- 680
- dissidentcook
+1. Awhile back, I recall Kaz stating that his vision of a GT can't be done with today's hardware (before PS4). Now with the PS4 being as powerful as it is and a Playstation exclusive at that, there should be no excuses what so every to deliver a GT title to its full potential. There is no porting or dump down to other consoles to worry about.
Is there ever really enough power for graphic intensive visions? They've spent an awful long time with graphics, but I would like to see the next GT have a heavy focus on gameplay, physics. Hopefully some of this has happened with GT6, but we won't know for a little bit.
The statement that GT5 pushed the PS3 to its limits is a lie imo. So the improvements to GT6 doesn't push the PS3 to its limits. This makes me fell that they are leaving hardware performance on the table. If a system was pushed to its limit, its pushed to its limits with very little cushion. The upgrades to GT6 with the weather, night and day transistions, the lighting, the aerodynamic, the suspension modeling and the tire modeling and so forth is beyond GT5. Its to been seen if these improvements are worthy of their efforts. With what they have done with GT6 can be done on a PS3, the next level on the PS4 should be limitless. The RAM is definitely there and although the processor isn't top notch its still an upgrade to the PS3. The power of the PS4 should definitely make GT7 and beyond shine and tower over any competition once again. Unfortunately, the second installment of GT on new hardware is deemed at being the better game. GT7 needs to be ground up and not ported in my opinion. I prefer to see GT7 in 4 years instead of a year or two as a ground up game. Problem here though is that the PS4 would be 4 years old with no GT on the platform yet. But setting the base on new hardware for GT7 sets up GT8. Porting will involve upscaling more than likely which isn't the same as true 1080dpi at 60fps.
I don't know if it is a lie so much as a misrepresentation of the story (bending the truth, self promotion) or improperly worded. I take it to mean that they are pushing their programming skills to the limit and taking quite a bit of time to streamline processes that they'd rather not, in order to keep frame rate, et al, proper. However, a heavier weight machine is always desirable.
In my opinion, GT doesn't need a long period of time for a PS4 title, nor a huge graphic improvement. What they need is a focus on gameplay, fun factor, tuning, ability to make it feel yours, community, and as always, a way of direct customer feedback (input).
I only wish good things for the GT series and hope that they challenge the hell out of the competition, and that the competition answers the challenge; it can only be good for the consumer, no matter which series they support (if not both).