Things in GT6 you want "fixed". (Please read bold first)

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A bug ive noticed the past couple of days too... My engine sound on my Evo 9 seems to not exist just the turbo whine does for about half the race which is REALLY annoying as i use manual gears and i dont use the rev limiter in cockpit often (quite difficult to watch that and the cars infront etc), i listen to the engine sound to shift gears...
Turn up your volume!
 
Switch your setting to km/h, it will show mph... Try it on the C6 and the C7, it will show mph on the hud.

i use kmh but the dail reads in mph but the needle shows kmh, eg. if i was doing 100kmh the dail shows im doing 100mph
and if i switched to mph it would show that if i was doing 60mph it would show 100mph on the dial
 
i use kmh but the dail reads in mph but the needle shows kmh, eg. if i was doing 100kmh the dail shows im doing 100mph
and if i switched to mph it would show that if i was doing 60mph it would show 100mph on the dial
I can't understand you, can you conclude it?
 
In the third series (kart 100) I can play the but the second and third race my game locks up at the screen where it starts to show the track. Sometimes with the partial flag in view. All other races seem to be working. I can rerace first 100 kart race on Autum Ring over and over
 
Updated the OP with fixes and quite a few apparent problems. It took me a while considering the long amount of holidays and the fact I've been playing GT6 less than I was when it launched.

Still keeping an eye out for issues, however.
 
You can no longer see where your friends are in online mode now you can only search for friends room. IN GT5 you could see all your friends status and what room they are in.
If you create a room online and leave the room no longer shows up and you cannot re-enter that room. This has become a massive pain for our league as the host become locked into the room. We have ended up creating several room prior to starting a race.
 
Im a crappy tuner so, default tuning is a must. Ive seen the tuning garage people on here and I dont know where their attention span comes from LOL
 
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Updated the OP with fixes and quite a few apparent problems. It took me a while considering the long amount of holidays and the fact I've been playing GT6 less than I was when it launched.

Still keeping an eye out for issues, however.

Regarding #8 the RA menu is now accessible with a controller or wheel, however all the options are greyed out unless you are doing a career mode race. So while you can bring it up while driving online or during a test drive, it allows no adjustments. And even in a career mode race some things are still greyed out and can't be adjusted.

Regarding #84 I'm really really glad we don't have to break in each car to get it to a stable hp state after purchase now, especially when there is no Bspec to help.

You may want to add something about brake bias. It does not seem to actually alter bias for a car that does not have racing brakes, and even when the car does have racing brakes, as you say the range is not large enough and you can't reduce it enough to help non-ABS driving. I've tested all of this on many many cars at this point, with and without racing brakes.

There some problems with the garage setup. If you own a lot of cars it can take a very long time to get to a specific car in your garage because there is no way to speed down the list of manufacturers like we could in GT5. Also, to add to the frustration, the manufacturers for a given country are in some random order, rather than alphabetical. If you really want some serious frustration, try finding a car in a large garage when you don't know what country the manufacturer is considered to be from. Also the offline garage does not remember your filter/sort setting so you have to set it each time you go in (online garage DOES actually remember your last setting which is great).

Another odd bug is that switching to any electric car that has no gears will change the shifting to auto for the next car you switch to.
 
I'm not going to read through all the complaints here but I wish single player mode got more attention.
I think single player is the core of the game and wish it was improved with more options to set up your own races with whatever cars you wanted to race against.

In GT6 garage you can filter the PP and then also filter the BHP. The cars left after that are quite equal to each other.
It would be great if you use these cars to race against even if it meant lowering your power to get a decent race out of the AI.

By reading recent posts, it seems a huge number of GT5 and GT6 owners think this is an important requirement.
I personally have no interest in seasonals and think there should be open access to all cars in arcade mode.(not career mode)
 
I noticed in single player sometimes if i use like old school supercars, tha AI opponents use like old tuner cars. its kinda annoying. i wish i could go up against old school supercars as well.
 
