A few things that annoy me about the livery editor:
1. You can't place decals on the edges of the windshield. Everytime I try doing that, the decal gets cutoff.
2. This one, I can't quite explain easily, but I don't like how shape decals become...disorted when applied to certain parts of a car. For example, if I stretch a square decal, it won't stay straight across the front end. It'll curve down depending on the height I have it in for some reason.
3. When adding decals to the sides of a rear wing, they bleed across the top of the wing even though I didn't apply it there.
I’ll help you.
1. Yeah sorry no fix for that, the windshield banner has some borders (not sure all cars have it though)
2. If I want a bold stripe to go all around the car, I select my decal, apply it, stretch the width the entire length of the car. You’ll notice it only goes so far. You then have to go all the way to the left in the options (size, colour, duplicate and then the far left one, maybe it’s called camera angle?) Anyway that’s the one, in there go full limit angle and full depth, both to 10, then change the camera angle to the one it’s not normally on. Sorry I don’t know the names I just got playing around with the things in there and figured out what they do. But with this settings, the stripe will wrap all the way around the entire vehicle. No need to duplicate symmetrically or anything.
3. Again, camera angle. Limit angle or depth angle, go to the negative side on these two until the bleed disappears and you still have your decal fully showing on the side.
Maybe watch a GT Jesse tutorial on YouTube. He explains a lot of this stuff. He also explains how you should angle a car before applying a decal for it to do certain things. Good luck.
Added photos, projection range it’s called, camera angle, limit, depth.
Camera angle, one of them, the decal curves down, the other it doesn’t. Limit is how far the decal wraps around into nooks and crannies. Depth is how far the decal wrapped around the car. So if you get bleed, reduce one or the other or both. You gotta play around with it a little. For the wings I usually limit angle by 1 or 2 if that almost gets it then I start reducing depth until the bleed is gone.