The Virtual Track Day Series II - Apricot Hill Reverse

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gOoSeTeR
Is everyone's times for the last 2 tracks still about? If not, please post them up, and I will get them done.

All my previous times are in my timepost also.

Knocked a full 0.6s off my time in the BTR today, stiffened it up slightly and tried to tame the pendulum oversteer effect that trial mountain seems to induce with its sets of fast chicane type corners.

Prob be it for me now though as working all weekend, yipee.:grumpy:

see you all at the next round??

regards

Dave
 
VTD News - Aug 8, 2006

After much deliberation over results and inquiries, the results are FINALLY in for Motorland, with Deep Forest and Trial Mountain expected to come shortly.

- gOoSeTeR, GTPlanet World News
 
VTD News - Aug 8, 2006

The Results for Deep Forest and Trial Mountain Reverse have finally come through, and are also in post #1.

Tristan Lovett is set to make a return to the VTD series at Apricot Hill, although noone is prepared to speculate as to just how much of an impact he will have on the series, due to outside commitments.

VTD News spoke to Lovett today.

"I am looking forward to Apricot Hill and even with the huge amount of other things going on right now, I will obviously put every bit of effort into the week as is expected."


- gOoSeTeR, GTPlanet World News
 
May I be the first to set a time to beat...

1'31.314 for the S7 - Like driving on ice, it is scary fast down the hills, and doesn't even know the uphill sections exist! I may need to attach the settings. Duck's settings just don't seem to work for me. :lol:
 
Hi all,

Right had my first run at the "Hill"....most interesting.

A track I thought I wouldnt like - turns out to be the opposite, very fast and flowing and easy to go quick on.

I have completed mods for this week with not a single one being power increasing or weight decreasing, and can say that in testing the single plate clutch on the Clio turned out to be worth 2 seconds a lap!

Here are some pics for you of the three cars sporting wings from last week and the Clio with its rather fetching Lemans winning rims....

weddingdaypictures001vt1.jpg


weddingdaypictures002fl9.jpg


weddingdaypictures003ci3.jpg


Timepost updated to current times - all set with sub 5 laps so far.

*EDIT 08/08/06 Took another second out of my times for the NSX-R and Clio, timepost updated.*

regards

Dave
 
Blin! The rendering on the wing on the RUF makes it look like a 2y/o stickytape job! :lol:
 
gOoSeTeR
Blin! The rendering on the wing on the RUF makes it look like a 2y/o stickytape job! :lol:

Maybe, but its now helping the monster achieve sub 1'30.000 laps:sly:

timepost updated

Dave
 
short 3 lap run in my M3 CSL (355hp in settings, though it says 381 elsewhere).....best so far is a 1'32.582.....i dont like those tyres, lol....

 
Welcome aboard FWA2500! Please remember to put up a full spec sheet for your cars, with times. Changeover is midnight saturday ACST (check the first post for what time that is locally for you). Good luck! 👍
 
ok here you go.....

_______________________________________________________________________


'03 BMW M3 CSL
Drivertrain: FR
NA/Turbo: NA

Exhaust: Sport (series spec)
Racing-Chip: Yes (Autumn Ring upgrade)
NA-Tuning: Stage 2 (Apricot Hill upgrade + other track mod)
Tire Type: S1 (Control Tyre)
Nitrous: N/A
Turbine Kit: N/A
Intercooler: N/A
Supercharger: N/A
Brakes: Normal
Brake controller: N/A
Suspension: Sport (series spec)
Transmission: N/A
Clutch: N/A
Flywheel: Racing (series spec)
Carbon Driveshaft: N/A
Driving Aids: 8/8/0
Downforce: 22/30 (other track mod - wing)
Limited-slip: N/A
AYC Controller: N/A
Variable Center Diff.: N/A
Weight Balance: 0/0

Port Polish: Yes (other track mod)
Engine Balancing: N/A
Displacement UP: N/A
Weight Reduction: N/A
Increase Rigidity: N/A
Rigidity Refresher Plan: N/A

Oil change: Yes

Displacement:
Power: 454HP
Weight: 1385 kg
P/W: 3.053

Division 4, Unlimited FR class

_______________________________________________________________________


also, i just put a wing on and instantly shaved over a second off my time, now at a 1'31.251 im thinking this is capable of 1'30s at the least, if not 29's but we shall see....

EDIT: upgrade for this track: NA Stage 1, boosts it to 400HP and knocks another second off my time, 1'30.217.....im too consistant in my times, i cant get that one super fast lap at all, so ill make this my final time :)

EDIT 2: updated with the mods for the other tracks, and an updated time, 1'29.138
 
Hi all

Back from holiday and just had time to put some times in for Apricot Hill Rev, have to say that I do love this track (normal and reverse), closest of all the 'original' tracks to a real cicuit in terms of layout. No bridges or tunnels.