1. Ability to sort paint chips by mfg like in GT5.

2. Ability to find a paint chip. Let's say I want to paint a car green. I'd like to know what colors are available, and what car I need to purchase to obtain it.

3. Make the Shelby 350R a premium. The Shelby 350 is already a premium with R body parts available. Once they are purchased it looks identical to the 350R.

4. Ability to paint stripes.

5. Ability to restore factory paint.

6. More rims. GT2-GT4 had so many different options. The rims in GT6 are better, but we need more.

7. When you switch suspension parts, it resets any changes you made if you had fully customizable suspension.
 
Sorry if this one has come up already but 13 pages is a lot to trawl through. Just been racing online where several players were penalised because the tyre/fuel menu didn't pop up on entry to the pits during a race where tyre type change was switched on.

When you normally enter the pits, the tire and fuel selection is preset with the option to click on OK. Most wheels have the default setting of using the throttle pedal as the X button. You can accept or confirm menu options by pushing the throttle as well as the X button. As you come into the pits and you have the throttle pedal pushed, it is automatically confirming the default tire & fuel option and that screen goes away. If you manage to coast into pitlane without applying throttle, the option menu will be displayed and you can adjust fuel level and change tire option
 
Maybe I'm alone in this... but I miss the opportunity to sort my cars by mileage... I would like to see wich cars I've driven the most and wich have 0 miles on the odo in one list (like it was in GT5) instead of having to select car by car and go into the garage to see this info.

It would also be nice to see a ranking of favourite tracks (mileage driven) not only the most favourite one.
 
I like the list here. All of the single player gripes are spot on. #41 really needs some attention as the tires and other adjustments definitely need to affect the PP of the cars. The car on comfort hares is drastically slower then the same car on racing softs.
 
Something that needs fixing is the AI's lights. Whenever I've done a night race, their lights don't light the track up at all. The replays look ridiculous because of this.

Just check the front page and seen that has already been mentioned.


Here's one though-

When I'm doing time trials, it'd be nice not to have to exit the track to change my car. Having a garage icon when you're at the pre-race screen would be so handy, rather than all this back and forth I'm having to do.
 
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If you could remove track map and leaderboard from screen while racing and speedometer stays that would be perfect, maybe F12 Berlinetta and 2015 GT-R to come as DLC, screen freezing for 2 sec at every race start
 
^Leaderboard and map are both removable I believe.

But still, I'd love to be able to adjust my HUD from the pause menu, rather than having to go to the main menu every single time I'm not in a Premium.
 
Would it be possible to split the list in "real bugs" meaning things that really not work as intended or things that are so strange that they where probably intended to work in another way and things that would be "nice to have" ?

List has become very long and i am afraid everyone who reads it will stop after the 10th "i like to have xxx" and does not see the ~20 real broken things.

It is a bit strange that 1. is "can't copy setups" while the bug with to narrow rear tires on custom rims is 64.
The one with total different handling after pitstop is only 74. (64. and 74. Could be related IMHO)

Is the one with the deteriorated body rigidity after just 500km/350miles on the list ? (Did not find it)
There is a thread about it and it seems a lot like the warnings for "old oil" and "body rigidity has begun to deteriorate" got mixed up.
I bet a lot of people throw a lot of Cr. out of the window for no reason on that one.
 
Make the kart races possible! Honestly I hate them and I don't know why they added these to gran turismo. I've driven real gas powered karts and they are not nearly has hard to drive as Polyphony would have you think.

I have the regular slim console and still have issues with my personal race BGM.
 
To the OP: I wholeheartedly agree with many of your issues, especially #29. When driving in the real world, I use the other cars' headlights as much as my own.

Also, does anyone know if they fixed the old "front spring rate adjustment changes the rear, rear spring rate adjustment changes the front" problem?

