- 3,585
- Phoenix, AZ
- GTP_Snaeper
Yes, I figured Karts would be the best fit.Super Karts!!!!
I can feel the bass in that Cadwell Park video even with the crappy YouTube sound!
Caterham's might also make for interesting racing.
Yes, I figured Karts would be the best fit.Super Karts!!!!
I can feel the bass in that Cadwell Park video even with the crappy YouTube sound!
Ariel Atoms are quite small too, BAC Mono, Formula Ford maybe. I don't mind a track or two that's mainly for hotlapping as well.Yes, I figured Karts would be the best fit.
Caterham's might also make for interesting racing.
Found on the front page of NintendoEnthusiast.com, there are a couple new videos attempting to simulate the graphics settings of the Wii U version:
Andy TudorI literally just had a blast racing around one of our tracks in the rain (the most graphically-intensive weather setting) and it held up pretty damn well. Of course, there are optimizations still to be done, but side-by-side, the Wii U version we have running in the studio is extremely promising.
Apart from the simpler tire model...I expect it'll offer the same things as all the others.
Again, DG, please stop those kind of irritating posts.
Only the player's car runs the full physics/tyre model. The AI field runs a simpler model which is tuned to yield the same overall performance, but without the detail of the player's car. This is common for all sims due to the computing power needed for that one finely detailed player model. Whichever model it ends up with, it will be a lot more advanced than what the AI runs.There is no PS3/X360 version any more. The WiiU will have to have a simpler tyre model because the console would only just be able to run 4 cars on track with the more advanced tyre model.
He, along with a few others that frequent this thread, is a WMD forum member. He has access to the content of this game in it's beta form.
For the sake of marketing I wouldn't shout that too loudly
The short answer is yes. At minimum I expect PCARS U to resemble Forza Motorsport 4.Is the Wii II or U, whatever it's called, more powerful than an X360?
Just curious.
New Project CARS gameplay giving a lap at Suzuka circuit, at dawn, with the McLaren P1 '13 (Pre-Alpha).
A street car that does a lap of 2:12ish sounds like a lot of grip to me. If it's on anything less than racing tires it should be struggling for grip under acceleration and cornering.I can see the car has not much grip