Theory on the Audi R8 LMS Ultra Handling

Some cars were correctly a handful, like the lancia stratos. But the r8 race car, r8 road car (4wd mid engined I know) and the delta wing and others were just crazy.
The handling of the MR was literally the only thing I liked about GT6. I guess I'm gong back to GT5.

Oh btw I think this is highly relevant in this thread: http://en.wikipedia.org/wiki/Dunning–Kruger_effect

You are not Chris Harris and high powered are not supposed to be easy to drive.
I don't know who Chris Harris is and I'm sure you yourself are not him. Mr cars are harder to drive irl. I know this, but not to the extent of how gt6 did handle before the patch. Like I already said, features such as braking oversteer are still present, just not to the same exaggerated extent. And when did I say high powered cars are easy to drive? You're presuming I think this way, please don't :(
 
https://www.gtplanet.net/forum/conversations/audi-r8-lms-ultra-team-phoenix-simple-tune-fix.1538064/

Not sure if i remember correctly but are there not some stronger cars in those races ? (LMP, Group-C)
Of course its possible to win with the R8 but it takes a lot of "help" from the AI or using RS tires and tuning.
I would use a stock LMP on RH witout aids...
Gave up in the end and used a bentley speed 8, wow now thats a good car!! didn't change anything except brake bias and won easily ( dream car champ ) even though its the same pp 680!! Bentley was 4-6 seconds a lap faster with no handling problems.
The Audi r8 lms at 680pp is useless! And i had been looking forward this car?
 
You mean it's easily controllable now for the people that couldn't handle it before. There should be a lot of braking oversteer in MR and RR cars. That's where the majority of the weight is and it wants to swap ends. That's what MR 's do. If people don't know how to handle it properly, they shouldn't complain and instead learn the proper technique it takes to drive MR. Now MR 's seem to have been dumbed down.
The weight transfer in MR's was exaggerated. Don't be arrogant and call everyone who had trouble with MR's an idiot who needs to learn to drive. Difficult is not 100% realism. If you honestly think a car that handled like the GT6 R8 could've safely competed IRL, you're mistaken.
 
Gave up in the end and used a bentley speed 8, wow now thats a good car!! didn't change anything except brake bias and won easily ( dream car champ ) even though its the same pp 680!! Bentley was 4-6 seconds a lap faster with no handling problems.
The Audi r8 lms at 680pp is useless! And i had been looking forward this car?

pp don't tell much. (what is better for rally, a 600pp R8 LMS or a 600pp Audi S1 ?)

Using a R8 LMS against LMP and Group-C would be futile IRL, only in GT with its awful AI/gameplay it is possible to come close to a "victory" with such a wrong car for the task.

Also a car that is tuned to higher pp is usally worse than a car that has same pp from start.

Stock R8=599pp , and its competetive against other 600pp touring cars.

pp do more damage then good IMHO, because people think same pp=same speed/laptime.
does not work this way
 
pp don't tell much. (what is better for rally, a 600pp R8 LMS or a 600pp Audi S1 ?)

Using a R8 LMS against LMP and Group-C in LeMans would be futile IRL, only in GT with its awful AI/gameplay it is possible to come close to a "victory" with such a wrong car for the task.

Also a car that is tuned to higher pp is usally worse than a car that has same pp from start.

Stock R8=599pp , and its competetive against other 600pp touring cars.

pp do more damage then good IMHO, because people think same pp=same speed/laptime.
does not work this way
Well it used to in gt5 but i guess its changed now maybe because of downforce not effecting pp level?
 
pp do more damage then good IMHO, because people think same pp=same speed/laptime.
does not work this way
Some cars, this is true, others it works out. And I like this. It means that PD's physics engine is doing something right. In some other games, like a certain competitor, Civics and CRXs can be turned into Ferrari killers just by throwing money at them.

I've spent quite some time beefing up sports and supercars to race against race cars in various classes. Sometimes it works great, sometimes, not so much. This is where the tuners are an invaluable resource here, and in the coming months, especially with added features and cars, I'm going to be picking the minds of GT Planet for schooling on this. It's quite a thrill to be able to properly set up a street car and turn it into a deadly weapon of speed.

I need to work on this Audi though, because like you guys, I was really looking forward to these cars, especially that Team Phoenix.
 
The weight transfer in MR's was exaggerated. Don't be arrogant and call everyone who had trouble with MR's an idiot who needs to learn to drive. Difficult is not 100% realism. If you honestly think a car that handled like the GT6 R8 could've safely competed IRL, you're mistaken.

Have you driven an MR in real life? Seriously, because If you have you wouldn't disagree with me. I never said difficulty was realism, so you can stop putting words in my mouth.

Try doing some research on how the R8 drove on debut. I don't come on these forums and make 🤬 up
 
Have you driven an MR in real life? Seriously, because If you have you wouldn't disagree with me. I never said difficulty was realism, so you can stop putting words in my mouth.

Try doing some research on how the R8 drove on debut. I don't come on these forums and make 🤬 up
I'm 14, so not a car, but I was professionally tutored in karts. After the update, the weight transfer feel on them seems slightly more like real life. The R8 may have been difficult IRL, but the way it was pre-1.03 was utterly lethal.
 
