Nothing weird about any of that. The fact is that GT:HD came with a PAL video edition... which you apparently downloaded, and that the GT5 does not, and that your display doesn't support NTSC. The good news is that if you play it on one that does it will display it in color, or if you play it on a any HD display, not only will it be incolor, but it will look quite a bit better. 👍hmm weird on GT HD i DO get color, i guess its just the fact i dled it from japanese PSN
but if i just buy it(GT5) here in Belguim (PAL) i'll just have colo(u)r?
Sharp Aquos : 26' inch LCD
Running 1080i on TV and PS3
Using HDMI cables
and I'm in Canada
Definetely not as smooth as GTHD, jagged edges (espeacially near headlights) also noticing smearing in consoles in cockpit view.
I hope the quality of the cockpit view (guages and such) will improve so you dont need the HUD to tell you how fast your going
I can see one glaring problem with your set up right off the bat! You are feeding a 1080i signal to a 720p display!Sharp Aquos : 26' inch LCD
Running 1080i on TV and PS3
Using HDMI cables
and I'm in Canada
Definetely not as smooth as GTHD, jagged edges (espeacially near headlights) also noticing smearing in consoles in cockpit view.
I hope the quality of the cockpit view (guages and such) will improve so you dont need the HUD to tell you how fast your going
I can see one glaring problem with your set up right off the bat! You are feeding a 1080i signal to a 720p display!
First thing you need to do is go into the Video Display Settings in your PS3, do not select "auto", select "custom", and click on 1080i to deselect it as an output choice, thus making sure your PS3 only outputs a 720p signal.
Yes, 720p digital displays can "accept/support" a 1080i signal, but seeing as they can't display in 1080i or 1080p, it's a very bad idea to feed it a 1080i signal unless you have no other choice. Otherwise it can lead to all sorts of image quality problems as your now relying on the original progressive signal to be properly interlaced, then deinterlaced by your display, and then scaled down to match the native resolution of your display. Considering all the things that can go wrong, like a cheap or missing deinterlacer that then simply scales each field without doing any proper deinterlacing at all.
Now if you had a native 1080i or 1080p display, then by all means, 1080i or 1080p would be your best choice. 👍
Speaking of that... Does anyone know how to turn off the HUD in cockpit view?
Yes I know it supports it, otherwise you wouldn't see anything at all.Thanks for the tip, I will try it although I'm almost positive my TV can support 1080i
The only reason 720p displays "support" 1080i and some even 1080p is that some sources are only available in those resolutions, and thus a display has to be able to accept/support them in order to display them... even though, like 1080i, it most liekly wont display them as well as a 720p source.Yes, 720p digital displays can "accept/support" a 1080i signal, but seeing as they can't display in 1080i or 1080p, it's a very bad idea to feed it a 1080i signal unless you have no other choice.
I wonder how GT5 will look on an oled sreen or monitor or tv...
ok peeps, i have had my eye on this thread for a while now, downloaded the demo friday, and have to say it looks and plays fantastic. 👍
no image issues at all on my sony 40w2000 lcd. what are these jaggies that folk speak of?
I could tell you day in and day out why you're being nit picky, and fickle, but in the end, your opinion isn't going to change, so why should I waste my time?
You seem to think that these small issues are effecting your enjoyment of the game, and if they are, I'm terribly sorry that is a problem for you. I enjoy having great AI, 16 cars on the track, and really really amazing lighting, if I have to deal with a few lighting issues, then so be it.
But, least of all, I have absolutely no idea why on gods green earth you seem to think this is 'set' related. It's not. TV's accept signals differently, get over it.
Let's not forget it's a DEMO.
Let's spell it, just to be clear.
D. E. M. O. The shortened term for 'demonstration'. This game demonstrates what the final game will hopefully be, and improve upon.
Not to mention it's literally a DEMO of an unfinished 'title' rather, the prologue to a game.
Yea, you're not being petty or fickle at all, please do carry on this oh so serious thread and it's game threatening issues. zomg indeed.
I've got some major image quality issues.
I got a conventional color tv
playing on the lowest settings
and everything is black and white..:S
👍If you do a search in this thread and in this GT5 forum you'll find this has to do with the fact that the demo when outputting in standard def uses NTSC video standards. If you are using a standard def PAL TV that doesn't support NTSC video, then you'll lose all color input.
Either use a HD display, or a standard def TV that supports NTSC. Personally speaking, I'd go for an HD display as it looks so much better in HD! 👍
I'd check your settings, all of them, when you switch inputs. On my Sony Bravia, each input has it's own settings, which startled me for a moment as that wasn't explained in the manual very well. So when I went from component to standard video to HDMI 1 and 2, each one had to be set. It may be the same way with your TV. If it is, get signal from all of them, copy your best looking input settings and apply them to the other inputs - if they have individual values, tweak them to taste and you'll be a happy viewer.On the component cable the picture is lighter, on the HDMI cable VERY dark unless you select the RGB range thing, but that makes it all looked washed out.
I'd check your settings, all of them, when you switch inputs. On my Sony Bravia, each input has it's own settings, which startled me for a moment as that wasn't explained in the manual very well. So when I went from component to standard video to HDMI 1 and 2, each one had to be set. It may be the same way with your TV. If it is, get signal from all of them, copy your best looking input settings and apply them to the other inputs - if they have individual values, tweak them to taste and you'll be a happy viewer.
Huh... now that's an interesting problem. Do you know offhand what your refresh rate is? I'm assuming it's either plasma or LCD. My Bravia isn't one of the better ones with a sub-8ms refresh and 120hz display, but I've had very minuscule timing issues with it. In fact I just tried the Daytona Infield time run and am currently 19th on the planet. Of course that will probably last all of 10 minutes.I can put up with the screen ripping to a degree, but the frame rate at times is throwing my timeing to the point of getting the corners wrong because of it?
Huh... now that's an interesting problem. Do you know offhand what your refresh rate is? I'm assuming it's either plasma or LCD. My Bravia isn't one of the better ones with a sub-8ms refresh and 120hz display, but I've had very minuscule timing issues with it. In fact I just tried the Daytona Infield time run and am currently 19th on the planet. Of course that will probably last all of 10 minutes.
You might be surprised to know that I tweaked my HDMI display to suit Prologue, and so far, both my PS3 games and Forza 2 look dazzling and fairly realistic, with very few detail swallowing shadows. I set up my other inputs with much the same values, tweaked a bit here and there for cable, and everything looks peachy.
I have noticed that there seem to be som relation between xmb settings and game framerate/image quality. If I turn of themes, scrolling infobar, keysound, ps2 smoothening and upscaling, there seem to be less tearing and better framerate. Now it has to be said that I do not (ARG!) own gt5p yet, no delivery to Norway and jp psn do not accept any foreign creditcards. Anyhow I noticed this while playing half-life 2 episode 1 and 2. Back then I was using fw 2,01. Serious tearing, upgraded to fw 2,1, litte bit better. Turned off the above metioned settings. Pof, problem gone. So It seems to me that this is more of a free memory issue than a coding issue.
Try it out folks, it just might work. (and if so, Sony FIX this. Why not automatically turn of everything not needed when starting a game or application, and turn it back on when exiting to XMB... just a thought)