Unpopular opinion - VGT Cars need to go...

  • Thread starter nickg07
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As a long time fan of this franchise, I'm astonished at how many casuals we have playing this game.
The franchise was built upon this foundation, If you're a long term fan you should know that fake racecars are a staple of the GT series, dating all the way back to the very first game and being present in every single one of the mainline releases (1, 2, 3, 4, 5, 6, Sport, 7 - Even some prologue-type games had them)
For GT1 you could say they only made fake racers due to lack of licensing, which could be a valid point, but then how come they kept them for 2 when they secured real licenses for real racecars? Even going further as making newer LM cars? And the same goes for every game followed after.
I can see it and somewhat agree when it comes about the pseudo-futuristic VGT cars but denying fake Gr.3/4/B cars is absurd, these little things is what makes Gran Turismo, Gran Turismo, without it you might as well just play ACC.
 
The franchise was built upon this foundation, If you're a long term fan you should know that fake racecars are a staple of the GT series, dating all the way back to the very first game and being present in every single one of the mainline releases (1, 2, 3, 4, 5, 6, Sport, 7 - Even some prologue-type games had them)
For GT1 you could say they only made fake racers due to lack of licensing, which could be a valid point, but then how come they kept them for 2 when they secured real licenses for real racecars? Even going further as making newer LM cars? And the same goes for every game followed after.
I can see it and somewhat agree when it comes about the pseudo-futuristic VGT cars but denying fake Gr.3/4/B cars is absurd, these little things is what makes Gran Turismo, Gran Turismo, without it you might as well just play ACC.
I'm not that against the Gr. cars. But to use them as "actual cars" to increase the number count is just scummy marketing.

But I have little problem with those.

And yes, I do remember the GT2 lineup with quite a few LM cars, but it had many real cars as well. Only problem GT2 had was the insane amount of uneeded duplicate cars like having 10 versions of a different Impreza Sedan or 10 versions of a different R32 Skyline.
Thankfully, at least GT7 is learning from that mistake and doesn't have as many duplicates as previous GTs. And ironically... The part of the game that has more duplicates aside from the Gr. cars is... VGTs...

And speaking of VGTs... They are everywhere. It's like the game knows I don't like these cars and just shoves them down my throat. Look at this (5 star ticket):

Not to mention, a VGT that is literally useless because it's way too OP to participate in any race.

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But actually, I will have a use for VGTs. They will be a nice form of income when we have the ability to sell cars, if I keep winning them as prizes.
 
Seems like some kids with wild fantasies have been triggered by my quite objective view of the VGT cars in this game... Still not as much as me (and a few others, mind you) as these cars occupying the space that should've belong to real cars though.

By the way OP, maybe you are right, this really is an unpopular opinion and the casuals are in fact taking over the game. What a surprise. Given that mostly enthusiasts and guys who are more, say, "attached" to the game (which are mostly people who stay true to the roots) would post here, I figured it would be almost everyone but... How wrong I was.

But then again, the amount of GT apologists who have been defending what PD has done to this game in both launch and updates, was way more surprising, so I guess a few guys actually defending these fantasy cars which most of them are not going to be real until 50 years into the future and others go against logic and physics laws, goes in hand with what it's in here.

I'll remember to keep my expectations lower next time. Shame that on the other hand I kept them so high for the launch of this game.


I can see it and somewhat agree when it comes about the pseudo-futuristic VGT cars but denying fake Gr.3/4/B cars is absurd, these little things is what makes Gran Turismo, Gran Turismo, without it you might as well just play ACC.
And forgot to respond to this. While it is part of Gran Turismo, and has been since day 1, it's not what makes the game. Not even close. If those cars were traded by their actual real life counter parts GTE/GT3/Gr.B cars, barely anyone would be mad that those fictional cars wouldn't be in the game.

What makes Gran Turismo the game it is, is it's campaign that's unlike no other racing game.
The fine line between arcade and full sim.
The car history and culture it tries to spread to whoever plays the game, and from past games (namely from GT1 to GT4) the number of real life cars it had.
THIS^ is Gran Turismo.
 
Agreed. Don't mind their inclusion at this point so much, but they should have their own racing categories as there's certainly enough of them at this point. No sense tossing them out, but I want resources/time spent on REAL cars! Cars that have been introduced in the current decade would be nice, lol.

As some above are stating, the fake racing groups are getting old too but Gr.3/4 are at least close enough to real series that it's okay-ish, we just need more of the actual cars running in the analogue series. Even if they don't exist anymore I'd love to see series' like DTM and Super GT. (especially Super GT... The GT300 and 500 cars are some of my favorite cars in the franchise. We still see some of the GT500's, but I don't think we even have a single real GT300 anymore) LMP1 and 2 would be nice... While Gr.4 and Gr. 3 are fairly analogous to GT4 and GT3, Gr. 1 has become a ridiculous catch-all for all race cars too fast for Gr. 2 (ie GT500 but too cheap to pay licensing) ranging from cars that don't exist (or can't exist due to the physical/tech limitations) to cars that are 50 years old like the 917k.

