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- Murica
- BasedAckbar
Dunno if it's been said but looks like they added more camera options for replays. Now there is interior 1, interior 2, roof view (front), roof view (rear.)
That's been there since release.
Dunno if it's been said but looks like they added more camera options for replays. Now there is interior 1, interior 2, roof view (front), roof view (rear.)
Ghost replay has had a 'remove' feature added to arcade but not for seasonals. This is insane.
The only thing better about it is the engine and weight modifications are not permanent as they were in GT5.
Wouldn't the tuning sheets be better in GT6 if you didn't need to edit your tune A and C all the time if you made changes to Setup B? And what about copy setup to a different tune sheet as was previously in GT5?
First time I did race and won I didn't get my extra money for signing in I messed up had redo races anyway then got it 2nd time.By the way, racing in the Red Bull X challenges still only counts the No. of Races without recording the No. of Wins.
Page 2 of the manual. I'm an idiot many thanks thoughYou can always do unthinkable and press "up" on diagonal pad > turns ghost (or lines) on/ off
I don't recall seeing this brand at launch nor after the 1.03 update, and I've been watching the GT Vision area like a hawk.
Photomode Race Replay glitch still isn't fixed.
Would it kill them to give us just a tiny bit of love instead of screwing us over from GT5.
There is this thing called the Internet that your PS3 hooks up to that lets you compete with millions of people for infinite gaming experiences. We don't really need Seasonal Events to give you something to do in this game. But for the folks with social anxiety disorder, I suppose online racing could cause a panic attack.
So it wasn't there at game launch. I thought so. Plus the 1.03 update hasn't been out very long.It's been there in 1.03, including the sketch.
Karts cannot be raced on tracks with dynamic lighting or weather
So, next week GT6 will be 2 months of age, and this damn pit stop bug is still very much alive. That's ridiculous. That's codemasters levels of don't fixing bugs. I'm out, can't freaking play online mode. Gonna be back when they fix it, if they ever do.
Sorry if you are not noticing it else than racing tires, its pretty much there on ALL compounds, and affecting badly races.Your bug only applies to racing tires. Too bad there aren't other tires available so you could still enjoy the game. I've been racing online for many weeks, with pitstops, and not only have I had no "bug" issues but I've also had a lot of fun. Shame that you must have got a different copy of the game that only has race tires, vintage cars on CS tires is a phenomenally great time. 👍
Page 2 of the manual. I'm an idiot many thanks though
Sorry if you are not noticing it else than racing tires, its pretty much there on ALL compounds, and affecting badly races.
Thanks, Does the top speed reduction also affect the Red Bull Goodwood? See post #456 about the Redbull Goodwood challenge.Things I've found
Changed
- The sound engine has in fact been reworked. Engine sounds now echo more, adding to the atmosphere of the race.
- The Red Bull X2010's top speed has been reduced from ~330mph to about ~300 mph.
Not changed
- Arcade races are still 10 cars (>:E), and there's still no option to enable fuel usage and tire wear.
No, I've done two different hour long races for the last 3-4 Sundays in a row. One runs on CM/CS/SH tires and one runs always on SH tires. Both races require a pitstop and in none of my races have I or anyone else in the room experienced any differences on the second set of tires. I've had the game since launch day, play almost daily, and I have yet to encounter any form of this bug. But then, I don't use racing tires. When I get home I can post screen shots from this past Sundays race where I was doing basically the same lap times on laps 40-50 on a second set of SH tires as I was in the first 20 laps.
And neither am I, simply reporting my experiences.@BrandonW77, No need to waste time. I'm not member of church.
Interesting about the audio issue, I have not experienced this in any version
Not entirely, this is the purpose of the thread
so far it appears to be:
Tire model changed(still no change to before/after pit stop issue) & appears to altering Friction Coefficient (at least off track)
entire Sound modeling appears altered (whether this is a fix or new problem remains to be seen)
Brake Bias, and possibly entire braking calculations