Tuner Challenge Championship ~ April McLaren MP4

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On a completely different note, I finished my tune and sent it today.

I have a feeling that it sucks.

At least you're optimistic. Did you by chance happen to benchmark the final tune against the stock car?

Still procrastinating over mine.
 
At least you're optimistic. Did you by chance happen to benchmark the final tune against the stock car?

Still procrastinating over mine.

My driving is way too inconsistent for me to get a good benchmark, so I tuned based off how easy it was not to completely kill myself in a corner.

So in the end no I didn't.
 
I've been trying to come up with a solution for the transmission and was thinking of maybe making a standard top speed.
Meaning, every car needs to be able to reach 180mph. (Just a random number)
How you get there, how many gears used, or any other variables, don't matter.
Then, regardless of track, they'd all be equal as far as top speed.
So, if 1 car is redline-ing on Track X, then they'll all be redline-ing on Track X.

I'm not sure how I feel about it, but I've yet to come up with something better yet, nor have I seen a better suggestion. To be honest, I don't even like the idea, of having to adjust every single gear, for every single tune. It's gunna be a PITA :P

Edit: and yes, upon the final decision, all tuners will have a chance to re-adjust the transmission, even if previously submitted.
 
I've been trying to come up with a solution for the transmission and was thinking of maybe making a standard top speed.
Meaning, every car needs to be able to reach 180mph. (Just a random number)
How you get there, how many gears used, or any other variables, don't matter.
Then, regardless of track, they'd all be equal as far as top speed.
So, if 1 car is redline-ing on Track X, then they'll all be redline-ing on Track X.

I'm not sure how I feel about it, but I've yet to come up with something better yet, nor have I seen a better suggestion. To be honest, I don't even like the idea, of having to adjust every single gear, for every single tune. It's gunna be a PITA :P

Maybe you should tune the standardized transmission to be distributed to the testers if you wanted to neutralize that part of the competition, else I probably will spec a 2-speed tranny just to nudge blueshift nearer to complete insanity over the matter.
 
I say, a tune is a tune. However the tuner makes his tune is how he/she makes it. The only limit i see is car, tires, weight & HP. Fair in fair, if one tunes each as one tunes overall speed. Then that's how the car is tuned.

- Jeramy
 
I say, a tune is a tune. However the tuner makes his tune is how he/she makes it. The only limit i see is car, tires, weight & HP. Fair in fair, if one tunes each as one tunes overall speed. Then that's how the car is tuned.

- Jeramy

I like your philosophy, and I can completely related to it; I can claim to adhere to this simply mantra through simple inclusion via a process known as complete disregard but reasonably sounding and generally acceptable policy, a back door inclusion itself into my upcoming tuning guide.
 
Ya I don't follow. And I agree a tune is a tune do whatever. But no need to go super radical and sacrifice some enjoyment for something that's nothing but different for the hell of it. I may want to use these tunes later on.
 
I like your philosophy, and I can completely related to it; I can claim to adhere to this simply mantra through simple inclusion via a process known as complete disregard but reasonably sounding and generally acceptable policy, a back door inclusion itself into my upcoming tuning guide.

I hear you, order in the court!

- Jeramy
 
To all Tuners:
When submitting tunes, please take care to explain any special needs for your custom transmission settings. If it requires top speed set, then final, the reverse, etc and so forth.

Make sure to include, Top speed Auto Set, Final Gear, and each specific gear.

To all drivers... do any of you need/use the kph for transmission? Or can I simplify it to mph to reduce clutter? This months tune spreadsheets will be reversed layout, row vs column than last months. I feel it's easier to read top to bottom, rather than left to right, when looking back and forth between Comp & PS3.
 
I just realized... I really need to get on this. It's the 8th and I STILL don't have a Z in my garage.

Or maybe I'll just yell at NTwo to send me his. Iunno. :lol:
 
To all drivers... do any of you need/use the kph for transmission? Or can I simplify it to mph to reduce clutter? This months tune spreadsheets will be reversed layout, row vs column than last months. I feel it's easier to read top to bottom, rather than left to right, when looking back and forth between Comp & PS3.

MPH is fine with me. What about track choice? Has any decision been made?
 
I just realized... I really need to get on this. It's the 8th and I STILL don't have a Z in my garage.

Or maybe I'll just yell at NTwo to send me his. Iunno. :lol:

You're almost as bad as me then... I bought it like a week ago and so far only ran about three laps on stock settings to benchmark stock performance. Didn't touch it since... guess I'll get to work on it later today.
 
Maybe you should tune the standardized transmission to be distributed to the testers if you wanted to neutralize that part of the competition, else I probably will spec a 2-speed tranny just to nudge blueshift nearer to complete insanity over the matter.
I have so much not the time to do it (irl is harsh, harsh like "loosing my job" atm) that I'm thinking about something very shocking : default setup with a random km/h gearbox.

If I beat you with that, or at least most of you guys, that'll prove my point enough to step out of this competition.
 
I'm using km/h as well!

With the tracks I still think we can agree on 2 or 3 tracks? I'm very open to most tracks and I guess I'm not the only one? All drivers should choose track just after the 14th and then on the 15th we see what tracks are the favourites... (e.g. 4 choose deep forest, 3 autumn ring and 2 trail mountain) I would in this case just choose autumn ring or trail mountain, that we have at least 3 drivers on every chosen track... any toughts?
 
If you put gear ratio and final ratio we dont need any Top speed setting I think. Gear ratio alone should do the trick and put us at the speed we want.

As for the racetrack, I'll probably drive it on Suzuka or Fuji since it's SuperGT official tracks and that I know them quite good, plus I know what time I can achieve on there with stock settings. I would also be curious to see if your settings brings me closer to real life record for those track with superGT cars.
 
I think the first round worked too well to use any track the driver wants. The data was too concrete. The new format will have a tendency to reward driving style over tuning. One ungulated turn on a course could cost a tuner immensley. I vote one track.
 
I think the first round worked too well to use any track the driver wants. The data was too concrete. The new format will have a tendency to reward driving style over tuning. One ungulated turn on a course could cost a tuner immensley. I vote one track.

As I stated before... I 2nd this.

If a driver isn't great at a track he should prepare for it using the base model as a test.
 
I think the first round worked too well to use any track the driver wants. The data was too concrete. The new format will have a tendency to reward driving style over tuning. One ungulated turn on a course could cost a tuner immensley. I vote one track.

+3

- Jeramy
 
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As I stated before... I 2nd this.

If a driver isn't great at a track he should prepare for it using the base model as a test.

Well he doesn't need to prepare anyways, as he will be bad at the track with any tune...

But as I see now we are at least 4 drivers, that would drive almost any track and so we should be able to unify on, well let's say 2 tracks.
 
Ugh... NOW you guys all want to speak up?

1: RX-7_FD3S: The 'Top Speed' is what defines the range of ratio's per gear. So it's required for some specific gears. For example, if a tuner wants the 1st gear to be something really really high, like 3.000, you'd have to put the top speed in the 220 range., because 3.000 is un-obtainable at any top speed lower than that. Does that make sense?

2: I'd like to point out, that the only people concerned about the multi-track system... are drivers. Not tuners. This was an idea presented by a tuner, and from previous tuning competitions from GT5P. I'd also like to ask drivers a question.
Why do you think the results will change based on the track(s) used?
If we went back to last months challenge, and races them all on a different track, do you think Rotary Junkie wouldn't have won? If he didn't win, because another tune was found out to be more consistently fast across a multitude of tracks... doesn't that justify the need to use multiple tracks?

3: I'll continue to use MPH&KMH in the spreadsheets

4: GT5SER:
Due to the above, obviously last months 'lap average' system will be out the window... to a point. Each driver will still be required to submit their 3 fastest laps and they will be averaged together, per driver. Then a very simple point system will be used to accumulate progress of each tune.

Assuming 10 tunes submitted, first place receives 10 points, last place 1 point, per driver. The tunes submitted, will directly effect the points awarded, so that 1st always receives the amount of tunes entered, last always receives 1.
Example: Driver 1 has the following order for their track:

1st Rotary Junkie (10)
2nd Paulie (9)
3rd budious (8)
4th Blueshift (7)

Driver 2 has the following order for a different track:
1st Paulie (10)
2nd budious (9)
3rd Rotary Junkie (8)
4th Blueshift (7)

The total points for these 2 drivers submitted times will result in:
1st Paulie (19)
2nd Rotary Junkie (18)
3rd budious (17)
4th Blueshift (14)

The points will continue to accumulate until all drivers have submitted their times, and this is how tunes will be shown 'ranked' in the live leader board.
*Do be aware that the point system does not reflect championship points, that will remain the same as last month. Rank points =/= championship points. 1st place for the month will still receive 30 points, as outlined in the main post 'Point system' section.

In short, for the drivers, nothing changes. Pick your track, submit your 3 fastest laps for each tune. The only thing that will change, is how I have to track the results.
The 'laps' will no longer be required, but it will be a 'time' min/max.
15 Laps last week resulted in an average of 22-26 minutes.
Assuming everyone thought that was a good base, I'd say the maximum time allowed should be 25 minutes. Minimum of 20.
If you're running 2 minute laps (Suzuka?) then you should do a minimum of 10 laps per tune, maximum of 12.
If you're doing 1 minute laps (Deep Forest?) then you should do 20 laps
If you're doing Nurburgring... I'd have to ask for 4 laps, so that you're at least throwing 1 bad lap away for the averages. Even if this means going over the 25 minute mark, due to the tracks length and nature.

Also keep in mind, you guys will no longer have to worry about oil changes, and break in time. This was another reason behind choosing online lobbies, as the 'free run' sessions don't accumulate actual mileage. So there won't be any issue of hp differences across tunes, thus also not requiring the drivers to break in the cars prior to the competition.

5: budious: I agree, Daytona and SS7 should be exempt, but High Speed Ring's straight away, is short enough that I don't think it should be an issue. This is why I wanted to require all tuners to a specific Max Speed of 200mph. How they get their is up to them, but each tune should be able to hit 200. La sarthe should be fine, but I think chicanes should be required. I'm trying to think of any other tracks that could cause problems.

6: Tracks are still open for discussion, please discuss #2 I've mentioned above, and lets go from there. 'Too concrete' almost works against us as it promotes redundancy. Last month, the fastest submitted lap times, already showed the results. They fluctuated mildly once or twice for the odd inconsistency, but after that, everything consistently adjusted back to the fastest driver's results.

7: Basilea: If you guys, as drivers, want to get together and decide on a specific track, that the 4 of you all run together, by all means that's perfectly fine. Then we have both sides showing through. I plan on running either Suzuka, Deep Forest, or possibly Trial Mountain again, simply because I don't think anyone else will, lol.
 
Clarrify on the trans settings please? Are we using default settings for all ratios and setting top speed at 199 or are the tuners setting each individual gear and final drive? Plus, 199 in the top speed setting window or what is actually achievable as a top speed on the track as the two are usually different.

Thanks.

I would rather just see default settings and top speed in the setting box at 199 to keep it simple for the drivers. Let's test the suspension settings, not who spends the most time fine tuning the gears. I think most people in the game spend more time with suspension than with gears.
 
In the real world as I see it. A tuners ability to tune a car right is by having it run a track that has set lap times in it already. To name a few, tounge battle, Top Gear & for production car, The Green Hell. How is it possible to compare lap times from The Green Hell to Monza? That's all I'm saying and I know you are the one that has to do that part, but I just want to make sure it's fair to all. I really don't care about where I stand in the drivers ranking. I'm in it for the driving and to do my part in helping GTPlanet and the tuners here. This site I have to say, IS HANDS DOWN, THE BEST SITE FOR GRAN TURISMO!

- Jeramy
 
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