Have you driven an MR in real life? Seriously, because If you have you wouldn't disagree with me. I never said difficulty was realism, so you can stop putting words in my mouth.

Try doing some research on how the R8 drove on debut. I don't come on these forums and make 🤬 up
This argument that the R8 was so horrible on its debut is becoming a bit boring.

Yes you need lots of skill to drive such a machine in a race.
And yes the R8 in GT6 with stock setup can be driven very nicely if you have the skill and a wheel.

(Go in the Update 1.03 MR thread and download the replay from OdeFinn)
Edit: and he beat me again to it :)

No one here has driven the real one and compared it to other GT3's , so we can only guess.

For me there are 2 options:
PD knew exactly how the real R8 handled when it came out, they got all test data from the team and programmed it in their driving simulator with perfect physic model and the R8 in GT is exactly as difficult/easy to drive like the real one.

The physic model in GT is simplified (hardware limitation), PD don't have perfect raw data for every car.
With the Audis and some others there happens something in the process of "importing" that makes them act a bit strange compared to others. (Maybe the theory this thread is about is even true)

My guess is option 2, no big deal for me.

At least something is a challenge in this game, taming the R8 and the other "broken" MR's with setup work and improving my driving will keep me busy for a while.


I watch 24h races and ADAC GT Masters on TV, the R8's never looked more edgy then the others, also not remember them saying something about it in an interview.
 
Anyone defending the "handling" (I use that term loosely) of this car, I think.. is mental. (crazy, disillusion, etc., fill in the term)


One fact that blows your entire argument up in your collective faces.

-150MPH with ABS on.
-Touch brakes.
-Car does a 180.

End of discussion.

I win you lose.

Car is borked.


The fact that Chris Harris goes on and on about how easy the car is to TRAIL BRAKE (and deep into corners) just adds more fuel to my correct and winning argument.

Other MR cars, like ones ported over from GT5, handle great.. so why would this one decide to kill you 30 times a lap with braking at high speed? Not because "MR car".. because broken.
 
I'm 14, so not a car, but I was professionally tutored in karts. After the update, the weight transfer feel on them seems slightly more like real life. The R8 may have been difficult IRL, but the way it was pre-1.03 was utterly lethal.

Karts are a lot different than a full size MR car. Just because you were tutored in karts doesn't mean the same logic applies, or that the R8 should handle like a kart does.

This argument that the R8 was so horrible on its debut is becoming a bit boring.

Yes you need lots of skill to drive such a machine in a race.
And yes the R8 in GT6 with stock setup can be driven very nicely if you have the skill and a wheel.

(Go in the Update 1.03 MR thread and download the replay from OdeFinn)
Edit: and he beat me again to it :)

No one here has driven the real one and compared it to other GT3's , so we can only guess.

For me there are 2 options:
PD knew exactly how the real R8 handled when it came out, they got all test data from the team and programmed it in their driving simulator with perfect physic model and the R8 in GT is exactly as difficult/easy to drive like the real one.

The physic model in GT is simplified (hardware limitation), PD don't have perfect raw data for every car.
With the Audis and some others there happens something in the process of "importing" that makes them act a bit strange compared to others. (Maybe the theory this thread is about is even true)

My guess is option 2, no big deal for me.

At least something is a challenge in this game, taming the R8 and the other "broken" MR's with setup work and improving my driving will keep me busy for a while.


I watch 24h races and ADAC GT Masters on TV, the R8's never looked more edgy then the others, also not remember them saying something about it in an interview.

The last time I checked this thread was all about discussing the R8 handling. I haven't driven the R8 LMS, but I've driven the R8 V10 with the manual option. All I'm saying is that people shouldn't just jump to cars being "broken". I was given info from someone who's talked to Audi engineers about the handling issues that have been worked out of the R8 LMS in recent years. It's a better explanation than the car just being broken when it has the same characteristics as it did in GT5
 
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@BWX, if borked means good car then you are right :)
I saw your replay, very impressive, very smooth, very constant.

I also saw how the back wants to come around under braking and you have to tame it with using throttle during braking and downshift.
And it seems to need very good throttle control on coasting trough corners, i guess when you go off the throttle only for the blink of an eye it would snap ?

Do you honestly think the real one also needs all those tricks to stay on track and is so edgy ?

I know the real ones only from TV, but if i watch and LISTEN onboard camera it seems they get driven way more violently IRL.
I can hear the load changes pretty good because of the race gearbox, lift off and load change mid corner seems not a big deal in the real one.


In my opinion in GT6 many cars are too sensitive on lift off oversteer, drivetrain inertia seems to be too high.
This might be realistic for road cars with sluggish drivetrains and low grip tires, but on some race cars it seems exaggerated.
Also engine brake mapping is not adjustable which is important IRL i guess.
 
But that's exactly how cars work.
Well, yes and no. In real life, cars have lots of high performance parts added, but then they need to be tuned. Sometimes, the car is hard to drive at high speed if they aren't. In games, this is often less of a deal. Defaults are provided that make cars manageable, even pretty easy. I would prefer it if all cars in Gran Turismos were given defaults which made them pretty much solid racers, because I'm not a tuner ninja like some of the folk here. And what vexes me is how some cars in GT5 and 6 need careful tuning or they just seem like death traps.
 
