- 2,187
- Kansas City
- PsuPepperoni
also, "1973 Ferrari 308 GT4 in 1973"
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Have you considered that the existing Courses may well be hand-optimized to reduce RAM consumption to make them "fit"? If that is so, then consider the issue of generating courses from GPS data rather than algorithmically (as was done in GT5). Obviously Course Maker tracks can't be hand-optimized. That has to be done by writing yet more code, which also has to fit.
I'm speculating, but they may be trying to thread the needle between having a decent-looking Course Maker track which won't fit in RAM or makes it so tight that it reduces system reliability, and a track which will fit, but doesn't visually present a good user experience.
I think their major sin is having too big a vision, coupled with eternal optimism. There's downside in reducing the scope of vision of course.
I personally am expecting some major updates soon, but regarding amount of time waiting, ideally within two years and any extra improvement is also good to see.
I have a confession to make.
I've been cheating on Gran Turismo with Forza.
Picked up Forza 4 for $30, and just the arcade mode alone has been better in my opinion.
It's not anywhere near as limiting.
Of course there are the sounds, really makes the game 1000x better.
What I can say is that GT has better graphics, and level of detail. (Forza cuts a few corners in this regard, notice the lights on cars in forza) although forza's refelctions are wayy better. Anyone ever notice how GT never reflected other vehicles around you and some objects in the environment?
No clue. Never played or even seen Forza on the screen, only on Youtube. The blasphemy thing is just a joke, no worries. It's always good to play other games to get a different perspective on things.What do you think about the graphics in forza? Don't some of the interiors seem odd looking to you?
No clue. Never played or even seen Forza on the screen, only on Youtube. The blasphemy thing is just a joke, no worries. It's always good to play other games to get a different perspective on things.
What do you think about the graphics in forza? Don't some of the interiors seem odd looking to you?
There are. The quality control on the Forza 2-era models was rather infamously spotty; and there are a couple that are so poor that the GT5/GT6 Standard equivalents look more accurate and the interiors are so bad they might as well not have bothered. That isn't to say that there are a few uncanny valley GT Premium cars; but nothing to the extent of, say, the C4 Corvette in Forza.
Didn't notice no standard like stuff in FM4, the models + interiors look great and the car selection is a lot better.What do you think about the graphics in forza? Don't some of the interiors seem odd looking to you?
Didn't notice no standard like stuff in FM4, the models + interiors look great and the car selection is a lot better.
Also the circuits are all nicely done but i find the overall look a bit bright at times.
I played it for more than a year, and it was a relief to have that decent car collecting game which combined proper racing with nice features. Try the auction house i spent tons of hours in there playing a car dealer and making big profits. Rivals is fun also as long as you have some mates you can use as a ghost. Didn't play online apart from that so couldn't tell you how that is.
Overall fun factor i think Grid AS tops it so that has been my chosen racer in the last half year.
I realize it's just your opinion, but two years? I can't think of a single fanbase for any other game that would find that acceptable. Unannounced updates, improvements, DLC of course, we'll take that as long as we can get it. But 2 years for announced features?
Within two years for an announced future update is reasonable enough to me. I'm not going to be come December 6th this year, and if none of the features are implemeted by then, refuse in future to update game as I don't find it acceptable after 1 years time.Each to their own. I don't think there will be many people still waiting for GT6 in December next year, but best of luck to you. I hope that it doesn't take that long.
Polyphony Digital, lowering your standards since 2010.Two years? Really? Even after a whole new generation of consoles have come out, and countless new racing games?
Just remember it is only a game.There is one thing that has been annoying the @!#$ out of me more than all the others lately in GT6. Have any of you experienced it?
I am playing the seasonal event expert series, and I pick a car. The track right now is a version of Silverstone. I am lapping consistently 1:57's in a castrol supra. The top two cars, no matter what they are, run consistent 2:07 before I catch them. I can catch top position in two out of five laps. The remaining three laps the top cars go into grappling hyperspace mode and speed up from going consistent 2:07's to running 1:53. It's almost like the game hates certain cars from winning and will speed up your competition until they beat you. It was so bad today a car that ran a 2:05 was catching me and passing me when I'm running a 1:57. ?! uh riiiiiiiight. 14 sec faster per lap at the flip of a castrol supra switch.
The car that was passing me was a R35 GTR Touring Race car with all the rainbow colors. So I'm like I have one, if it is really that fast lets see, get in it, and tune it, and run it in the same race. It could not better a 2:00. So where did the extra 7 seconds per lap come from?
