Two concept street courses:

Woolie Wool
Is holding a race in Central London where the cars whizz by Buckingham Palace at the finish line practical? Does it matter for GT5?

The answer to all 3 questions is no.
Actually, there was a proposed street course for London that ran through Hyde Park and got very close to Buckinghuge Palace (my London geography isn't too crash-hot so I have no idea how close they are). My point is that if the GT series is aiming to be the real driving simulator, shouldn't that reflect the racing venues as well?
 
Only if and when it become what it claims to be, as it is it's nothing like a race simulator and it's nothing like a driving simulator. It features fictional cars as well as tracks. TBH I don't mind some fictional tracks because the artistic lisence can lead to tracks quite fun and different and it breaks up always racing on typically in scenic circuits most real tracks are.
 
63AvantiR3
Pictures from that trip here:
Chicago
Studebaker
Gettysburg

Yes! A Studie fan! :drool:

I went to the same museum with my dad when we went to the USGP. The coolest thing was that the owner of the dealership that sold the last Studebaker produced was in the museum and we talked to him! The car was in the museum and he showed us his name on the window sticker too. Awesome! 👍

The presidential carriages were kinda boring compared to the Avantis and Hawks, but did you see that H2 that was in there? There was an H2 that was produced in the Georgia Studie plant that was in the museum... very strange.
 
Do you race?
When I meant 'practical' I meant the type of track you'd hold a race on for either your national flavour of touring cars, or maybe even an international standard of racing. And let's face it: the 'Ring is NOT practical.
"Greatest & most challenging race circuit in the world" -Jackie Stewart
Not practical because the track is too long? Not practical because it's too challenging? Not practical because of its location? I thoroughly enjoy racing on Nürburgring. Yes it can be tiresome because you don't get to do as many laps before stopping for fuel & tires, but that's why I like it... it's different enough from the "norm." that it's fun.

If Nürburgring isn't practical where do we stop? Is Le Mans practical? I'm not trying to pick you apart, I just want to know where your borders are. I'm me, you're you, everyone's different and we all like different things. Have a brewsky while we sit and chat a bit. :cheers:

iceburns288
Yes! A Studie fan! :drool:
I went to the same museum with my dad when we went to the USGP. The coolest thing was that the owner of the dealership that sold the last Studebaker produced was in the museum and we talked to him! The car was in the museum and he showed us his name on the window sticker too. Awesome! 👍

The presidential carriages were kinda boring compared to the Avantis and Hawks, but did you see that H2 that was in there? There was an H2 that was produced in the Georgia Studie plant that was in the museum... very strange.
Studie fan and owner/driver. My dad owns a prototype Avanti R3 (Studebaker Avanti #25 built). The car's first owner was Sherwood Egbert, the President of Studebaker. I got to drive the car to high school and it was in solely my name when my dad had to file for bankruptcy so that it couldn't be taken. Now it's in Maine with my dad and the Avanti is undergoing restoration. I don't know who is on the title now though, we could both be back on it.

My aunt and uncle are huge in the Avanti Owners Association. I believe my aunt is still the President of that group but I haven't kept up with that side of the family in awhile.
 
live4speed
Only if and when it become what it claims to be, as it is it's nothing like a race simulator and it's nothing like a driving simulator. It features fictional cars as well as tracks. TBH I don't mind some fictional tracks because the artistic lisence can lead to tracks quite fun and different and it breaks up always racing on typically in scenic circuits most real tracks are.
Yes, Original Tracks are good because that way PD can test an individual's skills far more than real-life tracks: that was part of KY's reasoning for including just one real track in GT2.
63AvantiR3
"Greatest & most challenging race circuit in the world" -Jackie Stewart
Not practical because the track is too long? Not practical because it's too challenging? Not practical because of its location? I thoroughly enjoy racing on Nürburgring. Yes it can be tiresome because you don't get to do as many laps before stopping for fuel & tires, but that's why I like it... it's different enough from the "norm." that it's fun.

