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- Sniperbob308
I would say loading time is at least cut in half. đź‘ŤLoad times seem reduced.![]()
I would say loading time is at least cut in half. đź‘ŤLoad times seem reduced.![]()
And there won't be next year either!!! UPS is pulling way back on sponsorship.
Walls, grass, rumble strips seem to have giant magnets that suck your car to them.
JDMKING13You can now park your car If you hold down your E-Brake button It will stay on. đź‘Ť
I would say loading time is at least cut in half. đź‘Ť
I like how we get Tire wear and fuel wear in practice now.
I like how we get Tire wear and fuel wear in practice now.
To me shadows in 2.0 looks much better, very good. And smoke almost don't pixelate car borders (still present throught). This is great.
Adding, ABS OFF seems to be much more playable now.
Bushby_23It's been like that for ages.
To me shadows in 2.0 looks much better, very good. And smoke almost don't pixelate car borders (still present throught). This is great.
Adding, ABS OFF seems to be much more playable now.
SavageEvilSorry but that was like that since version 1.09 or something, whichever update was 600MB. Now i notice that steering with a controller seems a little less twitchy when you set it to max sensitivity. The physics feel at little more natural on street tires not as prone to loss of grip so easily.
Sidenote, the in car view for standard cars is surprising useful, the dark shadow interior makes it quite easy to focus on your position. It's a much more focused feeling that when driving a premium because you are seeing way too much inside that car. I like the standard interior view, just wished they actually used the camera from that point of view in real time, because I looked out the back and my spoiler wasn't on my car, wtf?
Please explain! They are really better or you just thought they are?![]()
Thought it might be useful to list all the unannounced spec2 features in one place rather than shifting through the 200 page spec2 thread.
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Visible damage can be turned on and off in arcade settings menu.
You can adjust the AI temperament from 0 to 10 in the same menu.
New tyre load indicator. Can be turned off in settings.
Only new photomode location is the Nascar pitstop.
Pressing triangle in photomode toggles your driver/avatar on and off. He appears next to the car and can be moved around.
Load times seem reduced.
Racing suits now sports your car's manufacturer logo.
Driver animations look a lot more natural.
Endurance race "suspend" option added as you enter the pits.
Replay controls just skip forward x amount of time, no true fast forward/rewind. Only works on new replays.
Weather can be set in practise (track settings) -
- Weather at race start (%)
- Weather Changeability (# 0-10)
- Surface Water at Race Start (%)
Option to update all garage thumbnails at once.
Ability to restrict cars used in online lounges plus specify Nascar or Super GT.
The speculated 'i' icon on the GT homescreen is labelled as 'News'.
3 set ups per car - including differing installed parts. Set the car up when on a "spec sheet". Change "spec sheet" and do new setup. Switch between them in a sub menu in setting screen. Neat summary of setup given.
Slipstream strength settings. Weak/Strong.
11x new Nascars and new GTR cost 500,000 each.
Online login bonus. As per the increased paint chips awarded for consecutive logins, now event/race rewards increase daily up to 200% for the 5th day.
Points from old seasonal events dropped to about 1/3 of what they were.
Don't know if anybody has seen this yet http://eu.gran-turismo.com/au/products/gt5/dlc/
I don't have to have that snap precision gear change before I release the clutch pedal on an upshift or downshift. It's still kind of like an off/on switch (you push the pedal in and it free revs), but there's more leeway on your shifts. đź‘Ť
KoAStRI thought on my G25 that the clutch shift timing was more relaxed after the last update.
DO NOT do this if you have a broken car in your garage. It will lock up.Option to update all garage thumbnails at once.
DO NOT do this if you have a broken car in your garage. It will lock up.
No. I played the other night. Unrealistic.
To me shadows in 2.0 looks much better, very good. And smoke almost don't pixelate car borders (still present throught). This is great.
Those ugly shadows on my beloved F40 make me feel sick. Do anyone have a tip how to get better shadows in retail GT5? I hope there is some track or limit of opponents or any other combination that can at least make it less painful.