The WTC 600 in Tokyo done without exploits is genuinely one of the hardest races in single player in gt7 - share your setups, tips, and cars

  • Thread starter The_It_Jojo
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Had a lot of laughs doing this. Even spun out twice. :lol:

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There is a tune that can make through this race without engine swapping?
I have won this race with approximately 100 different cars, no engine swap, no wall riding, just sport hard tires and cars upgraded (or downgraded) to 600pp.

It is particularly easy with 4WD cars like the Lamborghinis, GTRs, Impreza WRC...
 
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This is my Hiace run.





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Ran on Sport Mediums then to Softs. Fuel Map on 4.

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Managed to improve the time. Swapped the turbo to a high-rpm for smoother power delivery compared to the ultra-high rpm one.

Fuel Map now on 3, then pit at laps 5 and 10, with the latter switching to Softs with extra added fuel.

Then switch to FM1 at the final lap.
 
New toys for tokyo grind in first glance:
  • Ford escort: very stable and easy to control
  • Porsche 911 (992): absolute beast
  • Mercedes w196: a 300km/h "no pit" missile
  • Suzuki jimny k24: not very stable on the brakes, but very fast.
I put med turbo and sports medium on thr merc. Think needed to reduce ecu a bit too.

Won comfortably. Fuel 1. No pit stops.

Should add. This was on Easy.
 
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I'm curious, has this race ever been datamined to see if the opponents are actually under 600PP? Cause it really doesn't feel like it at times. 😅
 
Extremely late, but here's my GT-R run:
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W196 - pretty stable and fast. Last 3 laps were kinda tense with the RX7 right behind
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No pit needed. Tires in the last lap:
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911 Turbo S:
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@AXL_EXE I don't think they're necessarily above 600pp (maybe the RX7). I think it's because especifically for this event (and Sardegna) there's some minor form of rubberbanding to make them more competitive.
 
Just wondering since I'm trying to find a comfortable setup where I can try to get the CRB, but I refuse to wallride. Right now I just find this race very unfun...
 
Just wondering since I'm trying to find a comfortable setup where I can try to get the CRB, but I refuse to wallride. Right now I just find this race very unfun...
Patience is key. Try something that is fast on the main straight so you can safely overtake everyone there.
Ford GT 06', Mclaren SRL, AMG SLS, Viper 13' and the GT-R I posted above are all stock and safe choices. Just keep some distance from the car in front and you eventually pass everyone on the straight because those cars are faster than the AI.
 
Patience is key. Try something that is fast on the main straight so you can safely overtake everyone there.
Ford GT 06', Mclaren SRL, AMG SLS, Viper 13' and the GT-R I posted above are all stock and safe choices. Just keep some distance from the car in front and you eventually pass everyone on the straight because those cars are faster than the AI.
Sports hard tires I assume?
 
Just wondering since I'm trying to find a comfortable setup where I can try to get the CRB, but I refuse to wallride. Right now I just find this race very unfun...
Try detuning the Lamborghinis, they are all very stable thanks to the 4WD, and very fast down the straight. You may have to short shift to get to end of lap 6 before pitting. Impreza WRC is a great choice too, slower in straight line, but no fuel issue and super grippy.

The key to get the CRB is never touching any opponent or cones at the last hairpin.
 
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Just wondering since I'm trying to find a comfortable setup where I can try to get the CRB, but I refuse to wallride. Right now I just find this race very unfun...
I havent been playing for quite some time, nor am I up to date with how the cars have propably changed, but from the LCD both Audi Quattro Pikes Peak and Subaru Rally Car 98 were able pull away easily and didnt feel too difficult to handle throughout the corners.

Engine swapped cars will often have a better time because they likely dont need to pit,
and I think there still will be some outliner cars that just are "too good" for this PP range, like the Aston Martin DP.
I'm curious, has this race ever been datamined to see if the opponents are actually under 600PP? Cause it really doesn't feel like it at times. 😅
I dont think they are limited by the PP rule, especially the NSX with sports soft does look like it is above that.
 
I'm curious, has this race ever been datamined to see if the opponents are actually under 600PP? Cause it really doesn't feel like it at times. 😅
The only ai driver I think its above 600pp (cheating) is kokubun in the white rx7. Because he uses soft tyres and still manages to get high top speeds in the long straight. I dont think you can mimic that if you use his car. At least I couldnt.
 
Just wondering since I'm trying to find a comfortable setup where I can try to get the CRB, but I refuse to wallride. Right now I just find this race very unfun...
The white 911 and green merc are there with the sole intention of preventing you from getting the crb. More than 80% of the times I loose the crb is because of those two.
 
The only ai driver I think its above 600pp (cheating) is kokubun in the white rx7. Because he uses soft tyres and still manages to get high top speeds in the long straight. I dont think you can mimic that if you use his car. At least I couldnt.
I tried this when the games was launched,i even tried comfort tyres but still couldnt match his top speed.Glad its not me then.
 
Porsche 992 Turbo S: My new favorite non-exploit 600 pp car. Obvious reasons. :lol:



Tried using that exact setup, I just don't know where I'm going wrong. I would like to grind somewhere other than Sardenga, but at least doing that race cleanly doesn't make me want to tear my hair out...

For the record I've beaten Tokyo 600, just once when I wanted to 100% all races.
 
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Wow, pretty much a 27 minute flat run out of Kokubun. Thats the fastest I've ever seen him run. PD has definitely sped up the AI in this race.
On this page alone there are quite a few new very low AI times, but propably is related to both a) AI is now better in the rain and b) tyre physics has improved traction generally.
While the AI - in my opinion - ignores the PP limit of 600 and player cars just inflate upwards negatively, the gap should be shrinking for most cars.
To me this makes it much more interesting, but that being said, I havent played for a few month straight (after the tyre rebranding, I didnt like that) so I dont have much to compare with currently.
 
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