The problem with an idea like that is where does the game "store" the damage detail? Currently when you damage a car it's stored in the memory and then wiped at the end of the race or when the PS3 is turned off since RAM is volatile of course. That's why nothing is remembered damage wise when you suspend an endurance race.
So, how would you have the game remember the state of your car? I don't know of any game that does something similar and it must be for good reason, I can't think of a logical way to permanently remember damage.
So, how would you have the game remember the state of your car? I don't know of any game that does something similar and it must be for good reason, I can't think of a logical way to permanently remember damage.