Is that Zoom from △ button on "forced replay" after offline race been there always?
Why Speedometer outer ring changes it color sometimes, usual after long brake from high speed?
Look that video, it changes alone. No user input, I have changed color to that red/yellow on day 1.Yes zoom has always been there. You can change ring color yourself.
Whats the problem with that ^?
I don't think what changed is the same thing you change the color on. I think that is a shiny outer bezel that changes according to light source or shadow. What you change is a thinner strip inside that. I haven't played in months now though so that could have changed. Zoom on auto replay only was in day 1 though.Look that video, it changes alone. No user input, I have changed color to that red/yellow on day 1.
First I thought lighting, but then it should change back on some place or somehow, but it's not changing back during that run/race.I don't think what changed is the same thing you change the color on. I think that is a shiny outer bezel that changes according to light source or shadow. What you change is a thinner strip inside that. I haven't played in months now though so that could have changed. Zoom on auto replay only was in day 1 though.
The gas gauge ring also disappears as you enter a shadow. It isn't the rings that you choose the color on. I think it's just lighting.First I thought lighting, but then it should change back on some place or somehow, but it's not changing back during that run/race.
The blur leaves a hard ghosting now, where as in GT5, it was a ton smoother.
If you compare that to GT6's, the curb's red blurs and blends smoother, where GT6's still leaves a hard outline of what's being blurred.
More examples, the tree's shadow blur is hard, and leaves a red/blue color seperation,
and GT5's?
Smooth and no color seperation.
So your saying that the harder outlines are worse than gt5's which (from that tree shadow pic) look like theyve been copied and pasted three times about 5 inches apart.
Try again
GT6's blur is better in motion, though. Perhaps they could add an option as to which technique to use, but that's assuming they can swap them over in the pipeline (photomode uses a different setup anyway, so it might be possible).Try again, they're not. You can tell the shadows are different textures, but that's not the point. The Point is, is that GT6's blur rendering is worse than GT5's, which for "Improved graphics" is stupid.
And Don't even get me started on the "Improved HDR", which doesn't exist.
Wait... what? Seriously? Can someone confirm this please? I'm away from my PS so can't check til later. That bugged the hell out of me!Fixed the paint glitch of the Renault Megane Race Car. The black original parts remains black after the painting.
Did they fix the RA function for online? I will appreciate it so much if someone test it...
Not sure if anyone has noted it, but before V1.05 the flagman who waved the checkered flag didn't exist in the replay/photomode... now he does with the action of him waving the flag at the end of the race.
Absolutely. Flagman simulator.Game changer.
That's not true, I made pictures with him in version 1.01.Not sure if anyone has noted it, but before V1.05 the flagman who waved the checkered flag didn't exist in the replay/photomode... now he does with the action of him waving the flag at the end of the race.
Discussion is open...you can comment on any change you like.Great to see "Drift" options in online rooms now. I was pleasantly surprised to experience a practice session and a following drift event. Should have been like that from day one. Better late than never though.
Mod can delete this comment as it is actually documented change. Haven't had my coffee this morning.
Are you sure? I challenge that. He used to simply disappear on Ascari and Brands Hatch to note when going into photomode after the launch update. I kind of gave up trying after 1.02.. could've been after that... figured it was a lost cause.That's not true, I made pictures with him in version 1.01.
Both taken December 17th 2013:Are you sure? I challenge that. He used to simply disappear on Ascari and Brands Hatch to note when going into photomode after the launch update. I kind of gave up trying after 1.02.. could've been after that... figured it was a lost cause.
Now I can, regardless it's little things like this that are wonderful.
The blur leaves a hard ghosting now, where as in GT5, it was a ton smoother.
If you compare that to GT6's, the curb's red blurs and blends smoother, where GT6's still leaves a hard outline of what's being blurred.
More examples, the tree's shadow blur is hard, and leaves a red/blue color seperation,
and GT5's?
Smooth and no color seperation.
Yes, fixed.Wait... what? Seriously? Can someone confirm this please? I'm away from my PS so can't check til later. That bugged the hell out of me!