Time post has been updated and I'm glad I got a chance to run here.

👍

Scaff
 
Oh FWA2500, you are allowed one mod for every track that we have been to, so that means that you have 3 more mods that you can put on the car.

I will give you and Scaff a couple of days to get your times in if you like, however the next circuit will still start in 9hours and 33 minutes
 
Ed sent me his times over SMS,here they are:

Cizeta - no more mods - 1'31.890
Lotus - no more mods - 1'33.009
Jag - semi racing suspension - 1'36.713
 
Oh FWA2500, you are allowed one mod for every track that we have been to, so that means that you have 3 more mods that you can put on the car.

I will give you and Scaff a couple of days to get your times in if you like, however the next circuit will still start in 9hours and 33 minutes


3 more???? :crazy: sweet.....ill get on that asap......right now actually.... :dopey: thanks for telling me 👍
 
specs updated for my car......

and heres the replay of my 1'29.138 lap (NTSC)......just felt like uploading it....


EDIT: also, i should point out that i didnt realise at first that the wing was its own upgrade (should put that in the rules) and also purchased the racing chip, so this lap time is with the chip, i tried it again without the chip and it adds on another .25 to .5 seconds on my lap time, so feet free to penalise as needed......ill make the chip my mod for the next track
 

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Ok first update for Autumn ring circuit full.

This is a tight and technical circuit that still demands power from the car, tricky. I chose a racing chip for the NSX-R and Clio and a racing intercooler for the Ruf, giving them all a few extra horses.

Initial times quite promising:

NSX-R 1'20.777
BTR 1'22.674
CLIO V6 1'22.825


*EDIT* I would like to see a serious effort if possible from all involved in this series to complete the last week, this time round has been a real non starter - and thats a shame as this is a very enjoyable and original idea. Lets finish it off with submissions from as many folk as possible.

Along the same lines I would like to offer my services for helping to organise/run the next VTD (Maybe at the city courses?) should there be a plan in place for one.

Timepost updated

regards

Dave
 
Ran my two cars and the Gixxer at the Autumn Ring last night, I have to say that this circuit has been a long time favorite of mine, I was not happy with its absence from GT3.

The Golf did struggle a bit here, particularly on the steep uphill corners, the limitation of front wheel drive showing as it struggled to get the power down cleanly as the laod tracnsfered to the rear. Still a fun drive, the complex section after the first hairpin is always fun in any car, and the Golf did not dissapoint here.

Firing up the 350Z it once again showed why its become a future classic in such a short time (and a worthy succesor to the 240Z), its balance around the mixed nature of the track was excellent and even given the poor suface quality of the circuit it refused to become unsettled. Fun with a big fat capital F.

Slipping on the leathers (ooh err missus) and onto the Gixxer highlights just how bumpy Autumn Ring is, a real challenge on a bike but very enjoyable all the same. A good number of the longer corners 'suck' you in an prove a real lesson in balanceing speed and stability. The one issue a bike (particularly a light one as the 600 is) has at this track is the very high curbs and rumble strips that litter the corners, great care has to be taken to get as clsoe to them as you can without hitting them.

I get the feeling I will enjoy this final week.

Regards

Scaff

BTW - Timepost updated
 
Ran my two cars and the Gixxer at the Autumn Ring last night, I have to say that this circuit has been a long time favorite of mine, I was not happy with its absence from GT3.


I had forgotton how much I enjoy this circuit too, funny though its the only one that doesnt seem to suit the NSX-R, sure its still fastest of my trio but somehow it feels awkward here.

The Clio on the other hand feels great, nearly embarrassing a 430ps Ruf into the bargain!

One thing I noticed that others may or may not agree with, in VTD1 i had to constantly adjust my cars for each circuit, a set up for Infineon would not work at Laguna seca for instance. Here in VTD2 though which is based at original circuits and the reverse seems to be true, I have kept the same set up on all cars for the last 4 weeks - only changing downforce settings at the different tracks.

Question is does this suggest a lack of surface detail in the original tracks compared to the ultra detailed modelling of the real circuits? I know for sure that bumps are modelled into the autumn ring and plenty others - apricot hill having some interesting braking areas for instance - I just cant ignore the fact that a generic set-up has worked for more than 1 car at more than 4 circuits!!

Anyway, will be running a few laps tonight and submitting my final times, enjoyed this series despite the lack of showing which cant be helped.