I don't think we'll see any of it aside from a smattering of new road cars/fake gr.4/3 racers, and more series classics since they're already modeled. And without a doubt, more VGT cars... The franchise car list is getting a little long in the tooth, especially with road cars and needs to be updated to stay relevant to the times. No sense throwing out what they've already modeled, especially given how much time that tiny crew has to put into each one. 15 people to model cars for one of Sony's flagship series, lol. If this game were owned by any other large publisher/developer there'd be 150 people modeling vehicles in order to keep pace with the GT4-6 car numbers that people have come to expect from Gran Turismo.
 
I have always enjoyed the Vision GT programme. It has brought us some incredibly interesting cars and approaches to design etc. There are cars I don't like but that goes for the regular roster in the game too.

The Alfa Romeo and Ford offerings were something I was very much looking forward to, but unfortunately they never materialised.
 
i dont need VGT´s and also Car´s like the RedBull or otehrs... but GT and a big Fanbase like it sooo .. OK they are here.
 
They're out of place within any quasi-realistic racing game and their inclusion (providing the time apparently spent on each car is true) is baffling when you think about other things that could have been given time before launch.

I'm not against anyone enjoying them, just as I would't be against anyone enjoying the Bat Mobile if they put that in, but they undeniably do not fit. They feel like DLC.
 
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I would trade the entire VGT cast for the current IMSA DPi quartet. At least it's true and give us a better pleasure to play.
Thing is though, real cars do take time to build (as it was once said, six months, and three if outsourced), while VGT's and fictional vehicles take even longer (a fictional race car out of an existing one will take a year to build, and VGT's could take even longer, because you have to conceptualize it and realize it through CAD before it gets implemented in the game).

You'll certainly see more real cars quite often, while fictional cars will be occasional, every once in a while.

This is why you can't have Polyphony trade cars for certain ones - they don't just appear magically.

Don't get me wrong, I'd like real cars too, but I also appreciate the fictional race cars and VGT's because of their unrivaled originality, and that's what makes Gran Turismo unique apart from the others, besides a decent selection of real-world cars.

I have always enjoyed the Vision GT programme. It has brought us some incredibly interesting cars and approaches to design etc. There are cars I don't like but that goes for the regular roster in the game too.

The Alfa Romeo and Ford offerings were something I was very much looking forward to, but unfortunately they never materialised.
Same here, and there were some VGT's that I personally liked and really enjoyed driving, from the Toyota FT-1 VGT to the Bugatti and recently, the Porsche.

There might be some that are too challenging or outlandish to drive, such as the borderline sci-fi vehicles (such as the Chaparral and SRT Tomahawk series), and maybe some that I probably don't care about because of how plain they are (examples being the Volkswagen, Mitsubishi, Mini and Daihatsu), but I'm glad that manufacturers are really dedicating their efforts to make concept cars for the series. Another reason why, as a Forza fan, that I get envious of Gran Turismo sometimes.

With Ford, they're still in the project, but nothing has materialized yet even after nine years (and although their Team Fordzilla P1 could be close to a VGT concept, it isn't, sadly), and for Alfa Romeo, I could've sworn they were working on a speedster of some sort?

But either way, I'm looking forward to VGT's from Italdesign and Air Jordan, can't wait to see what they come up with.
 
Um...what?
More would be produced if IP laws didn't apply in the digital world. And also, anyone should be allow to "copy" a Porsche or a Ferrari [or any car] so that it looked exactly like the original, but the name and the label should be IP like now.
 
More would be produced if IP laws didn't apply in the digital world. And also, anyone should be allow to "copy" a Porsche or a Ferrari [or any car] so that it looked exactly like the original, but the name and the label should be IP like now.
So you're saying that anyone that creates anything digital should have zero rights to it? So all publishers of music, literature, art, or video games should have no rights to future earnings from that product?
 
So you're saying that anyone that creates anything digital should have zero rights to it? So all publishers of music, literature, art, or video games should have no rights to future earnings from that product?
I's saying that those who create arts&entertainment [or anything physical items] should have the right to patent it if it is a tangible or material product. The patent stuff should not legally apply in the digital world. The rights to future earnings is from sales like today, except there be less commercialism because it would be legal to copy, if it is digital. But only digital [free-of-charge] copying should be allow, not the resell of digital products. It is related to my philosophical attitude of marginalism.
 
So I hated VGT when they were first implemented a few years ago.
A few years ago! Dude! It’s been almost a decade at this point and if you count the concepts in Gran Turismo 4, even longer than that.

