Top Gear Comparo Thread.

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Ah, my gal likes'em bigger and it was a good deal I couldn't pass up. đź’ˇ

Well it must be friday and payday. Time to go fix up the car, first off to the car wash then the Jiffy-Lube for some overdue maintenance. The Nissan is looking pretty sharp now. Tommorrow I will go down to local Trial Speed Sport Tunners shop and get some things, like a sport exhaust and a racing chip to replace the factory one. Darn fridays, I never seem to have any money left for next week.

Code:
Expenses
Item              cost         HP
Wash & Wax :      Free'ish    186
Oil Change:          50 CR    206
Sports Exhaust:   1,500 CR    216
Racing Chip:      1,000 CR    225

Complimentary Items
Tires N1          Free'ish
Tires N2          Free'ish
Tires N3          Free'ish
 
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I would have been much better off with my first idea, the 2,870 CR '98 Midget, with a whopping 31 HP. But nooooo, I had to have more HP.:dopey::dunce::grumpy: (I would have had 122 points after 4 challenges, 74 more points)


Car Wash ------------>| 167 HP | + 0 HP | ----- CR | 4,086 CR Balance
Oil Change ---------->| 185 HP | +18 HP | ---50 CR | 4,036 CR Balance
Sports Exhaust ------>| 194 HP | + 9 HP | 1,550 CR | 2,486 CR Balance
Racing Chip --------->| 201 HP | + 7 HP | 1,250 CR | 1,236 CR Balance
Weight Red. Stage 1 ->| 201 HP | + 0 HP | 1,100 CR | _ 136 CR Balance
_____________________________________________________________________
--------TOTAL-------->| 201 HP | +34 HP | 3,900 CR | _ 136 CR Balance

Reduced weight from 1280 kg to 1164 kg (-116 kg)
 
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Damn timezones, just ate my breakfast. Car-less, my car was a little more expensive, so I have 4586Cr left, not 4866 :)

Honda CR-X SiR 90' - 144hp, 4586Cr budget.

Oil change > -50Cr > +16hp > =160hp
Turbo Stage1 > -4500Cr > +29hp > =189hp
------------------------------------------
Total +45 Horses and 36Cr left.
 
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Oil Change: Free'ish 206

Oil Change ---------->| 185 HP | +18 HP | ----- CR | 4,086 CR Balance

Did I say the oil change was free? Didn't think so, not that it realistically makes any difference this time round.

Car-less, my car was a little more expensive, so I have 4586Cr left, not 4866 :)

Ooops. I used the corrected figure online, but forgot to update my notes at home!



Update after fourth round.

You were given the chance to modify your cars using your remaining funds, scoring 1 point for every extra BHP you could muster.

BH-21 spent 2,550 credits on Exhaust, Chip and Oil, upping his power from 186hp to 225hp and scoring 39 points.
Jet Badger spent 4,550 credits on Oil and a Turbo, boosting his power from 144hp to 189hp and scoring 45 points.
GrumpEone spent 2,850 credits on Exhaust, Chip and Oil, raising his power from 167hp to 201hp and scoring 34 points. He also elected to spend another 1,100 credits removing some weight from his car which did not help him in this round, but might help in the next.

The scores are now;
Jet Badger 45 +1 -6 +45 = 85 points.
GrumpEone 40 +0 -26 +34 = 48 points.
BH-21 28 +2 -33 +39 = 36 points.



Now for the final round we go to the Driving Park: Test Track for a drag race. Head for "Power & Speed" then choose the 400m distance and let 'em rip.
10 points for the fastest, 5 for second and 0 points for the slowest time.

Competition closes in 48 hours time.

Edit: Seing as the 10, 5, 0 points cannot alter the standings, I'll up the points to 25, 12.5, 0 for this challenge. Jet Badger will still have won, no matter what, but the other two could possibly switch places.
 
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Did I say the oil change was free?
Oops, numbers are fixed now.

Machine Test 0-400m : Test Course
Time: 0'15.144
Driver: GrumpEone

I doubt if the 116 kg savings will outshine BH-21's extra 24HP, considering I'm only 6 kg lighter than him now. Congrats Jet Badger.
 
