The GT6 Epic Whining and Crying Thread

  • Thread starter HaylRayzor
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GT fans: The official beta testers of Gran Turismo since 2010 and onward. Just saw the new update, and despite what PD did was right, at the same time I can't help but laugh. Seriously PD has messed up so much, I'm glad I've moved on from having to deal with all that BS. I honestly don't know how anyone can take all that from a developer, or any developer, especially when said developer releases updates that comes with bugs and glitches...
facepalm.gif
So sad, so very sad.

This is the case with just about any game, Polyphony is no different.

Oh and:

Good for you.
 
Toko, I don't really get why you complain about this particulary update. Fixing some annoying bugs, fast enough. Is this because you think it will be the only October update?
That's why I said what PD did was right. However, it feels more and more that GT fans are beta testers everyday. It's rather shocking if you think about it. I don't want to feel that way in any game btw. Also no, but be prepared to wait for when there is another update, possibly this month or next month.

I've already moved on anyway. So, yeah, won't really care if there is a update that includes the Course Maker.

@Downhill Dino What are you basing that on? Because I specifically said this.
I honestly don't know how anyone can take all that from a developer, or any developer
Now go to your left please, you're not my focus on this matter.
 
You say that but you are well aware that you're specifically talking about Polyphony. Your context of other developers was more so hypothetical.
 
Than take a look at NFS Rivals and Battefield 4, both of which were published by EA, also suffed releasing as beta testing games. Hell even look at Skyrim and you tell me that game wasn't released like a beta testing game.
 
Sorry all. Gt6 is cancelled. FM5, FH2, Driveclub, Project Cars and The Crew. Get at it!
Not seeing it according to the level of grumpiness over on the Driveclub forum - plus both The Crew and GT6 are completely different games in style, goal and approach - as is DC and FH2 when you think about it.
 
Not seeing it according to the level of grumpiness over on the Driveclub forum - plus both The Crew and GT6 are completely different games in style, goal and approach - as is DC and FH2 when you think about it.

Think of the crowds who use GT6 to cruise, drift or drag race. Looking at online lobbies, they are a huge part of the current player base, besides normal racers. Those players are easily attracted by games taking a slightly different yet still fairly realistic approach. And for actual racing there's FM5, pCars very soon, and probably even FM6 with a lot more content than FM5 before GT7 is released. And all this are just console games, serious sim racing players are at least aware of the current PC sim offers as well.

As you mention DriveClub isn't the strongest game itself either, so someone who sees the greatness of Forza on X-Box One compared to not that great DC and uncertain future GT titles will most likely buy the One as current gen console and be settled with it for a while (with its exclusives + the cross platform racing games).
 
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...so someone who sees the greatness of Forza on X-Box One compared to not that great DC and uncertain future GT titles will most likely buy the One as current gen console and be settled with it for a while (with its exclusives + the cross platform racing games).
Fair points about the casual crowd of cruisers etc - though surely your comment above is subjective as I have heard enough dissatisfied comments about FM5 that have certainly dented that 'greatness'.

Oh, and I didn't really say that Driveclub isn't the strongest - I just said that there seems to be the usual release day internet grumpiness hovering around it.
 
I was watching the Sierra replay and noticed the replay camera angle thats real close to the car and rotates around it. Never liked it but didnt understand fully until now. They're sucking the player out of the race to show off their work. Its astounding that they think so much of their car models that they're willing to black out everything that matters, like the race, so they can zoom in on their car models and show them off, snatching the player out of the experience so they can beat their chest.


'beat theiir chest' for only the one track!
That's well out of order.
 
I was watching the Sierra replay and noticed the replay camera angle thats real close to the car and rotates around it. Never liked it but didnt understand fully until now. They're sucking the player out of the race to show off their work. Its astounding that they think so much of their car models that they're willing to black out everything that matters, like the race, so they can zoom in on their car models and show them off, snatching the player out of the experience so they can beat their chest.
As someone who does a fair amount of photomode, therefore watched replays from both exterior as well as interior replay, I can tell you that the 'rotate around the car' replay angle isn't new, not a thing specific to GT6 or indeed 5. I have seen replays in Birds of Steel as well as Birds of Prey use this too - it's not about aggrandisment, but more about artistic merit. Why do you think that real life rally stages and other racing discipline use chase helicopters?
 
Oh, and I didn't really say that Driveclub isn't the strongest - I just said that there seems to be the usual release day internet grumpiness hovering around it.

To be fair, DriveClub is doing a remarkable impersonation of GT6 at release. Not in terms of how the game is, they're both very different, but in terms of shipping with minimum features and a huge list of cool stuff to be added post-release.

Speaking of which, GT6 has two months to pull a Course Maker, B Spec and about 20 VGTs out of an orifice.
 
To be fair, DriveClub is doing a remarkable impersonation of GT6 at release. Not in terms of how the game is, they're both very different, but in terms of shipping with minimum features and a huge list of cool stuff to be added post-release.

Speaking of which, GT6 has two months to pull a Course Maker, B Spec and about 20 VGTs out of an orifice.
Two features (weather and photomode) are a bit different than the undisclosed amount involved with GT6. The grumpiness is also due to some people apparently not knowing what the gameplay style is but still getting it anyway, and the server issues, as well as the free version not being made available due to those same server issues.

Spec 2.0 for GT6 might well land on the anniversary, or within December - seems likely - though I think they legally have a bit more than two months if I remember that thread correctly, the one suggesting a class-action lawsuit be raised.

And would you really want those features and cars if PD pulled them out of an orifice...?
 
