- 4,572
- Moscow
- Rage_Racer_VOLK
- RageRacer48
Bad news: hairpins cannot be any sharper than this:
So PD had the foresight to wait for technology to catch up with them.the reason why GT6 has no CM in-game is because the PS3 cannot handle the RAM needed to take in that level of data. Today's tablets have much, much more RAM than a 9 year old gaming console, so using that to get around the hardware limitations of the PS3 is the best solution
Still the best course creator I've had the pleasure to play around with. Glad I still have my copy of V-Rally 2. I'd love to see an evolution of that.I'm guessing most of the people claiming impossibilities due to hardware never played or heard of V-Rally 2 on the first Playstation. That had a mighty fine, fully customizable layout, 3D course creator (with elevation changes!) and that ran on a <34Mhz CPU with 2Mb RAM/1Mb VRAM, which you did with your original Dualshock 1 pad.
No, you've completely ignored what I actually said and are pretending it means something different.
I snuck into a touge room with the classic audi rally carx no one complained, but the traffic and lag was terrible.Has anyone tried Pikes Peak?
That's because the android one is broken.Can't seem to find it in the UK Play Store yet
Does anybody could run the CM with Bluestacks??Bluestacks is your best friend.
Can't seem to find it in the UK Play Store yet
How do you use the reference image in the app? It's just highlighted Grey and says it's off. How do I turn it on?
Just to rise your knowledge horizonDon't know much about programming but seeing how in-depth you can use the CM, I think it would've caused crashing issues for the PS3 if they were to have a in-game editor.
Everybody is asking the same, and is right with this question! It is absolutely NOT understandable why PD does it this way?! By now, just a few people, who were lucky to have the right tablet can us the CM. WHY?! x(Once again, why the heck did PD only release it for tablets? Why not PC?
Just to rise your knowledge horizon
In old PS-1 days, there where ingame track editor with elevation, rotating, bending etc.... nobody can seriously tell me that this is a technique issue!
Thats not true! PC is NOT = Microsoft. There are some people who run Linux. However... if you were right, Sony couldn't have even a homepage, because it has to run on an microsoft browser. And thats what it does.. :/Simple:
PC = Microsoft (because honestly how many of use runs Linux or Unix on our PC ?)
Microsoft = Turn 10 = Forza ...
Too close for comfort ...
Well, no, you can because the "old" games were not made by stone! The same things, in matter of programming had to be done as well for the old V-Rally 2.New mesh generation is far more complicated then it used to be. Now you have to also map FFB, collisions, tire surfaces and so on (not to mention all the base geometry and light maps). You just can't compare old games to this.
And how in the world this justify a tablet only app?Again it's quite a different game then GT. In modern sims each track has to be optimized in specific way and to make it automated is complicated.
Because they wanted to add more "human drama".Anybody can tell me the reason...?
So basically 90% of GT6 community will have to rely on tracks designed by the other 10%?
I imagine if someone at Sony was that stupid, they would have simply made it so it is part of the PlayStation app suite exclusive to Sony branded phones and tablets.Simple:
PC = Microsoft (because honestly how many of use runs Linux or Unix on our PC ?)
Microsoft = Turn 10 = Forza ...
Too close for comfort ...