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- catamount39
That AI knows something we don't.Why is that Z4 braking at Flugplatz? Worst AI ever, i'm really concerned!
That AI knows something we don't.Why is that Z4 braking at Flugplatz? Worst AI ever, i'm really concerned!
Not in 2 laps
In a 1000bhp F1 car with a laughable amount of no downforce, on a track drenched in rain, and with "rain" tires which were not impressive...might as well have been.
I agree with this, just mentioning that AI being a hot topic is fine. It's one of the areas that has generally been lacking in racing sims, and we need it to get steadily better. Project CARS has made great progress since the beginnings, and I'm sure the results will inspire the devs to keep pushing it.Tbh it's beggars belief that there's so many complaints over the Ai. Yes it isn't perfect but in a videogame it's never going to be. The ai what I repeatably watch is head and shoulders above anything I have played in before.
Starts are always going to be a problem with the amount of data the computers have to process and it'll carry on being that way for the fore seeable future.
As it's been said many times if you drive like you would if it was in a multiplayer league race 90% of the problems that people are moaning about are eradicated.
Videos like Chillisteak I just cannot watch because it is noob racecraft which is always going to result in the consequences it does with divebombing into corners from 2-3 car lengths back and swerving to keep cars behind.
Anyway rant over but I am more than going to be happy if the ai doesn't improve from the state it is now because it looks brilliant to me
I only watched this first video and yes there are issues. The starts are really chaotic and should be much smoother. One or two cars getting out of shape might be normal, but passing 5 or 6 isn't a typical race start. It happens, but only once in a while. The AI needs some work. But I'd also point out again, the challenge of driving like a real driver and how it affects the gameplay.
The pass for 6th at 2:40 he forces the AI out at the chicane. Had he slowed as he should have and left room like a normal driver, it would have cost him quite a bit of time, at least a couple of seconds, going two wide in a chicane.
That pass for 6th again at 3:10, the AI is clearly heading straight for the apex of the corner but the driver passes on the inside, almost completely off the track, with almost no overlap.
Pass for second at 6:48, same as above.
Had he done what a real driver would do in all three incidents it would have cost him several seconds and been quite a different race. He still would have won but it there would have been more challenge moving through the field.
Yes, more tuning is needed (and being done...). My posting was only touching on AI/player awareness, the 'system' which governs the close racing situations. How this system performs is never completely up to the AI; the player has to play his role in a manner that makes sense....But this is beside the point as in the videos on the last page he passes the entire field because the AI is practically standing still everywhere, as it doesn't know how to handle crowds. That has nothing to do with gentlemen driving as a gentlemen would pass them also this way.
I do.....dedlido ...Who cares about AI
I do. past Forza games became stale as every race ended up with a battle against one or possibly 2 other cars at the front with no one else remotely close. same with a lot of other racing games. that gets boring for me, I want to race against a whole field of cars, battling for a single position. this seems like a hard thing to do with AI but I hope this game is breaks the rules in this regard.Who cares about AI, give me online races with pit strategy, tire wear, long races, fuel, damage, penalties. For me single player does not a brake a game for me, it is the online.
Well I care actually, I care a whole lot. For me the opposite of what you care about matters to me the most.I don't give a toss about multiplayer in racing games because I do all my racing offline. Online racing could disappear completely and I would'nt miss it one little bit. I would rather see all the effort going into constantly improving ai in racers. People are just too silly online for me to be bothered with it, the ai behaviour in a lot of racing games is superior to most of the bozos online anyway.Who cares about AI, give me online races with pit strategy, tire wear, long races, fuel, damage, penalties. For me single player does not a brake a game for me, it is the online.
That's why you join a league. I'm just saying with all this talk of AI this and AI that, AI is too bad and AI is too good. If online is not functional because all these people are in a hoopla about the AI then I think it is detracting from the game. As it stands right now the AI is good enough, better than most AAA games.Well I care actually, I care a whole lot. For me the opposite of what you care about matters to me the most.I don't give a toss about multiplayer in racing games because I do all my racing offline. Online racing could disappear completely and I would'nt miss it one little bit. I would rather see all the effort going into constantly improving ai in racers. People are just too silly online for me to be bothered with it, the ai behaviour in a lot of racing games is superior to most of the bozos online anyway.
No you weren't "just saying". What you said was "who cares about ai" and that is what I replied about. I care a whole lot and others do too. You don't? Fine, that's your opinion, but to me mp can go hang it's self from the nearest tree, I don't care for it in racers at all. IMO of course.That's why you join a league. I'm just saying with all this talk of AI this and AI that, AI is too bad and AI is too good. If online is not functional because all these people are in a hoopla about the AI then I think it is detracting from the game. As it stands right now the AI is good enough, better than most AAA games.
Who cares about AI, give me online races with pit strategy, tire wear, long races, fuel, damage, penalties. For me single player does not a brake a game for me, it is the online.
Game Stockcar Extreme has really really good AI
Who cares about AI, give me online races with pit strategy, tire wear, long races, fuel, damage, penalties. For me single player does not a brake a game for me, it is the online.
Who cares about AI, give me online races with pit strategy, tire wear, long races, fuel, damage, penalties. For me single player does not a brake a game for me, it is the online.
Well I care actually, I care a whole lot. For me the opposite of what you care about matters to me the most.I don't give a toss about multiplayer in racing games because I do all my racing offline. Online racing could disappear completely and I would'nt miss it one little bit. I would rather see all the effort going into constantly improving ai in racers. People are just too silly online for me to be bothered with it, the ai behaviour in a lot of racing games is superior to most of the bozos online anyway.
Ai looks bang on to me in this video.
Project CARS - Build 974 5 Laps at Oulton Park:
In a 680bhp F1 car with a laughable amount of no downforce, on a track drenched in rain, and with "rain" tires which were not impressive...might as well have been.
He did drive in the 1000+bhp era too though....FTFY.
Ai looks bang on to me in this video.
Project CARS - Build 974 5 Laps at Oulton Park:
Ai looks bang on to me in this video.
Project CARS - Build 974 5 Laps at Oulton Park:
Ai looks bang on to me in this video.
Project CARS - Build 974 5 Laps at Oulton Park: