Ugh...
NOW you guys all want to speak up?
1: RX-7_FD3S: The 'Top Speed' is what defines the range of ratio's per gear. So it's required for some specific gears. For example, if a tuner wants the 1st gear to be something really really high, like 3.000, you'd have to put the top speed in the 220 range., because 3.000 is un-obtainable at any top speed lower than that. Does that make sense?
2: I'd like to point out, that the only people concerned about the multi-track system... are drivers. Not tuners. This was an idea presented by a tuner, and from previous tuning competitions from GT5P. I'd also like to ask drivers a question.
Why do you think the results will change based on the track(s) used?
If we went back to last months challenge, and races them all on a different track, do you think Rotary Junkie wouldn't have won? If he didn't win, because another tune was found out to be more consistently fast across a multitude of tracks... doesn't that justify the need to use multiple tracks?
3: I'll continue to use MPH&KMH in the spreadsheets
4: GT5SER:
Due to the above, obviously last months 'lap average' system will be out the window... to a point. Each driver will still be required to submit their 3 fastest laps and they will be averaged together, per driver. Then a very simple point system will be used to accumulate progress of each tune.
Assuming 10 tunes submitted, first place receives 10 points, last place 1 point, per driver. The tunes submitted, will directly effect the points awarded, so that 1st always receives the amount of tunes entered, last always receives 1.
Example: Driver 1 has the following order for their track:
1st Rotary Junkie (10)
2nd Paulie (9)
3rd budious (8)
4th Blueshift (7)
Driver 2 has the following order for a different track:
1st Paulie (10)
2nd budious (9)
3rd Rotary Junkie (8)
4th Blueshift (7)
The total points for these 2 drivers submitted times will result in:
1st Paulie (19)
2nd Rotary Junkie (18)
3rd budious (17)
4th Blueshift (14)
The points will continue to accumulate until all drivers have submitted their times, and this is how tunes will be shown 'ranked' in the live leader board.
*Do be aware that the point system does not reflect championship points, that will remain the same as last month. Rank points =/= championship points. 1st place for the month will still receive 30 points, as outlined in the main post 'Point system' section.
In short, for the drivers, nothing changes. Pick your track, submit your 3 fastest laps for each tune. The only thing that will change, is how I have to track the results.
The 'laps' will no longer be required, but it will be a 'time' min/max.
15 Laps last week resulted in an average of 22-26 minutes.
Assuming everyone thought that was a good base, I'd say the maximum time allowed should be 25 minutes. Minimum of 20.
If you're running 2 minute laps (Suzuka?) then you should do a minimum of 10 laps per tune, maximum of 12.
If you're doing 1 minute laps (Deep Forest?) then you should do 20 laps
If you're doing Nurburgring... I'd have to ask for
4 laps, so that you're at least throwing 1 bad lap away for the averages. Even if this means going over the 25 minute mark, due to the tracks length and nature.
Also keep in mind, you guys will no longer have to worry about oil changes, and break in time. This was another reason behind choosing online lobbies, as the 'free run' sessions don't accumulate actual mileage. So there won't be any issue of hp differences across tunes, thus also not requiring the drivers to break in the cars prior to the competition.
5: budious: I agree, Daytona and SS7 should be exempt, but High Speed Ring's straight away, is short enough that I don't think it should be an issue. This is why I wanted to require all tuners to a specific Max Speed of 200mph. How they get their is up to them, but each tune should be able to hit 200. La sarthe should be fine, but I think chicanes should be required. I'm trying to think of any other tracks that could cause problems.
6: Tracks are still open for discussion, please discuss #2 I've mentioned above, and lets go from there. 'Too concrete' almost works against us as it promotes redundancy. Last month, the fastest submitted lap times, already showed the results. They fluctuated mildly once or twice for the odd inconsistency, but after that, everything consistently adjusted back to the fastest driver's results.
7: Basilea: If you guys, as drivers, want to get together and decide on a specific track, that the 4 of you all run together, by all means that's perfectly fine. Then we have both sides showing through. I plan on running either Suzuka, Deep Forest, or possibly Trial Mountain again, simply because I don't think anyone else will, lol.