Track: Power & Speed : Driving Park Test Course 0-400m
Car: Nissan SILVIA K's (S13) '91
Time: 0'15.193
Course Style: Normal
Tires: S2
Upgrade Level: Stock
Horse Power: 225
Driver: BH-21

You forget my gearbox which is a wider set of gears. I have yet to get out of third gear yet on a five speed transmission of which second gear is probably the worst of them. If we ever get to a long open track then you might see some difference instead of these short courses. Assuming the punishment for not buying a Mini at the outset is over.


Congrats Jet Badger! đź‘Ť



Track: Driving Park Test Course
Car: Nissan SILVIA K's (S13) '91
Time: 2'25.555
Course Style: Normal
Tires: S2
Upgrade Level: Stock
Horse Power: 225
Driver: BH-21

* Top Speed 162 Mph and got to 5th gear.
 
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Thanks GrumpEone :)

Honda CR-X SiR 90'

Machine Test 0-400m : Test Course
Time: 0'16.477
Driver: Jet Badger

here's what you get with FWD :)

 
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Car-less I just sent you a message for an idea of an upcoming comparo. If I can join in I will.

I'm working on fleshing it out to 5 challenges, but likely won't use it straight away as it's quite close to what are doing now. I do have a couple of other ideas I'm working on too.

I would have been much better off with my first idea, the 2,870 CR '98 Midget, with a whopping 31 HP. But nooooo, I had to have more HP.:dopey::dunce::grumpy: (I would have had 122 points after 4 challenges, 74 more points)

For comparason, I used a Fiat Panda, Civic Type-R and Toyota Yaris whilst devising the scoring for this challenge.
The small, but underpowered Panda would have won with 99 points.
The middle of the road Yaris would have come second with 49 points...
...just beating the larger but much more powerful Civic with 47 points.

If we ever get to a long open track then you might see some difference instead of these short courses. Assuming the punishment for not buying a Mini at the outset is over.

Oh go on then. Just for fun, return to the Test Track. Only this time go for the Max Speed challenge. Your target is the electronically limited 155mph found in many larger cars. Score 1 point for every mph you are faster, lose 1 point for every mph slower. (This is one of the challenges I was considering for fbccars924 suggested comparason). Deadline remains as per my last post, giving you the chance to improve on your dragrace times if you so desire.

Also FYI, the Mini Cooper '02 you were being compared to is only available new, and costs a little over twice the 10,000 you had.

Edit:Jet Badger Do you want to run the next comparason, or shall I retain the position of "the producers".
 
Machine Test Top Speed : Test Course
Top Speed: 153.05 MPH
Driver: GrumpEone

Not Even enough power to hit the 5th Gear Red-Line




My Comparison was one of three cars bought for this, I chose the wrong one.

Daihatsu Midget II D-Type '98
Stock HP: 31 HP
Price: 2,870
Balance: 7,130 (+71 Pts : Rd 1)
Motorland Time (Stock) : 1'04.411 +0'12.475 (-12 Pts. : Rd 2)
Length: 2,790 (836mm shorter or 32.6") (+32 Pts. : Rd 3)

Upgrades:
Oil Change - 50 CR - (+3 HP)
Turbo 1 - 4,500 CR - (+26 HP)
R.Chip - 1,000 CR - (+2 HP)
SP.Clutch - 1,500 CR
Total - 7,050 CR (+31 HP) 80 CR Balance (+31 Pts. : Rd 4)

0-400 Time: 0'21.396 - 3rd (0 Pts. : Rd 5)

Total Points: 122

Top Speed : 72.77 MPH (- 83 Pts. : Fun Round) Total: 39 Pts.
 
My Comparison was one of three cars bought for this, I chose the wrong one.

Daihatsu Midget II D-Type '98
Total Points: 122

Top Speed : 72.77 MPH (- 83 Pts. : Fun Round) Total: 39 Pts.

I'm sure that if I was to run the fun round with my choices then the Civic and Yaris would swap places, though the Panda no doubt has enough of a lead to retain the title.

