I also thing that amar is being uncharacteristically harsh in regard to T10 in these regards and I have to say that I personally find that quite disappointing, particularly in regard to chastising T10 for not being able to force MS to adapt a different protocol for FFB, that was never going to happen on the same platform and knowing MS is unlikely to change for the next Xbox either. A lot of what amar has said here is also utterly at odds with the far more balanced posts made on the subject in the
past.
When I start to talk about actual innovation and improvement I am harsh, yes. However, I will always give credit when deserved and I have no problem with that. Of course, I also do not expect to everyone know my positions on every thing, so thank you for this balancing with quoting me, very appreciated 👍
Regarding XID/HID, I have the same opinion for years now, as you know. I am absolutely blaming Microsoft for XID/HID but T10 has lots of blame on their shoulders. The development of findings made regarding steering buffer for 900-wheels - that happened for both FM3 and FM4 - was a showcase they are blaming everyone else for their own decisions.
When we discovered steering buffer early after FM3 was released, all our posts where we were asking for the explanation and asking for them to acknowledge the problem - especially in the light of then announced 900-wheel support which simply didn't work as it should - were simply erased from the official forums. After few days everything regarding that issue was permanently trashed. I didn't come back there for next 2 years.
Same situation happened once FM4 was released. We discovered the steering buffer instantly, but this time their ignorance and deliberate will for deception went even further. First they said we're talking nonsense - even developers themselves, not only forum PR personnel - tried to minimize the obvious. Once they were faced with video-proofs they backed down and first begun to blame Fanatec. Then they went into smug-phase and stopped answering everything regarding that issue, which was even worse - because many of us invested into new Elite wheels and we were so damn pissed that promises that were clearly given prior to game release - about fully released 1:1 linearity physics in 900-mode - was not fulfilled. AGAIN.
Few weeks later the famous patch was introduced that finally solved the issue to some extent - because in order to activate proper 900-mode and 1:1 linearity we still have to have wheel on special profile, you have to turn-on console first and then the wheel and if anything is out of procedure - which was discovered by the community and never properly explained officially - 900-mode will just not work.
Also, they never tackled the greatest issue and that is disparity in performance between wheels and controllers, in both modes, Normal or Simulation. And that is something only GT does right in the complete genre. And yes, I blame T10 for that, because they absolutely know about it.
But in the same time, I am very positive about FM4 physics and many other aspects of the series. However, that does not change my opinion how many aspects of FM series that are universally praised are not that spectacular and how the overall impression of Forza is inflated. But thankfully, the more and more players are acknowledging shortcomings of FM and I hope how performance of both FM4 and Horizon will shake some heads there and move their focus to being more brave in actual development of innovations.
I hope that Forza 5 will be a gigantic step over all Forza games so far despite almost certain continuation of usage of Xinput (XID) protocol or force feedback devices and continuation of problems with countersteer. Tacking issue with disparity between controller and wheels should be their main concern IMO
Waiting for the May 21.