Yes they’re not real cars but it’s part of the identity of Gran Turismo and has been engrained in the brand for so long at this point.
 
I personally don't mind that they "exist" in the game, HOWEVER, I can't stand how often the AI drives them in the custom races...

They're almost always incredibly overpowered for the "class" they're supposed to be in and honestly shouldn't be a part of any official single player or multiplayer events...

Unless that event is VGT specific...

I know that flies against some of my actions by farming credits with the tomahawk, however that's just my way of protesting the egregious microtransaction based economy they've tried to implement...

I would be more than happy to stop that VGT credit farming if it meant the VGT cars were no longer running in event races 30-45 seconds ahead of of 4th place by the end of lap 2 and the leader sometimes being almost if not a minute ahead of 2nd in the same span of time...

It destroys the replay enjoyment for me also because the screen is just cluttered with these "things" that look more like they belong in F-Zero than a racing simcade style game...

All of this isn't even mentioning until now how the time spent developing them for the game causes dissapointment that they haven't put in more real cars...

I'd much rather see things like Bugeye WRXs, C5 corvettes, and so many other classic older model GT cars...

Hell, I'd love to see things like Outbacks and Foresters or other SUVs and such...A wider variety of pickup trucks...Something "real" that you actually see or have seen on the street...

TL;dr: I don't mind them too much but I could definitely do without them and if they went away I feel the game would be better for it...
 
I know some people really like them so they should keep them in the games to make those people happy, I however dislike them and ignore those concept cars.
This. I don't give a F about them, and almost never drive them, even to farm credits... I think everything about the Tomahawk is ridiculous, but I don't care that people do like them.

The only issue to me is when what happened in Sport on the first week of dailys takes place, where the (I think) Citroen VGTs were murdering the lobbies in the tuner race, so you'd have a lobby full of cool, realistic, tuner cars done up to everyone's taste, only to see these ugly orgami monsters taking everyone's candy. Made everything unrealistic and unfairly "balanced".
 
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Defo need to be in their own class/races only.

No issue them being in the game, but don't want to see them myself (apart from when using afk script).

Real cars only please.
 
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So I hated VGT when they were first implemented a few years ago.

And I still do. It's no surprise that when i hear about grinding hacks typically they involve a VGT car. The tomahawk for example.

I wish we had more normal cars than VGT's.

I'm sure fantasy vehicles have someplace in online gaming, maybe in Wipeout 2097 but for me these don't belong in Gran Turismo or are just too over powered that they don't make sense.
Nah man the Vision GT Cars are sexy and repetitive 🔥🔥🔥
 
If need be, VGT's should stay, but they should only be used in VGT races. The same applies to Formula vehicles and the Red Bull. The Sun's special vehicles and mixing them with other classes is kind of pointless.
 
I'm not sure if people mean the VGTs should be banned from singleplayer races too, but if so, I entirely disagree. If the player chooses to use one, then that's their choice.

Sport mode, yes absolutely. Ban them unless it's a specific VGT race. We're not likely to see many of those considering the general dislike of VGTs though.
 
I think the idea behind the VGT is great.
Let car developers give free rein to their imagination under observance of real physical conditions.

That these cars but under Gr.4 - Gr.1 drive along is rather unattractive. However, the groups are already so different that it also makes no big difference.
But I can understand that there are people who are bothered by this.

Most disturbs me that the GR.3 Beetle has no modeled cockpit ...
 
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I think the idea behind the VGT is great.
Let car developers give free rein to their imagination under observance of real physical conditions.

That these cars but under Gr.4 - Gr.1 drive along is rather unattractive. However, the groups are already so different that it also makes no big difference.
But I can understand that there are people who are bothered by this.

Most disturbs me that the GR.3 Beetle has no modeled cockpit ...
The idea is great, the implementation is plain stupid. There are no shortage of real GT3 cars for example yet they pad the already bewilderingly random Gr3 category out with crap like a Peugeot with no windows and a roofless Golf. What a crock of . . . . !
 
Not unpopular. I love a few of them, including the Tomahawk itself, but they mostly feel like extra and I think they make PD not be in a rush to add cars like M2 or Chiron, which look similar to VGTs in the game. Which is sad.

New Lamborghini looks cool though.
 
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I would not mind so much if they were "real" concept cars, but they seem to be created for this game.

Why did they not include their own concept car?

They're real concept cars designed by the manufactures involved for a fraction of the money they used to cost when they'd produce a physical car to cart around to auto shows. Now they can do the VGT program and everyone can actually "drive" a version of it instead of it being a static display.
 
I could do without them. I would be far more interested if PD partnered with more manufacturers ahead of the big auto shows to virtually represent the concepts and early production design cars they bring and display. As it is, I find it sad that a VGT(or GR) may be the only car to represent a manufacturer in the game.
 
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