but what do have a problem with is when I am mid corner (on throttle say 50%) even at very low speeds of 40-50mph, she snaps..I catch it most of the time but..really…!!!
I haven't read this whole thread but a very probable hypothesis and one I would likely not agree with had I not experienced the very unnaturally odd behavior of the AWD cars between patch updates...
But one thing throws it off... The same behavior found in other MR cars, just to a lessor extent...
Still interesting none the less...
Something has gone horribly wrong in the physics engine for this to happen. I imagine the GT5 R8 LMS to be more like real life, it was twitchy if you ragged it about but if you were calm and precise it was unbeatable.
The R8 LMS did the same thing in GT5. At least from what I can remember when I tested it for a league homologation. The snap oversteer in low speed corners was really bad at the switchback hairpins on Indy Road. So I'm not sure why everyone thinks this is a new problem in GT6.
It was twitchy, but I got it dialed out very quickly and did the Nurb 4 hours without spinning once. In GT6, it's not twitchy, it's hugely unstable.The R8 LMS did the same thing in GT5. At least from what I can remember when I tested it for a league homologation. The snap oversteer in low speed corners was really bad at the switchback hairpins on Indy Road. So I'm not sure why everyone thinks this is a new problem in GT6.
He's a better driver than most people on the planet.. and happens to be able to talk sense at the same time which is rare.I wonder why people keep paying so much attention to that Chris Harris video... I mean, he drove nowhere near the limit, he drove slowly and safely, and with high TC settings... yet people take his opinion of the car behaviour as the absolute truth... nonsense.
Who is Chris Harris anyway? Never seen him before besides in this Audi test video.
I mean, he drove nowhere near the limit, he drove slowly and safely
I have a theory - it feels as though the grip is purely weight transfer and aero, and it has no mechanical grip below a certain point. Since neither of these things are really active at those speeds, it just gives up on you.Pretty sure the LMS in the game snaps even in these conditions. That's where I personaly see the "broken" part, taking corners slowly.
Like in 5:20 in the video, where he goes very slowly yet the tail starts to "party hard"?Pretty sure the LMS in the game snaps even in these conditions. That's where I personaly see the "broken" part, taking corners slowly.
Oh really? What has he won?He's a better driver than most people on the planet.
Like in 5:20 in the video, where he goes very slowly yet the tail starts to "party hard"?
It was twitchy, but I got it dialed out very quickly and did the Nurb 4 hours without spinning once. In GT6, it's not twitchy, it's hugely unstable.
All the time is a throttle happiness issue i suppose... you dont spin a car by going slowly and not touching the throttle.No, that seemed more like a throttle happiness issue.
you dont spin a car by going slowly and not touching the throttle.
With a lot of weight in the front of the car, the front end wants to keep going strait when you want to turn, giving the car understeer. With a lot of weight in the back of the car, the front has an easier time changing direction while the rear doesn't, giving the car oversteer.
If I can induce understeer on cars such as the Yellowbird or GT40 by adding weight to the front of the car to balance the weight ratio, then that's a win for me.
Taking the lazy way to helping cure the oversteer, I added 100kg to the far front of the car and reduced the toe of the wheels.
So what was your tune at the end? I'd be interested in trying it!