Car-less, I think I could. But you will have to share your experience, so that I won't ruin everything :)

How I did it:
1) Think of a theme, in this case small used cars. You could go for anything that GT4 has an adequate supply of - 2 door coupes was previously used, but SUVs, stationwagons, supercars, convertibles are all fair game. They don't even have to be used, though setting a budget for new cars doesn't quite fit the Top Gear theme.
2) Dream up a series of challenges that can be run in GT4. Try for a bit of variety. Laptimes at 5 different circuits wouldn't be quite as entertaining as 5 utterly different challenges. Having 1 out-there challenge such as the photomode from before, or my length comparason can make for unexpected results.
3) If needed choose a car to compare them too. It should be similar in some respect, i.e. same theme, or same price but different theme could work.
4) Choose a few eligible cars and run a mock set of the challenges you have chosen so as to devise a scoring system. Doing this before the start gives you an idea as to how everyones choices will perform so you can comment appropriately, such as my suggestion that BH-21s Silvia was a bit big.
5) Pray that everything works out! Things didn't quite go the way I'd planned, and a few lessons were learned;
..a) 42 hours is insufficient time for everyone to choose a car and sign up.
..b) 48 hours might be a bit too long for subsequent challenges?
..c) People may choose cars beyond your expectations (see Silvia and Midget).
..d) 1 point per second might not have been enough for the laptime challenge?
6) Be online for each deadline you set, and write the results up with a Top Gear flavour, or in some other fun format. Make sure the deadlines you set fall at a suitable time for this - my introductory post was at 2:30am, and had I allowed 48 hours for all of the challenges, every update would have been at that time or even later. :scared:

What are everyone elses thoughts on the way I ran this one, especially in regard to the types of challenges, and the time limits I set?
 
1) The challenges could be and probably should be handed out in a block of say 5 at a time with a week to do them and the scoring done once a week.

2) This is GT4 afterall and we are here more for racing then punishment drills, so a more defined entry criteria should be done. One could sit down and in 30 minutes or so come up with race classes and length restrictions for each one. Then all one would have to do is limit the hp, tires or other elements like in GT4. Examples could be like the ones in the beginners hall of race circuits.

3) It might be more interesting if different bots drove the same cars as the ones people bought and compare the times as the bots are a bit different for everyone but generally similar the results would be interesting. Say the category is Roadsters & Spiders, a driver then drives the car and track in the challenge followed by a lap with their bot or the bot goes first which ever. The times are recorded and reported back. So bascially you end up with the human teams vs the bot teams with the same group of cars.

4) The vehicles should probably also be from the same general era or decade.

5) We could race anything even the 1886 cars.
 
1.) I think the challenges should be a 24 hour or less deadline, Since they are so quick to complete. I haven't done more than 5 laps yet to set my times, even with these older cars, only takes 10-15 minutes to complete a challenge, I spend more time picking cars (and both times I bought 3 cars, although only 1 was chosen as my car).

2.) As for the 'far out-there' challenges, stay away from photomode it takes too long, and it stalls the progress, as we saw in the first running. Also as long as the odd-ball challenge is planned ahead of time, and not derived based on car selections, that makes things more interesting. I know I laughed quite a bit after seeing the length comparison, even though I knew after that I had no chance to win, this is all for fun and is enjoyable not being in a super-serious competition.

3.) Deadline compressing, if everyone has completed the challenge there is no problem firing off the next one if the host notices, so the host should check-in occasionally (if he has time).

4.) Let us race! The one issue I've had with both events run, is the lack of funds and tuning allowable. Remember although this competition is based on Top Gear, it is still being played through a racing game and 70-80 MPH just doesn't cut it, heck 130 MPH is still a bit slow. (now granted I'm used to zipping around at 200-250 MPH, and occasionally driving around hybrids capable of 400-500 MPH, and have one that can reach greater than mach-2. I thought I was going to snap driving the Midget around the test course.)

5.) Less vague terms for car selection, 'small cars' means something different to people depending on country, likewise 'coupe' has had different standards depending on locations, car companies, and car eras. So slightly more descriptive terms in car selection may help out.

6.) The lower point system seems to work better so far.

Anyway, these are just a some more opinions to lump with the rest, aiming to have the most fun with this comp.
 
1) The challenges could be and probably should be handed out in a block of say 5 at a time with a week to do them and the scoring done once a week.
2) This is GT4 afterall and we are here more for racing then punishment drills, so a more defined entry criteria should be done. One could sit down and in 30 minutes or so come up with race classes and length restrictions for each one. Then all one would have to do is limit the hp, tires or other elements like in GT4. Examples could be like the ones in the beginners hall of race circuits.
3) It might be more interesting if different bots drove the same cars as the ones people bought and compare the times as the bots are a bit different for everyone but generally similar the results would be interesting. Say the category is Roadsters & Spiders, a driver then drives the car and track in the challenge followed by a lap with their bot or the bot goes first which ever. The times are recorded and reported back. So bascially you end up with the human teams vs the bot teams with the same group of cars.
4) The vehicles should probably also be from the same general era or decade.
5) We could race anything even the 1886 cars.