And why are the AI cars so hard to spin, when they can spin you so easily? Seriously, i just got taken for a ride at Daytona in the career mode NASCAR race, and The cause was something that should have resulted in the other guy going into the wall, but they never do.

Thanks for the place to vent.
 
The Ferrari 458 Challenge event (one-make event in the IA events) shouldn't be treated like an S-class event. PD was very picky on the chicanes at Monza. Ugh!
 
I know this has probably been stated many many times but the RPM gauge in the Ferrari GTO does not work probably. Another "bug" that I have noticed is where a players name still shows up in a lobby even after they've been kicked. Several times today people told me to kick a certain player even though I had already kicked them many minutes before hand. This glitch does not appear to happen to you when you're the host of the lobby but it can be quite frustrating for other players. Especially because of the fact that a player is being recognized by many people in the lobby as someone else.
 
#24 YES!! I don't mind if it keeps a "per car setting" like it seems to now, but would be nice if a "global setting" was applied for the 1st time the car was driven. Really annoying to have to continually change TCS from 5 to 0 for example. The "Global Setting" should also apply for the license tests where applicable as many times I have forgotten to change the TCS. Of course for those options that are 'greyed out' in a particular event the "global option" for that item would not take effect.

I would also like to see the Clock/Time back in the top right hand corner of the menus like was in GT5 before. Simple, but handy for when time creeps up on you. It should also be present in the actual Race Menu just before pressing "Start".

I've also noticed a small bug where I've entered a seasonal event (e.g. Gold record), but text at the bottom still says "You have not entered this event yet". Trivial but still a bug.

EDIT: Just like Stalker said above, please let us change the car/access the garage in the MENU screen/Quick Menu BEFORE the Race without exiting.
 
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EDIT: Just like Stalker said above, please let us change the car/access the garage in the Race screen without exiting.
I imagine there i a reason for why you can't do that.
Maybe the games gives you different opponents or adjusts the tuning/pp of their cars depending on what car you chose.


PD should check how the AI calculates their fuel in the "S" races with pit stops.

You often see them do really stupid things like stopping mid race but taking not enough fuel for the rest and have to pit again in last lap.
Or stopping in 3rd and 6th lap of a 8 lap race but if you check the replay you see he should have enough fuel to stop only in 4th. (Veyron in Willow Springs race).
Those races are way to easy if that happens.

With tire changes it is the same, i had them change tires 4times in the 24min of spa while i only changed once.
Won it by over one lap lead.
 
In Photo Mode (Replay or Photo Travel), it doesn't remember the Aspect Ratio and EV settings. It seems to remember everything else within a photo session, except for these two settings...
 
Definitely need to be able to FULLY MODIFY ALL CARS! By this, I mean they all need to have aero kits, wings, and wheels available. There are several cars that would be sweet with a bit of work
 
Hi, I have found several bugs, they dont affect to gameplay, but I think that they're easily fixable. I would like to know if this thread is followed by PD to detect bugs and fix them, or if there is any way to put in contact with PD and comunicate the bugs to them.

The bugs are the following:

Garaiya GT300 base Model: I can't pain the rims. I can do it with the rest of Base Models, so it seems a bug. Easily fixable indeed!!

Lexus SC430 GT500 base Model: I put a number on its plates, the numbers appear in all the plates at the garage lounge, but when I enter to track, the rear plate appears empty. Front, left and right plates show the number, but the rear one is empty. Another easily fixable bug.

In nuburgring GP/F (for example), if I run in daylight but I flash my car lights, the fences are illuminated like hell. This happens in another tracks, but there are other tracks were I cant see my lights reflexions.

PD: other terrible bug is the pit stop at Ascari, with the car crashing with a invisible front wall at the exit. I suppose that this has been fixed in today patch, we'll see if I'm right.
 
#73 - Still no rear view option for hood view.

Well, problem is there is NO HOOD VIEW IN THE FREAKING GAME. It's a ROOF view.
 
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