@stb155, you can liftoff throttle also in GT6, not sudden liftoff, but gentle liftoff, or if you are on straight, or keeping car straight you can liftoff easier, also when cornering liftoff can be done but it is easier to try maintain traction with some throttle and trying to be gentle on it.
Sudden liftoff can be also done easily when revs are on "safe operating" range, you have to find what those are before doing it :)
On real car it's much easier to be gentle on throttle, 'coz you feel so much better car reactions on your throttle input.
 
Karts are a lot different than a full size MR car. Just because you were tutored in karts doesn't mean the same logic applies, or that the R8 should handle like a kart does.
I didn't say it should handle like a kart. I can't see how you're defending the R8 - if it handled like pre-1.02 IRL, people would be dead. It would not be able to win things. I stand at Cascades at Oulton Park, which is a nice hard braking zone coming down from a slight drop. Not once have I ever seen an R8 GT3 even squirm under braking through there. Teams do not choose cars for being lethal under braking and not being able to take a corner at more than 30mph.
 
I didn't say it should handle like a kart. I can't see how you're defending the R8 - if it handled like pre-1.02 IRL, people would be dead. It would not be able to win things. I stand at Cascades at Oulton Park, which is a nice hard braking zone coming down from a slight drop. Not once have I ever seen an R8 GT3 even squirm under braking through there. Teams do not choose cars for being lethal under braking and not being able to take a corner at more than 30mph.

You compared your knowledge of karting to how the R8 handles, so you can see how that made me think you were comparing karts to full size MR cars. Many other cars have had bad handling characteristics on track that have raced. Just because the R8 had some bad handling doesn't mean teams won't run it. Teams choose cars based on their budget, relationships and alliances. Teams don't choose cars by what's the easiest to drive.

Also just because a car looks planted doesn't mean it is. Until you experience heavy braking from 100+mph you don't know what it feels like to have the car move around under braking.
 
You compared your knowledge of karting to how the R8 handles, so you can see how that made me think you were comparing karts to full size MR cars. Many other cars have had bad handling characteristics on track that have raced. Just because the R8 had some bad handling doesn't mean teams won't run it. Teams choose cars based on their budget, relationships and alliances. Teams don't choose cars by what's the easiest to drive.

Also just because a car looks planted doesn't mean it is. Until you experience heavy braking from 100+mph you don't know what it feels like to have the car move around under braking.
At least it wasn't backwards. It may be twitchy IRL, but not that unstable.
 
I never had any real issues with this car?
Now, I never drove it in its stock settings. I know my own preferences on MR's, so I can make crude setup and then finetune. In my own hands, this car handles beautifully.
If anyone wants to try, here goes;
No parts bought
Suspension:
Ride 70/60
Springs 15.67/15.67
Damper comp 2/2
Damper ext 4/4
Anti-roll 4/2
Camber 3.0/1.0
Toe 0.20/-0.10
Brakes 6/2

Transmission:
Set max speed to 230kph, final gear to 5.000, the slide all gears as far to right as possible, then set final to 2.400

LSD:
10
15
50

Full downforce.

RH tires
TC 3
ABS 1
Others 0

Make sure rear tires are heated before you try any throttlestomping. Do not lift off throttle during cornering.
 
The weight transfer in MR's was exaggerated. Don't be arrogant and call everyone who had trouble with MR's an idiot who needs to learn to drive. Difficult is not 100% realism. If you honestly think a car that handled like the GT6 R8 could've safely competed IRL, you're mistaken.

I didn't say it should handle like a kart. I can't see how you're defending the R8 - if it handled like pre-1.02 IRL, people would be dead. It would not be able to win things. I stand at Cascades at Oulton Park, which is a nice hard braking zone coming down from a slight drop. Not once have I ever seen an R8 GT3 even squirm under braking through there. Teams do not choose cars for being lethal under braking and not being able to take a corner at more than 30mph.


Finally some sense….well said HSV….I have no problems with the braking on the LMS or do I have any problems exiting the corners…but what do have a problem with is when I am mid corner (on throttle say 50%) even at very low speeds of 40-50mph, she snaps..I catch it most of the time but..really…!!!

Thanks to all the guys that have helped and made suggestions here, (set ups etc) rather than just beef at the people that are pointing out a problem that they may need help with..
 
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Thanks, another person with sense! The guise it's in on GT6 would fail to finish races in real life. It's just wrong.
 
Depends what tune you put on it. On it's day at particular tracks it's my fastest GT3 car. It has a lot of potential but few have managed to unlock it. Also please note that when you're firing up the game it says some cars may not handle completely like their real life counterparts.
 
Yeah, they have that one right :lol:
It's fantastic if you don't have to dip below 60mph. It gets awkward from there.
 
If you try with the tyre glitch it actually gets more stable. It understeers but if you set it up for extreme oversteer you can get a very good handling car when in the tyre glitch.
 
I'll try it tomorrow. It has potential, it's just ridiculously temperamental.
 
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