1) Disagree. I like the way the Top Gear hosts are asked to buy a car and meet up. They are then handed an envelope containing the first challenge which they proceed to do before being given the next challenge. It kind of keeps things flowing. Imagine if this thread was busy over the weekends while everything was announced, then dead through the week as everyone kept quiet on their progress so far as they didn't need to reveal their scores until the end.

2) Agreed. I was a bit too vague this time around. Perhaps this would have been less of an issue had I used the Civic SiR-II (EG) as an example of a car I didn't want everyone to choose instead of the Skyline example?

3) :confused: I cannot see how this could be scored fairly. Having driven every car round 3 tracks, and Bob having also driven two of these tracks I can tell you that the only car that Bob can beat me in at Trial Mountain is the Gillett Vertigo '04. For every other car I would score positively, up to 15.260 seconds in the Suzuki Alto Lapin Turbo '02. This would not be the case for someone else with a well trained B-Spec driver but little practise themself. They would be penalised in every comparason for having less experience.

This bias is also present in the way I ran this round, but less evidently. The only truly fair way of comparing to a B-spec driver would be to B-spec every car with the same Bob, but then the whole thing becomes more of a paper exercise and less fun.

4) Probably, but I can also see cases where this need not be the case.

5) I wouldn't bother with those two. Any track with even a slight slope can bring them to a stop - even the start/finish straight at La Sarthe is too much for them, and a 12mph speed limiter is no fun.



1.) I think the challenges should be a 24 hour or less deadline, Since they are so quick to complete. I haven't done more than 5 laps yet to set my times, even with these older cars, only takes 10-15 minutes to complete a challenge, I spend more time picking cars (and both times I bought 3 cars, although only 1 was chosen as my car).
2.) As for the 'far out-there' challenges, stay away from photomode it takes too long, and it stalls the progress, as we saw in the first running. Also as long as the odd-ball challenge is planned ahead of time, and not derived based on car selections, that makes things more interesting. I know I laughed quite a bit after seeing the length comparison, even though I knew after that I had no chance to win, this is all for fun and is enjoyable not being in a super-serious competition.
3.) Deadline compressing, if everyone has completed the challenge there is no problem firing off the next one if the host notices, so the host should check-in occasionally (if he has time).
4.) Let us race! The one issue I've had with both events run, is the lack of funds and tuning allowable. Remember although this competition is based on Top Gear, it is still being played through a racing game and 70-80 MPH just doesn't cut it, heck 130 MPH is still a bit slow. (now granted I'm used to zipping around at 200-250 MPH, and occasionally driving around hybrids capable of 400-500 MPH, and have one that can reach greater than mach-2. I thought I was going to snap driving the Midget around the test course.)
5.) Less vague terms for car selection, 'small cars' means something different to people depending on country, likewise 'coupe' has had different standards depending on locations, car companies, and car eras. So slightly more descriptive terms in car selection may help out.
6.) The lower point system seems to work better so far.

1) I was thinking of 24 hours as a minimum. Not everyone gets online every day, and with differing timezones even an 18 hour deadline could be missed due to sleeping then work. As this past week progressed I was leaning more and more towards 72 hours to pick your car(s), then 24 hours for subsequent challenges.

As for your 3 cars (and my 3 test mules), perhaps if everyone chose 3 cars but only entered one into the competition whilst quietly running the other two in the background. Then at the end of the week announced their other cars and how they performed. Could lead to some interesting reading, and more numbers for BH-21s Laptime Comparason threads.

2) I only mentioned the photomode challenge as it is one that we tried unsuccessfully - though the occasional photomode picture for illustration purposes does add colour, but it should not be compulsory.

I had hoped that my underlining of the word small in the initial post, then my refusing to set a size restriction would have hinted that you would be scored on the size of your cars. This had definately been planned out in advance.

3) I did consider this on two occasions. The first time was just a couple of hours before the set deadline so I let it run on, the second time I decided to keep the deadline but added the just-for-fun challenge to help fill the time. My reasoning was to keep things consistent making it easier for people to comment on how it had been run.

