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I see no problem with MS giving T10/PG a lot of resources for development, if you look at it they're currently the only 1st party studio at MS that has excellent track record and always puts out a high quality product in a timely manner. To compare to other 1st parties - 343 has a lot to prove after the mess that were Halo 4 and MCC, Gears 4 is Coalition's first project and nobody knows if it's good or not, Lionhead is doing god knows what without Mulinex, so it's not hard to see that T10 deserves a good budget the most.It was like 150 full time workers. That is back in 2011 but as Wendl said that is tip of the ice berg. They must outsource a lot to hit the content targets (250 at time) and for a long time as they keep on making stuff for DLC and future games as it is relentless process given release schedules for Horizon and Motorsport series. As someone posted it is over 400 now for Forza 6. They have probably been the biggest Microsoft first party studio since the very first game and that shows real intent by Microsoft when they started the studio to outdo Sony's biggest first party franchise.
Like I said before I don't think PD will catch up anytime soon them levels and good to see that they are still expanding. They are probably similar size to Playground games. Given how small Evolution Studios are now, probably less than 60 people and Studio Liverpool got closed which had about 100 people working for them, it is tough times for a lot of Sony first party studios. Naughty Dog had to split their team in two to do Uncharted 3 and The Last of Us and they aren't that big in the first place. Cuts are being made at other first party studios too. I imagine studio size is one of the main reasons why it is taking a while for games like GT7 and Uncharted 4 to come out as they don't have the sheer manpower to release quicker.