Funny thing was in the private beta it was looking like that was just going to be like, a
thing in GTS - they had somewhat balanced a selection of Gr. 3 & 4 cars and
N300 to test matchmaking systems and it worked decently (though obviously penalties are still an ongoing work-in-progress
). Since launch when it’s not a Gr. class race, it’s nearly exclusively a one-make using either a certain Gr. X race/track car, newly released vehicle, or old/slow car on a tight track.
I can only remember four specific races with mixed N-class racing using a multitude of makes models (I.e. not BRZ vs GT86 or Levin vs Trueno); two separate times using a selection of JDM cars, once on Suzuka, once on Tsukuba, an N400(?) race at Sarthe no chicanes, and either N4 or 500 at Tokyo East. The only other times I remember a mix were very close to launch and I don’t remember what it was, and I think that’s a real shame.
I don’t disagree. I’m not sure what the solution is with the Uber-OP cars aside from dropping anvils in their weight ballast or just outright nuking their power output, or maybe putting them on a more power-focused track. I think PD have put less time into balancing the N classes both because their focus is on the Gr. classes, and because PD uses them so infrequently that they don’t have much user data to start BoP-ing them accurately.
That said, I think there’s a lot of good stuff available if you push the OP problem out. There have been rare cases where they actually did mixed N class events, the last ones I remember were the two the JDM mixes at Suzuka and Tsukuba (it was sometime earlier in the summer I think). I didn’t get to put much time into those particular events, but they were mighty fun in the few attempts I got. Ones I got more time in also worked out alright, despite some over and under-powered cars.
Check this out:
PD managed to make the F150
somewhat* competitive with other N400 (or maybe 500 I can’t remember) cars, and this race combo from way back in summer of 2018 was amazing. Only problem was this was the chicane-less variant and it meant the Raptor’s aero-coefficient-of-a-cathedral was left with a top speed like 40+ MPH slower than anything else on the back straight and was pointless to race past that point. It was crazy good at powering out of corners (and this was pre-understeer update), and I was hoping there’d eventually be another combo on a non-power circuit so I could see where it actually sat, but it was never to be. It was still fun to whip out basically anything else you had since N300-500 can take a majority of the road car list with power upgrades or downgrades. N Class racing has huge potential but right now all it is is a missed opportunity, both for fun combos and for extra update hype.
I don’t disagree with this either. I think a PP system like in GT5/6 would be very good for GTS, but I don’t necessarily think it needs to spar with the N system, and could coincide together in the game. I think the Nx00 rating should be the performance level a car is BoP’d to, specifically for competitive ranked online/esports modes. As in each N level is exclusively a performance bracket to put cars into to match, higher number indicating average performance of the vehicles vaguely centered around what you’d expect out of the car’s power-to-weight. It
sort of already is this way, but outside of sport mode with locked BoP (which IMO it should be) it’s just a fill-all bucket for cars with horsepower within a certain 100 range, and there’s all sorts of cars that don’t belong where they naturally lie in the system, namely trucks, lightweight cars, high-aero cars, or simply cars with HP values sitting near the top of their particular N-range (most of which you listed). PP would set more realistic expectations of where cars in their stock forms fit with one another and be very helpful for most offline or lobby modes. Especially if PD are going to be adding 90+% road cars post-launch.
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I think a lot of my post went a bit away from the topic of the thread but I did what I could to round it out back to somewhere somewhat relevant.