4) I doubt we'll ever reach 250mph and definately not 500mph, but I do have a couple of ideas brewing that should see speeds between 150 and 200mph. These will likely be the exception rather than the rule though as there are fewer than 200 non-road cars and these 200 include low powered concepts and historic cars. I'd say only around 20-25% of the cars in game are 200mph capable without major work.

:lol: at the Midget around Test Course for fun.

5) As noted above, I accept I was a bit too vague this time, and my example didn't help. However we don't want to get too restrictive either. FF, 4 cylinder race cars over 200bhp would be a nightmare. You'd be better off listing the 3 cars eligible for entry, and it would then become a first-come first-served situation with those online at the time picking the rabbit and those in other timezones being left with the snail.

6) Agreed. The points system for the trial run did seem a bit odd, most likely due to not having been thought all the way through beforehand. A spread of between 10 and 50 points between best and worst scores for each round is probably best, thus my being unhappy with the scoring for the Motorland Laptime.
 
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So I think we can start.

Top Gear Comparison #3: All Wheel Drive Car

jeremyclarkson10command.jpg

This time each of you are given(allowed to use) 20,000Cr to buy a used All Wheel Drive car.

Just like in the previous comparison, you can't use an identical car if it has been already announced by an other competitor.

Anyone can participate within 60 hours from now.

Post your cars make, model, year and price.

Meet in this thread, where the first challenge will be revealed.


P.S. English isn't my first language, tell me if I made any mistakes :)
 
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Top Gear Comparison #3: All Wheel Drive Car


Car: Mitsubishi Lancer Evolution IV GSR '96
Price: 10,492 CR (Forgot to write this down before I bought and with the sold out sign over it can't read the hundreds digit.)
Mileage: 38,484
Drivetrain: 4WD
HP: 251
Dimensions: 4330x1690x1415
Weight: 1350 kg
 
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Top Gear Comparison #3: All Wheel Drive Car
I have chosen my 3 cars, and the one I will enter will be the middle of the road of my chosen cars.

Car: Subaru IMPREZA Sedan WRX STi Version II (GC) '95
______
Price: 9,617 CR
Balance: 10,383 CR
Power: 245 HP (Stock, as purchased)
Mileage: 40,363.8 Miles
Drivetrain: 4WD
Dimensions: 4,340mm x 1,690mm x 1,405mm
Weight: 1,240kg
..__Benchmark 0-400 : 0'14.474
..._Benchmark 0-1000: 0'26.344
Benchmark Top Speed: 155.74 MPH
 
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So I think we can start.

P.S. English isn't my first language, tell me if I did made any mistakes :)

I haven't posted the final scores for #2 yet, but as it's pretty much over anyways, no problem.

I was hoping to get everyone elses just-for-fun top speeds though.

Your English is far better than my Lithuanian, and better than the average English in the GT5 forum, but I did spot one small mistake.

I have chosen my 3 cars, and the one I will enter will be the middle of the road of my chosen cars.

I too have chosen 3 cars and have elected to enter the mid priced;
Mitsubishi 3000GT VR-4 Turbo '96 which set me back a whopping 15,130 Cr.
I did get 287 HP for my money though ;)

That still leaves the obvious Skylines for anyone else that wishes to enter as well as a few less obvious vehicles.
 
I too have chosen 3 cars and have elected to enter the mid priced;
Mitsubishi 3000GT VR-4 Turbo '96
which set me back a whopping 15,130 Cr.
I did get 287 HP for my money though ;)

:) That's what I picked for my High-Priced Car, at the end I will be sharing my results. I was quite surprised at the 0-400 & 0-1000 times between yours and my choices.


Also, I'm curious, does my IMPREZA choice, knock all other impreza'a out of the running. As well as Car-less' 3000GT's and BH-21's Lancers?
 
Top Gear Comparason #2: Small Car Challenge Final Results.

You were sent to the Test Track for a 400m drag race, the winner taking 25 points, second place taking 12.5 points and the loser taking none.

GrumpEone was fastest squeezing a 0'15.144 from his RX-7
BH-21 was a whisker behind getting 0'15.193 from his SILVIA
Jet Badger brought up the rear with a 0'16.477 in his FWD CR-X

The Final scores;
Jet Badger 45 +1 -6 +45 +0 = 85 points.
GrumpEone 40 +0 -26 +34 +25 = 73 points.
BH-21 28 +2 -33 +39 +12.5 = 48.5 points.



