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- A_Mindful_Place
Guess we won't know until we're actually playing GT6![]()
Yes we will, and we already do. It won't be in the game.
Guess we won't know until we're actually playing GT6![]()
The question i've to ask myself evertime is Why PD can't get the sounds right? Is it so difficult?
In real racing only one person from the field of 16 people can win.
In PD's philosophy, that person should always be the player.![]()
Am I missing something here? Isn't that how all racing games are? Sure, some have a difficulty setting where one can challenge themselves, if they so choose but the developer always wants the player to win. No use in playing if you can't win right? Making the game difficult off the bat will score low with the common player. Basically what I'm getting at, they need difficulty settings to allow all kinds of players rather then static AI intelligence.
Am I missing something here? Isn't that how all racing games are? Sure, some have a difficulty setting where one can challenge themselves, if they so choose but the developer always wants the player to win. No use in playing if you can't win right? Making the game difficult off the bat will score low with the common player. Basically what I'm getting at, they need difficulty settings to allow all kinds of players rather then static AI intelligence.
No use in playing if you can't win right?
Thanks for bringing this pearl of wisdom to the thread, we really need it. Who need to talk about GT6 anymore let's all talk about the positive side of things, because some faint hearted have no guts to actually discuss about gameplay problems of a racing VIDEOGAME and gets depressed if someone point out an obvious issue with AI. Oh My Godness. Gran Turismo 6 The Real Psychoanalysis Simulator.Well, what a kind guy there. Do you see life dark? You have no hope for anything? You just get over? I have never seen Kaz lying to us, everything he said, he did. How much time do I have to say it: ALL THIS IS PLACEHOLDER! You already know! So what do you want? Damn GT6 everyday for x reason? Your posts are more stupid than anything, have no purpose, but is only here to add more sorrow here, more darkness, you say to get over it... What a good advice... It seems you are not happy with the amazing work PD is giving us. Zer0 is the complete opposite, he adds smiley (well you mentioned it first lol), he tries to be significant in his posts, and tries to find a positive way for something. Hey, I know life is not pink, but it isn't also dark.
EPIC.How much time do I have to say it: ALL THIS IS PLACEHOLDER!
Racing games ought to truly reward a hard-earned 3rd place finish. Enthusia Professional Racing did that with its odds system -- you get more points for an OK finish in a slower car than winning in a faster car -- and it really encouraged you to get the most out of the AI by taking a slower car. I've had countless tight races in that game.
Quoted.
So if we can't comments on GT6 Demo videos, because "ALL THIS IS PLACEHOLDER!" tell the site founder to go ahead and close GT6 forum until Day One. Hmm, I have the feeling he won't be that happy.Thanks thanks, I'm glad you all like that XD. But i was serious, this is not the final game, the final game comes out in 3 months. For some people, it needs to be reminded often.
Am I missing something here? Isn't that how all racing games are? Sure, some have a difficulty setting where one can challenge themselves, if they so choose but the developer always wants the player to win. No use in playing if you can't win right? Making the game difficult off the bat will score low with the common player. Basically what I'm getting at, they need difficulty settings to allow all kinds of players rather then static AI intelligence.
Not all racing games are like that no. Traditionally 'simulation' games have also attempted to simulate the difficulty of the task in hand. As I said earlier almost every other racing game I have played has had a scalable AI with an Easy mode for the casuals and at some point a hard mode where you really feel like you have achieved something to come in the top 5.
This is a rhetorical question but in say a field of 22 drivers, for every winner there are 21 non-winners, and yet they continue to race? Why is that do you suppose?
And please find me an example of a real world event like the seasonals? That really is the sort of crap you used to get in Arcades when I was a kid - the car was just a static sprite at the bottom of the screen, and the road was drawn vertically, moved around a bit. The idea was to just keep getting past the other car sprites.
Do you think this is what Kaz's own racing experience was like?
Thanks thanks, I'm glad you all like that XD. But i was serious, this is not the final game, the final game comes out in 3 months. For some people, it needs to be reminded often.
Want to guess how many of your place holders end up in the final game?
Are you working at PD if you know the answer? Did you have to check my post? Because i'm not the only one saying that here.
CodeNameAre you working at PD if you know the answer? Did you have to check my post? Because i'm not the only one saying that here.
It is the reason being used by PD.I ask the question simply because the place holder excuse has been used in the past for PD, for things that have never changed.
How long does something have to be a place holder for?
