...since tire model has been changed, there is big possibility that next big update will bring weather effects to tracks, maybe some of the tracks that have a lot of rain... maybe...
...would like to see day to night transitions but, I doubt that we will see it, since there are limitations to some of the graphics pre-backed things that are used in current rendering system (GI I think is one of those)... hope that can be overdone... I really hope for this...
...car groups redone, a lot. I do understand why all those imaginary cars where here, but now it is not needed anymore.
Gr1 - VGT's need to go, LMP and GrC need to be in separate group
LMP (1/2/3) - renamed to LMP, would be nice to get some of the P2 and P3 cars
Gr2 - renamed to either GT500 or something, also would like to see DTM's and older GT500 cars to the group
Gr3 - separation of imaginary cars, making real GT3 and GTE classes (maybe some of the GTE cars to be added), maybe also adding some older and current GT300 cars
Gr4 - separation of imaginary cars, adding more of the unique GT4's
N group - returning of PerformancePoint measurement to the N class of cars, this would eliminate all the OP's in group (to some degree)
GrX - separation of some of the real cars to either N group (i3), or making it's own group (330P4, XJ13, 250GT)
GrB - donno what to say about this, I know there are many legendary cars out there, but I have a feeling that PD included all others (except Audi Quattro) as a necessity to make a group out of it and to add 3 tracks that rarely someone uses...
Making Pace cars of some use on longer races.
Returning of original fuel amount per car as in real life counterparts, with as much as possible realistic fuel consumption rates.
UI needs to be redone a bit, the multi functions part needs to be separate from rest of the UI, because some of us like to play it in cockpit without UI, but that little thing is needed for races... Also adding some of the additional things to the UI
More cars in SP, since we have a 30 car multiclass race with AI, there should be option for that, also adding separate timings for each group in UI
Multiplayer server setup - since I mention more cars, if a single console can handle 30 cars + AI, why is it problem of adding all that to MP? In todays age where internet connection and speeds are not an issue anymore, I don't think this is a problem...
Additional settings for servers in form of allowed cars as a list that one can choose (weight, power, fuel amount) per car (BoP would be partly solved by this in MP and Sport mode)
With all these settings, multiclass racing would be much easier to manage etc.
Additional option for Replay streaming/tv cam only people (even if this means that not more then 24 players can attend race)
Additional option for pace car to be available as an option (we have them in game already)
Daily races need to be redone, we need more then 3. 4 or even 5 would be nice, where 1, 2, 3 would be same as they are now, 4th and 5th should be races that last much longer, at least 45min to and hour, and in case of race 5 with damage on etc.
Would be nice to see races that have specific cars in it, we have GrC now, we already have for quite some time the 330P4 and XJ13.
Definite prices of some of the cars reduced (20mils ones) and/or adding races where one can actually earn better buck.
Credit limit raised to at least 50mils (donno why limit is there in first place for all currencies)
Giving an option as compensation for selling the gifted cars, would be nice to be something like 1/10 of car actual price (1/3 is for ones you buy).
When daily gift cars come to roll, would be nice to have at least 50% of those that show up to be ones that you didn't get.
Penalties totally redone. But this is totally new topic to be added into the thread.
Some of the options in controller setup are there but cannot be used, like horn, wipers, nitro etc.
I know this is not so a game changer, but nitro button would be good game changer for an option as a KERS/ERS/DRS.
Livery editors - would be nice to have special colors on liveries too, added separate wheel colors with liveries, added windshield liveries, added partially glass and light liveries.
Mileage exchange - adding additional colors (carbon fiber etc), adding additional wheels with option to get wider or narrower wheels, maybe some aero parts too
Adding horn sounds (jokes on Dukes of Hazard)
Fixing all not working things in car interiors and instrument clusters (on some it is working on some not, why?), re-balancing light intensity.
Option to change all units, speed, weight, length and volume for all versions of game (US, EU, etc.)
Maybe I did miss a lot of things, but this would change game drastically if you ask me... I know cars shouldn't be on list, but I cannot imagine any discussion not to mention those...
Majority of these things can be done in less then a month, I know there is testing needed for MP part but why can we have a game that everyone would enjoy. Why does PD not do anything about bugs and things that are destroying so good of a concept? Things I cannot understand really...
Cheers...