is just plain wrong. And it is not "generational advancement". It is misconception. And I can't believe noone takes that into account.
Thanx for this Muoniula, I could partially agree with some of your points, but none of them can actually be a counterwieight to point I care to raise: how Forza series has not actually originally improved since Forza Motorsport 2.
And as someone who have hundreds of hours of playing FM2+FM3+FM4 combined (with the wheel exclusively mind you - MS wheel for FM2, Fanatec GT2 for FM3 and Fanatec CSR ELite for FM4, exclusively with Simulation settings since FM4 update, even for Rivals, Online and Single Player career) and as someone who actually play every damn game that comes out and have anything to do with racing, all I can honestly conclude is how they are even not trying to improve or innovate. But I am really tired of such discussions. And please do not drag Horizon to the picture, it is another game from another studio and it is showcase only to further "casualisation" of Forza series that is another process that FM series has been put to since FM2.
I love Horizon, I still play it occasionally, but you can't actually use to to leverage anything simply because it bears the franchise name. Two different games.
It would be nice if they tweaked ABS to something similar in Forza, I have it off for that game, its still easy to feel when the brakes lock up and there is a good range of brake pressure you can apply before they lock up.
Non-ABS braking in GT5 is actually pretty similar to one in Forza 2, which is the best non-ABS braking on this generation of consoles. Non-ABS braking is GT5 works great once you take the rules of brake-balance setting into picture and proper tyre-compound, but I agree with you: further emphasis to more realistic non-ABS driving (which was damn great in FM2, seriously "casualisized" in FM3 and especially in FM4) will be more then welcomed.