If Nürburgring isn't practical where do we stop? Is Le Mans practical? I'm not trying to pick you apart, I just want to know where your borders are. I'm me, you're you, everyone's different and we all like different things. Have a brewsky while we sit and chat a bit
The 'Ring deserves its place in the GT games because it's everything Jackie Stewart described. Same with La Sarthe; both are steeped in racing history. What I'm aiming at is these city-based tracks with 30+ turns - a lot of comments have been made about how boring city circuits are with all the right-angled corners, but now everyone wants a track with 40 corners through the heart of London, most of which is flat and many of the turns are the aforementioned oh-so-hated 90° corners. Seriously people, you say one thing and then contradict yourselves with another. Some - like Famine's - are excellent, but who seriously wants to have a 20km nightmare through London or Chicago (or Area 51, as I saw in another thread of this nature, for that matter) when most of it consists of corners you hate?

And on that note, the only real cities that would be considered for a street course are the major ones - either capital cities or ones that EVERYONE knows. Places like Memphis might be big, but are they recognisable to the average gamer (and we're thinking in Japan and Europe as well as the States)? Yes? How about a track through Tampere then? Or Bilbao? (Bonus points to anyone who knows where they are ...)
 
The London track has few 90-degree turns and a wide variety of curves due to the city's chaotic medieval layout. It is nothing like a modern American city. I also set up the back half of Chicago along the waterfront to reduce its 90-degree corner count.
 
Do you race?
... Seriously people, you say one thing and then contradict yourselves with another. Some - like Famine's - are excellent, but who seriously wants to have a 20km nightmare through London or Chicago (or Area 51, as I saw in another thread of this nature, for that matter) when most of it consists of corners you hate?

And on that note, the only real cities that would be considered for a street course are the major ones - either capital cities or ones that EVERYONE knows. Places like Memphis might be big, but are they recognisable to the average gamer (and we're thinking in Japan and Europe as well as the States)? Yes? How about a track through Tampere then? Or Bilbao? (Bonus points to anyone who knows where they are ...)
Ahhhh. I get where you're coming from. Personally, I love 90° corners. The more ° a corner has, the more fun it is for me. Straights are for pure speed, corners are for feelin' lateral Gs :D Off-camber corners are fun as are corners that change elevation. I also like corners you barely have to turn for, like shallow esses. I agree with you about the complaining that people do when it comes to 90° corners, I hear it on the forum too.

I can sympathise with you regarding the popularity of cities. I used to live in Danville, CA and I could design some pretty cool high speed courses through those streets, but who has heard of that city besides people who live in or around it?

John Madden (ex-football coach, now football announcer), Joe Morgan (ex-baseball player, now ESPN announcer) and Jerry Rice live(d) in a neighboring gated community called Blackhawk. Jerry has since moved from the S.F. Bay Area. Mark McGwire, when he played for the Oakland Athletics, lived in a town called Alamo. Jose Canseco, also with the Athletics, lived in San Ramon. Why do/did these players live in remote locations that few people have heard of? So they can be left alone. They get enough media attention before, during and after the games they play; they want to be left alone in their personal life.

A 20km street course? That would be around the same distance as four of the Grand Valley Speedway tracks strung together. I think that would be pretty cool, but I'm probably a minority on the forum when it comes to long tracks around and through a city. It seems to me that people like long courses when the course consists of many straights and a few corners. I like the inverse; wind me through corners and use short straights to connect them. I enjoy the layout through Chicago that Woolie Wool designed. It has enough of a mix that a lot of people could find it challenging and entertaining. I like it for the scenery aspect also.

The Area 51 track would be awesome and again, 'away from the norm.' but I seriously doubt Polyphony Digital could put it in the game because the United States' Government and what the area is used for. P.D. could only insert it if the satellite pictures were enough to scale everything from those models. The track would also have to carry a fictitious name. The fact that Area 51 has the world's longest runway is awesome. Did I mention I like hard braking? Talk about standing on the binders to make the first corner. Open up your beast along the longest runway and then feel the braking Gs as you haul your machine down from top speed to about 30MPH.
 
Woolie Wool
I'm, glad you like it. What would really be cool if I could figure out where the Sears Tower was so I could run the track next to the tallest building in the country.

I'm not sure, but I think the Sears Tower is on Wacker Drive. I don't really remember though I've been there a few times.
 
GTRacer4
live4speed
With some Phillipino girls dancing at the finish line.


Oh crap, I'm not asleep.

:lol:
And it's spelt Filipino ;)

:lol:

I'll volunteer.

Personally, the more corners in a city course, the better. But it ought to be a city like San Francisco, wild elevation changes and such. I like courses I can't memorize off the bat. Makes it easier to space out and believe you're driving for real, and not in a closed loop.
 
:dopey: The San Jose Track

Trackmap.700.jpg
 
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