I think it would be good to plan another series with a slightly more long term / casual approach that would run a circuit for perhaps 2 weeks and encourage less mods on the cars (maybe more suspension mods but less power mods), and at the same time limit peoples (modification) budgets to make things more interesting.

Each week/two week stint at a new circuit could be hosted by a different person to take the pressure off individual people and a variety of gt4 circuits could be used.

Just some thoughts, as always it depends on how interested people stay!

regards

Dave
 

One thing I noticed that others may or may not agree with, in VTD1 i had to constantly adjust my cars for each circuit, a set up for Infineon would not work at Laguna seca for instance. Here in VTD2 though which is based at original circuits and the reverse seems to be true, I have kept the same set up on all cars for the last 4 weeks - only changing downforce settings at the different tracks.

Question is does this suggest a lack of surface detail in the original tracks compared to the ultra detailed modelling of the real circuits? I know for sure that bumps are modelled into the autumn ring and plenty others - apricot hill having some interesting braking areas for instance - I just cant ignore the fact that a generic set-up has worked for more than 1 car at more than 4 circuits!!

Anyway, will be running a few laps tonight and submitting my final times, enjoyed this series despite the lack of showing which cant be helped.

I think it would be good to plan another series with a slightly more long term / casual approach that would run a circuit for perhaps 2 weeks and encourage less mods on the cars (maybe more suspension mods but less power mods), and at the same time limit peoples (modification) budgets to make things more interesting.

Each week/two week stint at a new circuit could be hosted by a different person to take the pressure off individual people and a variety of gt4 circuits could be used.

Just some thoughts, as always it depends on how interested people stay!

regards

Dave

I for one would love to see the VTD series continue and certainly agree with a number of Dave's suggestions here.

The two week period is an interesting suggestion, as I certainly have at times struggled to get find time each week, but some of that is down to work and also the time of year (nice and sunny = holidays and the pub).

We still have quite a few tracks that have not been visited yet and I certainly feel we have scope for continuing, I do also like the idea of a budget for modifications. I had a similar thought when setting the Golf up for this week, looking at engine mods I noticed that the rules would allow me to go to a stage 3 NA tune, which IIRC was in the region of Cr.65,000. I just could not do it as the cost looked silly in regard to the spirit of the series (not to mention the car runs in the 'budget' class).

I do think that strong limits on power modifications would be a good idea, but I am biased here as a focus on handling and set-up mods falls right into my favorite areas.

The real strengths of the VTD series for me (and this was also seen in Dave's Nurburgring series) was that it forced us to think very carefully about the mods that would suit the car and tracks.

In replay to Dave's point about the tracks and set-up required in the second series, I would have to agree with him to a large degree. I have had to do less radical set-up changes from track to track this time around. However I think this is mainly down to the tracks run this time around, most have been of a less traditional 'circuit' nature; with Trial Mountain, Deep Forest and Autumn Ring all being quite similar in nature. By that I mean they are all quite bumpy with some quite serious elivation changes thrown in.

It would have been nice to see the full Grand Valley Speedway in this series, as that certainly does have a very different 'nature' to it that the tracks we ran this time around. Please note this is not a critisism of the track selection, I enjoyed all the tracks, I just missed Grand Valley, as along with Deep Forest its one of my favorite 'original' circuits.

My one regret with this series was the lack of take-up of Bikes, I do fully understand that TT may not be everyones 'cup of tea' (how very British of me), but for me it certainly does offer a new insight to a lot of the tracks.

One thing I would add in that regard is that the bikes running on Road tyres do lack the grip levels of the S1 tyres the cars were running on (taking into account the smaller contact patch). If we are to run bikes next time around I would suggest that either cars run N2 or N3s, or that bikes run Production tyres to even things up a bit.

Regards

Scaff
 
One thing I noticed that others may or may not agree with, in VTD1 i had to constantly adjust my cars for each circuit, a set up for Infineon would not work at Laguna seca for instance. Here in VTD2 though which is based at original circuits and the reverse seems to be true, I have kept the same set up on all cars for the last 4 weeks - only changing downforce settings at the different tracks.

Question is does this suggest a lack of surface detail in the original tracks compared to the ultra detailed modelling of the real circuits? I know for sure that bumps are modelled into the autumn ring and plenty others - apricot hill having some interesting braking areas for instance - I just cant ignore the fact that a generic set-up has worked for more than 1 car at more than 4 circuits!!

...

I think it would be good to plan another series with a slightly more long term / casual approach that would run a circuit for perhaps 2 weeks and encourage less mods on the cars (maybe more suspension mods but less power mods), and at the same time limit peoples (modification) budgets to make things more interesting.

