Well thanks TD.
To clear up some of what you mentioned...
The "no manufacturer decals" part was in refference to the paint shop but when relative to the tuner village I think it would be fitting to have decals availible from the brand you are using to tune the car.
In forza the brand decals are pretty weak. Most cars have the same set of decals and most of the time you can buy brand-name parts for a car that can't get the decal of the brand you used.
On top of that, they totally neglected the in house brands like Nismo, TRD, Mugen, etc etc...
So for me, I would rather see no brand-decals from the shop and the only place to get those decals would be from the tuner village where you're decal depends totally on who you tune with and what you tune (such as brembo when tuning brakes, or spoon when tuning an engine).
About shift speed and whatnot... I'm just interested in seeing shiftspeed improvements being an option. Right now I don't see much of a difference when tuning and I'd like to see that change.
About B-spec, like I said... Get rid of it!

I just don't believe in playing games where you have to have the game play itself for you. What's the point?
I mean, in forza I never trained my drivatar once and in GT4 I wouldn't have touched B-spec if there weren't rediculusly long races.
Basically, I see B-spec as a bandaid for the bullet hole created by un-realistic expectations on the behalf of PD.
Realism is great and all but this is still a game! Plus, what's teh point in getting all heavy on the idea of realism if you're just going to have us running laps for 24 hours around a track that never changes?
About used cars...
I'm actually ok with the idea of used cars. It's just the execution of that idea that scares me. If PD does a used lot again like the current system then I'm going to scream. Why? Because the good car to bad car ratio is horrible.
There are just too many damn crap cars, simple as that.
GT should be about sporty cars, sports cars, super cars, and race cars- Not every last people mover in Japan. 👎
(game is on and being used as a refference at this point)
About the 4 cars per model...
You mis-understood my words. "No more of this 4 years of the same model crap!"
That's saying no more "skyline GTR '99, GT-R '00, '00 V-spec, '00 V-spec II, '02 Vspec Nur, '02 M-spec Nur, '01 M-spec, etc etc...
When I say one car per model I mean (using the skyline example...)
1- R31
2- R32s (GTs and GTR)
3- R33s (GTR, N1, and LM ed.)
3- R34s (GTR, N1, and Nur ed.)
Then add all of the specific tuned skylines under their respective tuner brands.
Same goes for all the other cars in the game. 👍
(such as the 3000gt-sl, 3000gt-mr, 3000gt-vr4)... I mean, do we really need the '96 3000GT-SL and the '98 3000GT-SL?
And again... RX7 Type RS '96, RZ '96, then the '98s of the same models without any real change.
and again... Mitsu FTO GP version R, FTO GPX, FTO GR... all '97 models and atleast one of them (GPX) is availible as a '99 without any change!
That's just wasting space in our game, space that could have been used for a paint shop or complex string or anything!
It just kills me to see them gip us by adding so many doubles and acting like they've actually included 723 cars.
If I was on the PD staff in the right position, I garuntee I could cut the car list down by atleast 100 cars without actually reducing the availible models.
Any way, thanks again for the "total package" tenacious D.
+rep to you for atleast acknowledging the work and time I put into that post. 👍