Theory on the Audi R8 LMS Ultra Handling

but what do have a problem with is when I am mid corner (on throttle say 50%) even at very low speeds of 40-50mph, she snaps..I catch it most of the time but..really…!!!

Yes, this is exactly the problem. It's really hard to image a real GT3 purposely built racecar snapping like that at such low speeds without any throttle input spike, MR or not. At 40mph with steady throttle, the car should feel glued on the road rather than trying to kill you.
 
Something has gone horribly wrong in the physics engine for this to happen. I imagine the GT5 R8 LMS to be more like real life, it was twitchy if you ragged it about but if you were calm and precise it was unbeatable.
 
I haven't read this whole thread but a very probable hypothesis and one I would likely not agree with had I not experienced the very unnaturally odd behavior of the AWD cars between patch updates...

But one thing throws it off... The same behavior found in other MR cars, just to a lessor extent...

Still interesting none the less...
 
I haven't read this whole thread but a very probable hypothesis and one I would likely not agree with had I not experienced the very unnaturally odd behavior of the AWD cars between patch updates...

But one thing throws it off... The same behavior found in other MR cars, just to a lessor extent...

Still interesting none the less...

I hadn't thought about putting that one together. PD did make the mistake of setting all the AWD cars to RWD before they hotfixed it, so it isn't too much of a stretch that there may be a coding error...?

Therein also lies a potential problem with the "shokunin" concept... if there is a mistake, there is no one to test and check to verify accuracy and/or correctness.
 
Something has gone horribly wrong in the physics engine for this to happen. I imagine the GT5 R8 LMS to be more like real life, it was twitchy if you ragged it about but if you were calm and precise it was unbeatable.

The R8 LMS did the same thing in GT5. At least from what I can remember when I tested it for a league homologation. The snap oversteer in low speed corners was really bad at the switchback hairpins on Indy Road. So I'm not sure why everyone thinks this is a new problem in GT6.
 
The R8 LMS did the same thing in GT5. At least from what I can remember when I tested it for a league homologation. The snap oversteer in low speed corners was really bad at the switchback hairpins on Indy Road. So I'm not sure why everyone thinks this is a new problem in GT6.

I never noticed any snap oversteer with the LMS in GT5. I haven't been able to tune out low speed snap oversteer... with racing tires on, it shouldn't happen.
 
The R8 LMS did the same thing in GT5. At least from what I can remember when I tested it for a league homologation. The snap oversteer in low speed corners was really bad at the switchback hairpins on Indy Road. So I'm not sure why everyone thinks this is a new problem in GT6.
It was twitchy, but I got it dialed out very quickly and did the Nurb 4 hours without spinning once. In GT6, it's not twitchy, it's hugely unstable.
 
I wonder why people keep paying so much attention to that Chris Harris video... I mean, he drove nowhere near the limit, he drove slowly and safely, and with high TC settings... yet people take his opinion of the car behaviour as the absolute truth... nonsense.
Who is Chris Harris anyway? Never seen him before besides in this Audi test video.
 
I wonder why people keep paying so much attention to that Chris Harris video... I mean, he drove nowhere near the limit, he drove slowly and safely, and with high TC settings... yet people take his opinion of the car behaviour as the absolute truth... nonsense.
Who is Chris Harris anyway? Never seen him before besides in this Audi test video.
He's a better driver than most people on the planet.. and happens to be able to talk sense at the same time which is rare.

He's a natural, and he knows what he's talking about. I believe him over, well.. no one says any different in the real world about that car.
 
Pretty sure the LMS in the game snaps even in these conditions. That's where I personaly see the "broken" part, taking corners slowly.
I have a theory - it feels as though the grip is purely weight transfer and aero, and it has no mechanical grip below a certain point. Since neither of these things are really active at those speeds, it just gives up on you.
 
Read all the topics where this car was mentioned. It was one of the reasons I finally registered to this forum.

The Audi R8 was going to be one of my favorite cars.
Now, after 1700 km and lots and lots of tuning and changing, I finally managed to get the thing "driveable". For me that is.
I can actually win the Nürburg 24 (my favourite circuit - over 6.000 km in GT6), but it is hard work all the time.
If this car is behaving like i.r.l. I don't envy the real life drivers.
This is supposed te be an endurance racing car, but it demands 200% of your attention all the time, no matter what speed or which turn. It spins whenever it feels like, even in really slow corners. Once I did even 3 complete 360-ties (2 on the road and a third on the grass) while I was taking a corner - really careful - at 40 km/h. No way that can happen irl...

