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My biggest gripe with GT is there aren't enough cars and tracks... guess which one I would vote for....
And yet it's not.All PCars graphics are doing is making me salivate for GT7.
I said PCars sucks only because there are no regular sports cars. It's all race cars.
It's not...so I guess it's not.If PCars is like... Need For Speed Shift 3 (same developer), it means its terrible.
Personally I will just repeat what I said in another thread.
If GT want's to trade on its looks and car count then on those two bases its still top of the pile.
However if its physics, feel, AI, single player experience, replicating how race events actually work and range of options then PC walks all over GT.
My first season in the Clio Cup championship on P Cars, with FWD physics that actually replicate how FWD cars behave (GT has never managed this), practice sessions, qualifying, tyres that actually behave like tyres and react to temperature and weather conditions as tyres should, a sprit race and a main race with mandatory pit stops, throw in AI that can both be scaled and doesn't just follow the line. Oh and you actually have to manage the start yourself (not just rolling starts to mask screwed up low speed physics), which while a small change is a brilliant one.
All of that provided more enjoyment and better physics that I found in my entire time with GT5 and GT6.
On a few specific points others have mentioned I would rate the weight transfer and suspension modelling in P Cars far higher than that of GT, mainly because its an area GT is not good in, in particular FWD and RR cars simply do not behave as they should in GT.
As far as track modelling goes I've had the advantage of driving a number of the UK tracks in reality and all are extremely well modeled.
For me GT7 is going to need to up its game a significant amount to even get on the list as currently P Cars is more than enough for a sim and DC more than enough for a pretty arcade run.
Doesn't matter you can still compare them as long as you keep that consideration in mind, and older generations don't mean that a title is not comparable, after all both Enthusia and Richard Burns Rally had physics engine elements that still are not in GT or FM.
Progression in the two is very different that is certainly true, however that doesn't stop comparisons. Structure of the events within the progression can be compared, as can physics, as can track and car modelling, as can audio.I haven't even played PCars and don't have any desire to purchase it until it goes on sale or something, but I don't see much reason to compare the two games since GT is mainly a "buy a stock car and build your own racer" type of game, where-as PCars is a "here's a bunch of race cars, have fun" type of game. Unless I missed something.
Eh, maybe I should have worded that to say that I personally don't compare them as I prefer GT's style of build your own racer gameplay.Progression in the two is very different that is certainly true, however that doesn't stop comparisons. Structure of the events within the progression can be compared, as can physics, as can track and car modelling, as can audio.
No reason at all that these can't form the basis of comparisons.
That's pretty much the case. In addition, pCARS has a very poor sense of progression that, to me, makes the career mode significantly less worthwhile. Why play the career mode and force myself to go through a long series of races that I may or may not enjoy when I could simply hop into Arcade Mode, pick whatever car I want, and customize the race absolutely 100% to my liking? It doesn't make any sense.I cannot vote as I have only played GT6. Right now I'm just glad that I resisted the initial hype for Project CARS. The dust seems to have settled somewhat as people now have developed more nuanced opinions on the game. So without having played it, I get the impression that Project CARS is mostly about proper offline racing and progression with a sense of achievement. Two things that GT6 doesn't have but then it has so much else that makes it a highly relevant alternative, and in some cases a better one. Take this outside perspective with a grain of salt, but at this point I don't see enough reasons to substitute / complement GT6 just yet.
That sounds vaguely biased somehow.So heres the breakdown:
GT6 side: "Both are cool"
PCars side: "GT sucks. PCars is the best!"
Dont lie, admit it.
Yes. The truth.That sounds vaguely biased somehow.
How does PCars run on a machine with the following specs
Single core 3.2HHz processor
256MB Ram
and a 256MB Graphics card....?
So heres the breakdown:
GT6 side: "Both are cool"
PCars side: "GT sucks. PCars is the best!"
Yes. The truth.
See its sub forum.
Lag ahoy.How does PCars run on a machine with the following specs
Single core 3.2HHz processor
256MB Ram
and a 256MB Graphics card....?
I always wondered if people on that PCars subforum are a pack of peoples who genuinely hates PD now, which I understand and should have been a note to PD. Especially with the extensive communication and such.That whole sub-forum can be rather toxic, though it isn't as bad as the WMD Forum.
Different games have different communities of varying quality, in doing comparisons I always hold the community associated with said game as important, and Gran Turismo has always had a great community.
Lag ahoy.
You'd better go with RFactor 1 or 2.
I was going to mention this too, that you can't compare a PS3-dedicated game to one not limited to 8 year old technology. It's obvious that PCars looks better; the lack of street cars, however, is why I'm not purchasing it. If there's upcoming DLC for modern(or classic, one can only dream) street/sports cars that aren't hypercars, then I will be picking it up.Didn't get the reference to those being the specs for a PS3......?
We may aswell compare GT6 with Test Drive 3
@NUNOpt and GT6 graphics despite being on a very old machine feel more natural and photorealistic than some of those new PC games that are supposed to have the ultimate graphics. You look the last GT6 pic and you think "this might be a real life photo" but you dont think the same for the PCars ones... you easily spot that are videogame captures.
BackwardsHow does PCars run on a machine with the following specs
Single core 3.2HHz processor
256MB Ram
and a 256MB Graphics card....?
Why not? It happens all the time with GT1-6. In fact, GT4 usually gets the most rave reviews in spite of being on a system that is less powerful than a microchip in a coffee maker these days. I don't see why we can't compare things like how the career(s) are structured, physics, audio, force feedback, atmosphere, tuning, accuracy of the car models etc.I can't see how you can compare two games on two generations of console. I just can't
Never ever judge a game just for its graphics. Never.
Its a typical common fault of today's gamers. Very sad.
@NUNOpt and GT6 graphics despite being on a very old machine feel more natural and photorealistic than some of those new PC games that are supposed to have the ultimate graphics. You look the last GT6 pic and you think "this might be a real life photo" but you dont think the same for the PCars ones... you easily spot that are videogame captures.
Offline career aside [in GT4], GT6 is miles better though.
If you still have a working PS2 you would like to play GT4 again to realise that the gameplay and car handling feels very primitive.
PCars is better when it comes to the actual racing, and THAT is what matters.
My biggest gripe with GT is there aren't enough cars and tracks... guess which one I would vote for....
Why not? It happens all the time with GT1-6. In fact, GT4 usually gets the most rave reviews in spite of being on a system that is less powerful than a microchip in a coffee maker these days. I don't see why we can't compare things like how the career(s) are structured, physics, audio, force feedback, atmosphere, tuning, accuracy of the car models etc.
Lol no.Comparing games from different generation consoles from the same studio is one thing, but comparing different games from different studios across platform generations is another. It's like comparing a '63 Corvette to a Pagani Huayra. Different technologies from different time periods. Or how about comparing Schumacher to Fangio?
Which also makes me say, it's interesting how people compare games to GT but I rarely see any other games compared to each other. How about Forza 5 to PCars? Or Drive Club to Assetto Corsa? Whether you agree or not, all this proves to me is that GT is (or was) considered the defacto standard for all driving simulators by the majority of fans.
Maybe 'cause you're on GTPlanet, no ?Which also makes me say, it's interesting how people compare games to GT but I rarely see any other games compared to each other. How about Forza 5 to PCars? Or Drive Club to Assetto Corsa? Whether you agree or not, all this proves to me is that GT is (or was) considered the defacto standard for all driving simulators by the majority of fans.
I think Gt is more hardcore simulator than PjcBoth Games are Cool, but GT is more a Car Collection Game and PCars is a Hardcore Simulator.