...or are they? Double checking my notes against my forum posts I discovered a cock up. The laptime of 0:51.936 given for Bob was wrong. That's what he could do in a Mini Cooper S. The basic Mini Cooper you were meant to be measured against was some 2 second slower at 0:53.886.

What does this mean? Well you all get 2 more points, but it doesn't make any difference to the standings. Jet Badger still won, so the best small car you can buy is the smallest small car you can buy!

And on that bombshell the Top Gear: Small Car Challenge is over.



Edit: After the official challenges had ended, you took your cars back to the test course and ran a max speed challenge just for fun.

You were attempting to match the 155mph that larger cars are sometimes limited to, gaining or losing 1 point for every second faster or slower you were.

BH-21 took his SILVIA all the way to 162 Mph, good for 7 points.
Jet Badger in his CR-X maxed out at 156,55mph worthy of 1 point.
GrumpEone in his RX7 could only get up to 153.05 MPH, losing 2 points.

Putting these numbers and the extra 2 you each should have got in the laptime challenge onto the scoreboard, the scores would have looked like this;
Jet Badger (CRX) 45 +3 -6 +45 +0 +1 = 88 points.
GrumpEone (RX7) 40 +2 -26 +34 +25 -2 = 73 points.
BH-21 (SILVIA) 28 +4 -33 +39 +12.5 +7 = 57.5 points.

So still no change in the standings. I guess the focus on size and cost was too great and the effects of performance neglected. But then isn't this the way most people would shop for a small car anyways?
 
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For those who don't have this resource, a very nice sortable excel spreadsheet for GT4 NTSC used cars, prices, occurrences, and specs, is downloadable from the link below (approx 1.2MB):

http://people.ku.edu/~sprice/GT4usedcars.html

I have noticed the HP ratings are list ratings, not actual ratings, but a very useful resource none the less.



Is this the same list you guys have mentioned?
 
Also, I'm curious, does my IMPREZA choice, knock all other impreza'a out of the running. As well as Car-less' 3000GT's and BH-21's Lancers?

No, any Imprezas other than WRX STi Version II, that you've chosen, can be used (WRX STi Version III for example). The same with 3000GTs and Lancers :)
 
Also, I'm curious, does my IMPREZA choice, knock all other impreza'a out of the running. As well as Car-less' 3000GT's and BH-21's Lancers?

No, any Imprezas other than WRX STi Version II, that you've chosen, can be used (WRX STi Version III for example). The same with 3000GTs and Lancers :)

The Impreza WRX STi Version II has a chassis code (GC) as have most of the used Imprezas under 20,000 Cr. I'd want to remove them from eligibility as they're so similar to look at, but that does still leave the WRX STi Version '00 (GD) and two Sport Wagons (GF) and (GG).

Similarly, all the '95 and '96 3000GTs are very similar, with the '98 models not that different other than the lights and wings.

It's not so easy with the Lancer Evo's, but I'd say the '92 - '96 models are essentially the same, as are the '98 to '01 models. I'd want to exclude the Evo I II and III now that the IV has been chosen.

Of course this is based on looks rather than price or performance, and likely doesn't matter as anyone else who wants to play will likely go for a Skyline, Legacy or Celica GT-Four anyway.

For those who don't have this resource, a very nice sortable excel spreadsheet for GT4 NTSC used cars, prices, occurrences, and specs, is downloadable from the link below (approx 1.2MB):

http://people.ku.edu/~sprice/GT4usedcars.html

Is this the same list you guys have mentioned?

That's not the list I use. Mine is a PAL version that I created using some data from Famines car lists, and a whole lot of laptimes and other data I created myself. It's a bit cumbersome with around a dozen tabs, but a simplified version focusing on laptimes can be found in the forums.
 
I agree with you.
I really don't know much about Imprezas and Lancers :)
BTW, my CR-X maxed out at 251.94km/h (156,55mph). Could do more if it had longer gears :)
 
Lancer Evolution GSR cars are the only one that use the AYC controller.

I was wondering that for awhile, if any other car has the Yaw control. The AYC can be a huge advantage if used correctly, combined with the right camber settings can make a cornering beast.
 
Is it too late for me to jump in?

Its not to late for round 3 as its still forming, select your car today and you should be set for round 3.

Round 2 though is offically over. Everyone got to rambling on and missed your question yesterday.
 
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