The Oreca version does not seem to have this problem.

So yes, I also think something is really wrong with the Phoenix R8.
Tuning is OK, but the stock version should be driveable - be it difficult - as well.
I have not tried it in stock version since the latest updates, even forget what they were.
Maybe I"ll buy a second one, just to see how it behaves....
 
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I found the Phoenix to be more stable than the Oreca.
 
Pretty sure the LMS in the game snaps even in these conditions. That's where I personaly see the "broken" part, taking corners slowly.
Like in 5:20 in the video, where he goes very slowly yet the tail starts to "party hard"?
Havent tried TC at 7 like the guy in the video, but Im sure the car will behave in "begginer mode"
BWX
He's a better driver than most people on the planet.
Oh really? What has he won?
Anyway, good driver or not, you see he did not try to drive the R8 LMS Ultra on the limit so... and still he got some tail movements even at low speed like I said 5:20
 
It was twitchy, but I got it dialed out very quickly and did the Nurb 4 hours without spinning once. In GT6, it's not twitchy, it's hugely unstable.

I'm 97% sure I remember the same exact handling flaw on the stock setup in GT5. I would test it, but I don't have GT5 anymore.

Anyone with a copy still mind testing this?
 
I agree with hsv010. I've got to say at this point that this is a car that we will all struggle and compromise with forever. No Japanese company, much less PD, is going to admit that they may have made a mistake. It is a cultural thing for them. IF they happen to correct something about this car, I am sure that it will be a ninja update and no word will ever be said about it. I think that any change to this car from PD will be from an update to the physics engine and not to the car itself.
 
Honestly, this is the first time really that I've seen someone compare a car to real-life rather than GT5 - kudos to you.

Pretty much everybody else has simply claimed *paraphrased* "car X was easy in GT5 now it's impossible to drive" - while making no comparisons to reality, and not checking inner workings and settings like you have.
 
12 scale/steps :eek: that's why it's easy to drive ? Maybe R8 LMS should be driven with TCS ( at 10 ) and ABS ( at 10 ) :lol:

Now what happens if the real car has all driving aids turned off - no TCS, no ABS :lol:
 
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Taking the lazy way to helping cure the oversteer, I added 100kg to the far front of the car and reduced the toe of the wheels.

With a lot of weight in the front of the car, the front end wants to keep going strait when you want to turn, giving the car understeer. With a lot of weight in the back of the car, the front has an easier time changing direction while the rear doesn't, giving the car oversteer.

If I can induce understeer on cars such as the Yellowbird or GT40 by adding weight to the front of the car to balance the weight ratio, then that's a win for me.
 
So what was your tune at the end? I'd be interested in trying it!

I am surely not one of the best drivers around here (my best seasonal was around 675 th place with the Scirocco) and my reflexes are not what they used to be (the Abarth 1500 Biposto Bertone 1952 would be my birthday car),
so I like a car that is relatively easy to drive, even when pushed hard.

PP 627
Racing hard (and intermediates for lap 2 on the Nürburg 24)
All aids of, except ABS: 1

Suspension:
Ride height 92 - 80
Spring rate 15.81 - 19.24
Damper compression 4 - 5
Damper extension 4 - 5
Anti roll bars 3 - 4
Camber 2.3 - 1.5
Toe -0.10 - 0.33

Transmission: stock

LSD:
Initial torque 9
Acceleration sens. 25
Braking sens. 15

Aero:
Downforce 350-370 (sorry, should be 350 - 730 !!)
Ballast: none

Motortuning fase 3
Turbo: none

A few of these settings look completely unnatural to me (too), but that is one of the reasons I believe this car is "off".

I have the BasherBoard brake stiffener (hard) installed on my T500RS. I should try some softer bushings to get a bit more "feel" in the brake.
BUT: I never felt this need coming up, until this car :nervous:

So please: try the settings, give it a few laps and tell me what you think (bearing in mind what I first wrote in this post). I am pretty sure the very good drivers will probably dislike, but...
I also have to mention that I used this car exclusively on the Nürburgring 24, so settings might be totally off for other circuits.

Edit: typing mistake in downforce: corrected to 730 !!
 
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Everybody, my R8 LMS ultra setup has been posted on my setup thread. It's miles better.
 
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