Two features (weather and photomode)...

And replays, which is a staggering omission from a game whose primary claim to fame is it's spectacular visuals.

And would you really want those features and cars if PD pulled them out of an orifice...?

I don't think it's going to be a choice, to be honest.

I don't think PD can make cars fast enough to do 20 in two months. Either they're stockpiling the VGTs (why would they?) or they're simply not going to make it. They have two months for this because they said on their own website that the VGTs would be released over the first 12 months.


The course creator has been kicking around for a long time now. From memory, Kaz has said he has a working beta version. Presumably he also had some sort of working version when he was throwing numbers about the size of the driveable space around too, or those numbers would be completely imaginary. And that was quite a long time ago. Then there's Zahara, which is supposedly a product of the course creator (and there's reasonable evidence to support this), but took six months longer than expected. This is not a sign of a system that is working well.

I suspect any course creator we get in the next two months is going to be a bodged "quick, get it out the door" job, because if it was easy then we'd have it already.


B Spec I don't even understand. If all they're going for is an incremental upgrade on the GT4/5 B Spec then we'd probably have it already. It doesn't require 4 years to tweak a system. On the other hand, if they're going for something massively different then nobody knows how long it could take, and the chances of them finishing it in the next two months are not great. We'll probably end up getting thrown a last minute shoehorned version of the GT5 system just so that they're not violating advertising laws.


This is the problem that you have when getting to deadlines on long projects. If the project has been going for nearly four years, without any other information the chances of it ending in any given two months are reasonably low. And as it stretches on, it becomes increasingly likely that the reason for non-completion is not that it just needs more work put in, but that there is actually some problem roadblocking the whole process.

If someone takes a week to make a cake, it's not because that's how long it takes to make a cake. It's because something went wrong in the cake making process and made finishing it impossible. I don't know how long is reasonable to complete projects like the course creator and B Spec, but PD (who are in the best position of anyone to know) seemed to think it reasonable to lead people to believe that it would be shortly after release of GT6, for some definition of shortly.


I think a year is not shortly by anyone's definition, and that's the point at which you either need to release, or have a frank and open discussion with your consumers about what they will be receiving, when they will be receiving it and what recompense there will be if you fail to meet your obligations.
 
^^ related to B-Spec there has been a lot of pressure on PD to change the way the AI behaves. I'm wondering if maybe they decided to take the "Improve the AI" road instead of "Rush B-Spec" road. Not that this is any kind of excuse for the amount of time things seem to take.
 
Fair points about the casual crowd of cruisers etc - though surely your comment above is subjective as I have heard enough dissatisfied comments about FM5 that have certainly dented that 'greatness'.

Oh, and I didn't really say that Driveclub isn't the strongest - I just said that there seems to be the usual release day internet grumpiness hovering around it.

I agree about FM5, and sure, I worded it pretty subjective. But the main criticism I read about FM5 was lack of content and things like no weather etc, things they improved with Horizon 2 so we can expect them to be even bigger in FM6 which will probably release soon enough (at least in time with GT7). DriveClub being rather weak was a personal remark too but I read plenty of negative comments and reviews about it the past weeks whereas Horizon 2 received lots of praise (that's what I meant by greatness). I think you can compare them roughly, especially from a casual buyer's view. So as I said, right now racing game exclusives on X-Bone look more attractive which might be cruicial long term wise for GT if less people end up buying the PS4.
 
...So as I said, right now racing game exclusives on X-Bone look more attractive which might be cruicial long term wise for GT if less people end up buying the PS4.
Maybe, maybe not. Time will tell on the parity front, and racing isn't the only genre under consideration either. With the PS4 in a far stronger position sales-wise, who can predict where this little war between the consoles will all go within a year?
 
I suspect any course creator we get in the next two months is going to be a bodged "quick, get it out the door" job, because if it was easy then we'd have it already.

We'll probably end up getting thrown a last minute shoehorned version of the GT5 system just so that they're not violating advertising laws.

I think a year is not shortly by anyone's definition, and that's the point at which you either need to release, or have a frank and open discussion with your consumers about what they will be receiving, when they will be receiving it and what recompense there will be if you fail to meet your obligations.

I agree with what the crux was of your post Imari.

Well on the points you made I'll be giving PD 12 months to deliver on their promised features which is more than enough time. After which I will be seeking a full refund on GT6 and thus will sadly end my GT playing days. This is really dissapointing as I've grown up with GT, owning and playing every possible GT released (bar GT HD I think - the single course high-definition showcase demo for GT5) and that I have learnt so much from relating to car brands and models.

Any time after I believe as excessive and really borders on the integrity of PD and GT6's release in the first place. As mentioned by another poster we are seemingly seeing/becoming more & more likely as beta testers than consumers.

Maybe, maybe not. Time will tell on the parity front, and racing isn't the only genre under consideration either. With the PS4 in a far stronger position sales-wise, who can predict where this little war between the consoles will all go within a year?

I have read (a few months back now) that there was a consensus that this generation of consoles or the next may be the last of consoles. Due to a massive explosion and increasing sales of PC hardware dwarfing all console sales? - look it up on Google I'm sure you'll find something on the matter (sorry I think I've linked one before but ages ago and don't won't to troll through my posts in search for it).

On a side not to both Imari and MeanElf - what was that mentioned on a class lawsuit against PD? Can someone post a link for me please if able to? I'm curious to read up on it and it's outcome as a similar case has recently happened here in Australia against steam for faulty games which can not be fixed on the consumers end and entitlement to a refund under our consumer protection laws.
 
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