Example two: I run International A like the wind special stage 7 race. I pick a standard car like a Supra. Run a 4:07 and a AI C7 Mercedes is 2 seconds behind me. Pick a premuim car like a 670-4 SV and run a 4:11 and the same AI C7 Merc is 9 seconds behind me consistently. So what made the same C7 gain 10 sec per lap on the same high speed track when I'm in a Supra? Supra switch again? 💡
When I activate the lap analyzer, the SV Lambo and the Supra are doing the exact same time, and the supra is 20mph higher at any and all points on the track. Now how does a car that can hit 275mph across the same track that a lambo is doing 255mph and go 18.7 miles to the same point at the same time?
This is across the game, these inaccuracies and inconsistencies are ruining the simulation experience for me. Furthermore, the standard cars are so much worse than the premium cars, it's not fun to drive them. Some of my absolute fav cars are standard cars.
I don't know if any of you are like me, but I didn't buy this game to complete it. I have owned all of the GT franchises from 1-6. I have only completed one of them 100%. I buy this game to drive my favorite car on some great tracks and veg out after a long day. But then these glitches come and ruin that. I dont think Kazanori knows how many of us do the same thing. He may think only 1-2% of the buyers buy the game just to drive their fav car. I think its closer to 30%+. When he understands this maybe he will make the standard cars at least with some integrity. I was so happy when they released Sierra Time Trial. Make more of those and make them there own category like city, original, world, and Long TT. Make some night ones too. It would be epic if you could do Isle of Man TT.
IF you can't tell one of my fav car is the Supra now you know, but the Supra in real life is like one of the all time greatest braking cars to this day 20 years later. It still is in the top 5 of all time from 70-0 at 149ft. My point in saying that is in the game the Supra is one of the worst braking cars. It brakes like a dodge truck in the game. It handles like a truck too. It launches worse than a Caldina minivan. Even with all the tuning in the world does not change the handling balance to what it actually is on my real life Supra. The Supra was the most competent Japan sports car on the track in real life and in the game it is by far the worst out of the NSX, RX7, 300ZX, 3000GT, R34, Silvia S15, Evo. What I don't understand, ALL the Japanese automakers have premium versions of their premium sports cars except the Supra. Why? There are multiple versions of all the premium sports cars from the Japan automakers except Supra. There's that Supra switch again...
This doesn't apply to just the Supra. I have owned a single turbo supra in real life that was totaled years ago, but now I have a Lexus SC. The SC is one of the worst cars in the game. My SC in real life could take out many of the exotics in the game fully tuned. Take all the fake bad stuff from the supra and amplify it 10x and you have a SC in the game. Kazanori doesn't know the SC is the same car as a Supra underneath with slicker aero? Man this thing sucks in the game. The weight distribution is waaaay off in the game, 63/37 for the SC. Real life SC is 57/43. The Supra in the game is 59/41. Supra in real life is 53/47. This is a HUGE deal in the handling balance. The modeling is way off too.
But as I mentioned, its the same story for the MR2 GTS, GT4 Celica, Chaser, Aristo, GS, IS300 ect. The POS Caldina station wagon out handles brakes and accelerates all the cars I just mentioned. Really when does that happen?! How does that work? What planet are you on Kazanori? Why do you hate Toyota so much?
Although I am grateful my SC is in the game, it is so disappointing to drive and soooo unrealistic from the real thing that I refrain from driving it because it is so frustrating.
FIX IT!
Just remember this is the Epic Whinging and Crying Thread.Just remember it is only a game.
With the VGT cars being the only added content lately, its turning GT into Ridge Racer.
I've decided I don't like the VGT cars. I'd rather they can the project and just bring more premium classics, like the Toyota Supra MkIV and NB Miata.
With the VGT cars being the only added content lately, its turning GT into Ridge Racer.
Just another move to alienate the original sim gamer base that GT was built upon.
I count 5 new cars + 1 kart and the rest as either fantasy, concept, VGT or slightly altered versions of cars already in the game.How much real life cars were actually added in the last year?
That's more or less one monthly car pack from T10. I'm sure there are people who love the VGT concept but i for one prefer the real deal.I count 5 new cars + 1 kart and the rest as either fantasy, concept, VGT or slightly altered versions of cars already in the game.
You make a good point, some standards should become Premium without question, but your reasons for disliking the Vision GT project make no sense. 2 out of the 3 cars added in the previous update were real cars. In total the DLC is actually far from being "Vision GT only".
At the current rate it really makes zero difference to the overall game if real cars, Vision GT or a mix of both are added. And how exactly are a few cars going to solve any of the issues this game has anyway? With 1,200 cars, boosted or not, why do you think more cars is what this game needs? Why do people like you constantly look down on an innovative, unique project like Vision GT, one of the very few positive things that still set GT6 apart from rival games?