Erm... this is the kind of over the top stuff which kills dialog here. It's only a lie when it isn't delivered. It's not December yet. So the A.I. for now is... dare I say it... a placeholder. Yes, I said it.When and if AI will be REALLY improved it has to be seen.
For now GT6 AI is nothing more than a lie. Get over it.
So?Unfortunately that isn't true. Even set to 10 the AI only seem fast because they have a better car than you.
I'm going to answer it anyways. Retiring would make any points/prizes they could earn null and void. There is no reason for them to retire. If we're talking about games, offline AI have to race, online people can quit. And wow do a lot of people online quit because they're not winning.
Actually I could, on a race track nearby there was a guy who had a car vastly superior to everyone else's (I believe it was a Lotus Super 7) and he would start at the back of the grid and make his way up, even lapping sometimes.
I was comparing GTs racing to real world racing, not bedroom racers.
Or you could have just said no, since no-one other than you can check your apocryphal race format, which sounds like a track day not a racing event.
It's not December yet. So the A.I. for now is... dare I say it... a placeholder. Yes, I said it.And my statement is irritating, but not a lie.
Maybe an apology by Kaz will be made too.
Which doesn't actually address te question I asked, which was how many of these 'placeholders' do people think will end up being the final build?It is the reason being used by PD.
Placeholder thing might even turn out to be final if they don't make the breakthroughs required and will very likely know about it if after a major game update, it still remains the same. Maybe an apology by Kaz will be made too.
Based on past evidence (across the entire series) it actually carries no more weight at all.Erm... this is the kind of over the top stuff which kills dialog here. It's only a lie when it isn't delivered. It's not December yet. So the A.I. for now is... dare I say it... a placeholder. Yes, I said it.And my statement is irritating, but not a lie.
No one is asking for perfection, and in imply so you are being as inaccurate and intransigent as the very members you are complaining about.I think a lot of people need to get over themselves. I want Gran Turismo to be perfect too, but though I personally think my vision for Gran Turismo would make several million fans ecstatic because it may well be Kaz's vision too, my idea of a perfect GT may well not be yours. When Gran Turismo isn't everything I wanted, I don't take it as a personal insult because Kaz didn't make my game for me and should know better. A lot of things about GT5 were just bizarre to me, one of my faves is grouching about a paint shop with NO PAINT! How cosmically wrong is that?
Neither does sticking your head in teh sand. That said you are however once again exaggerating massively, and you know full well taht anyone posting in that manner is in breach of the AUP and the staff do act upon it (acknowledging that however would not allow you overblown and inaccurate point to be made).But as I said in another thread, bullying developers and their fans doesn't really accomplish much, but make the fans angry and the developers use a lot of IGNORE. And if you guys really can't get enough of causing hurt feelings... well, I'm glad we're not neighbors...
As long as its within the AUP then its fine. Don't like that then please feel free to not post in here, its not mandatory.And I know that this is the "epic whining and crying" thread, but does it have to really be "Just make crap up in the strongest possible - permissible - language" thread? Just wondering.
Then I'm sure you will have no problem at all providing us a link to the race results (after all - every circuit I have been too provides on-line race results and reports - even the small club ones).Oh it was a legitimate race. You can decide not to believe it, it did happen, no reason to lie.
Another gamer will give that Blu-Ray disc a good home.
There is no such thing as final build as probably the game will get little updates and new "Spec" versions along its life time. The real final build will be on their last update.Which doesn't actually address te question I asked, which was how many of these 'placeholders' do people think will end up being the final build?
Based on past evidence no one would expect a Yokohama and KW technical partnership in GT6, you the first.Based on past evidence (across the entire series) it actually carries no more weight at all.
You act as if the AI have no advanced since GT1 and that is an obvious false claim. Really you need an evidence of that? The difference this time is that is specifically stated that the AI and sounds are being redefined from scratch along other aspects already implemented with clearly visible differences.So given that AI improvements have been promised since GT2 and no significant improvements have been made over the series I would say the balance falls in favour of the sceptical (unless you have some specific evidence to show otherwise).
And again the doomed theories based on a very few selected opinions that match yours and without any real solid evidence. Those black clouds have been there since the GT5 launch and were more darker a few years back than now after the years of continuos GT5 support, game change updates and the new GT6 characteristics (only a part) that have been announced.Actually, that a significant number of people have concerns about the game is a bit of an indicator. Clouds on the horizon, if you will.