Each week/two week stint at a new circuit could be hosted by a different person to take the pressure off individual people and a variety of gt4 circuits could be used.

I for one would love to see the VTD series continue and certainly agree with a number of Dave's suggestions here.

The two week period is an interesting suggestion, as I certainly have at times struggled to get find time each week, but some of that is down to work and also the time of year (nice and sunny = holidays and the pub).

We still have quite a few tracks that have not been visited yet and I certainly feel we have scope for continuing, I do also like the idea of a budget for modifications. I had a similar thought when setting the Golf up for this week, looking at engine mods I noticed that the rules would allow me to go to a stage 3 NA tune, which IIRC was in the region of Cr.65,000. I just could not do it as the cost looked silly in regard to the spirit of the series (not to mention the car runs in the 'budget' class).

I do think that strong limits on power modifications would be a good idea, but I am biased here as a focus on handling and set-up mods falls right into my favorite areas.

The real strengths of the VTD series for me (and this was also seen in Dave's Nurburgring series) was that it forced us to think very carefully about the mods that would suit the car and tracks.

In replay to Dave's point about the tracks and set-up required in the second series, I would have to agree with him to a large degree. I have had to do less radical set-up changes from track to track this time around. However I think this is mainly down to the tracks run this time around, most have been of a less traditional 'circuit' nature; with Trial Mountain, Deep Forest and Autumn Ring all being quite similar in nature. By that I mean they are all quite bumpy with some quite serious elivation changes thrown in.

It would have been nice to see the full Grand Valley Speedway in this series, as that certainly does have a very different 'nature' to it that the tracks we ran this time around. Please note this is not a critisism of the track selection, I enjoyed all the tracks, I just missed Grand Valley, as along with Deep Forest its one of my favorite 'original' circuits.

My one regret with this series was the lack of take-up of Bikes, I do fully understand that TT may not be everyones 'cup of tea' (how very British of me), but for me it certainly does offer a new insight to a lot of the tracks.

One thing I would add in that regard is that the bikes running on Road tyres do lack the grip levels of the S1 tyres the cars were running on (taking into account the smaller contact patch). If we are to run bikes next time around I would suggest that either cars run N2 or N3s, or that bikes run Production tyres to even things up a bit.

Regards

Scaff
All very good points guys, I am very dissappointed in myself for not fording myself to MAKE the time to administer this properly, and kudos to you both for sticking with it. 👍

I for one would have no hesitation in handing the reins over to you Dave, for the next series, as I will still not have timeto run it properly, and I will be choofing off to the states for thw whole of October. Also Ed still has no internet connection, so he won't be able to do it either.

As for myself taking part in this final round, I hope to get my copy of GT4 back (as it is once again 3 hours away), and I still have not got TT back (as that is still 5 hours away). 👎

All the ideas that have been put forward have great merit, and deserve to be discussed and worked out further, so later in the week I will make a new discussion thread to discuss all these ideas, and a few that I have baking away in this fuzzled mind of mine.

Good luck everyone.

gOoSe

oh...and Holden...WHERE THE HECK ARE YOU??? I MISS THAT SLR!
 
All very good points guys, I am very dissappointed in myself for not fording myself to MAKE the time to administer this properly, and kudos to you both for sticking with it. 👍

Cant be helped, happened to me when I ran the NRS too, I wouldnt worry about it.

Ran the Ruf again today and cut over a second off its time, down to 1'21.519 leaving a clear gap to the Clio and also the other way to the NSX-R.

Its a funny car the Ruf, for some reason it doesnt feel that quick in the corners (Proven sometimes when racing the Clio "ghost") but is stupendously fast at any hint of a straight....its times are maybe misleading somewhat.

Compare that to the NSX-R which is not so quick on the straights but sublime in the cornering, making 351ps feel like 500 is a trick the NSX-R has mastered.

The Clio has always felt like it needs more power, despite over 330ps it struggles on the straights (compared to the Ruf and NSX-R) and thats why its always a wee bit slower overall, its very quick in the bends though...

So overall for me im glad I picked my three cars, just like in vtd1 they are all uniquely different and fun, the NSX-R is in my opinion the best all round car in gt4, I only wish i could afford a real one! Ayrton senna was a true genious.

regards

Dave
 
Had a good run tonight in both the 350Z and GTi, put some time aside to playing around with the suspension set-up with good results. Knocking around a second off each cars previous times, I also manage to reduce the GTi's problems with acceleration through the uphill sweepers (which pleased me no end).

I have to say that I have once again enjoyed the series and certainly look forward to a discussion thread on the next series (and the next series itself).

👍

Time post updated.

Scaff:tup:
 

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