I dissagree with this, particularly having different stops depending on the car. How many people can change a tyre at one time does not depend on the car, it depends on the race series. If you enter a DTM car into the Super GT, you can have as many people chaning tyres at the same time as the Super GT rules allow, not the DTM. Also it would make for unfair pit advantages/ disadvantages to be had. Imaging a tight race, your in a DTM racer and the guy your chasing close behind is in a GT car, you both pit at the same time, but because your in a DTM car your tyres get done twice as fast and your out the pits ahead of the car your chasing, all because he only had two tyre changers. Every pit sequence should be the same for every car, if there needs to be differences then it should be according to the series, not the car, but I think even that would be a fairly pointless gimmick.Realistically Tailored Pit Sequences: This is really a minor note so It doesn't have to bet considered. I think the pitting sequence be more tailored to each kind of Race car. For instance, the DTM cars should be the only cars with four tire changers and the sportscars should have Only two tire changers and the car should get fuel first then it should get lifted on the jacks and have its tires changed.
I dissagree with this, particularly having different stops depending on the car. How many people can change a tyre at one time does not depend on the car, it depends on the race series. If you enter a DTM car into the Super GT, you can have as many people chaning tyres at the same time as the Super GT rules allow, not the DTM. Also it would make for unfair pit advantages/ disadvantages to be had. Imaging a tight race, your in a DTM racer and the guy your chasing close behind is in a GT car, you both pit at the same time, but because your in a DTM car your tyres get done twice as fast and your out the pits ahead of the car your chasing, all because he only had two tyre changers. Every pit sequence should be the same for every car, if there needs to be differences then it should be according to the series, not the car, but I think even that would be a fairly pointless gimmick.
I understand what you mean but until they allow tire pressure changes , this is as close as you can get .I want tire mismatching banned
That means you can't put a hard tire on the rear and a soft on the front.
Does any real world racing series do anything like that? I doubt it
It should only be allowed for drifting and not racing
^ What game is that?
As much as i love the gt series, aren't you also getting fed up with having pretty much the same cars with the same sponser/colour combination year after year?? how hard is it really, to put slightly different graphics on a ford v8 supercar. I mean come on! ONE FORD FALCON!! in the whole game! quite pathetic. I don't think gt4 offered much more than gt3 as far as new cars apart from specials that you can't race and the (admittedly fantastic) Group C cars!! If gt5 is going to have 16 players racing against each other, we need a full field of cars from the same category but all different makes and sponsered teams.
my selfish reccomendations :- wider range of team colours
This would be solved more easily by just giving us a decent colour and decal editor, then we can just make our own liveries. Sadly, I dont think we will ever see that in the game.
I would like to see endurance races online, 1 or 2 hours would be enough
I want tire mismatching banned
That means you can't put a hard tire on the rear and a soft on the front.
Does any real world racing series do anything like that? I doubt it
It should only be allowed for drifting and not racing
Why? I put harder tyres on the back because some cars like to wear them down a lot faster than the front through torque, so I can run longer without pitting.