Week 57: Apricot Hill v2.5

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danoff...that's a pretty fast time....that's not a 'typo'? If it isn't...you've got this place figured out!:embarrassed:

GoKents: I see you're getting a lot more practice and that times are a fallin'....still going for the Ruf RGT?
 
Originally posted by danoff
Agreed. From my point of view it's all black magic. What gets me about the RGT is the spring stiffness. Why is it so good to have the springs so loose up front and so stiff in back?

I have a lot to learn about tuning.

the reason i have found is that the spring setting's real life application and the actual softness or stiffnes of the springs does'nt matter as much as the springs realtionship to each other.

in this car for instance, after much practice and analysis of the car, i came up with the theory that this car simply can't be stopped then turned. so i figured that i could stomp the brake while cutting the wheel to create powerslides. with the schit brakes the car has, i need to formulate a setup with radical oversteer.

if you think about it, when you turn the wheel of a car, the body rolls. that being said, if the front springs are very soft, the body will roll on the chassis and the springs will absorb quite a bit of lateral force before the front wheel slides. if at the same time, the rear springs are very stiff, when the body attemps to roll, the stiff springs can not absorb much of the lateral movement and the tires lose adhesion.

when the front outside tire absorbs the lateral movement, it transfers even more kinetic energy to the rear outside wheel. therefore, a combination of very soft front springs and very ridged rear springs will allow the rear end to break out very quickly. and since the brakes on the RGT are crap, it's important to create the slide immidiately upon application of the binders, hence the radical complete opposite spring settings.

lastly, since the RGT has such incredible power across the whole powerband, it has an uncanny ability to recover it's rear end making this the ultimate oversteering car. that's why it is my favorite car in the game. if anybody has seen any replays of my running this car at 1099hp you can see the joy it can bring.

contributing oversteer can also be gained by lowering the rear downforce (and also more top end speed). i almost never drive a car with full downforce in the rear as i play for oversteer always. infact, i basically use the tail to wag the dog when driving this magnificent ride.

if anybody needs further clarity on the concepts i brought up here, please let me know.
 
if you think about it, when you turn the wheel of a car, the body rolls. that being said, if the front springs are very soft, the body will roll on the chassis and the springs will absorb quite a bit of lateral force before the front wheel slides. if at the same time, the rear springs are very stiff, when the body attemps to roll, the stiff springs can not absorb much of the lateral movement and the tires lose adhesion.

when the front outside tire absorbs the lateral movement, it transfers even more kinetic energy to the rear outside wheel. therefore, a combination of very soft front springs and very ridged rear springs will allow the rear end to break out very quickly. and since the brakes on the RGT are crap, it's important to create the slide immidiately upon application of the binders, hence the radical complete opposite spring settings.

It makes sense, but I wouldn't have thought to accentuate the oversteer. The power slide is what I'm doing, especially in that first S curve.

Now let me ask you this... why not more camber? I've noticed lots of the settings around here don't use much camber... what gives?

btw... I've been far enough ahead of myself at T2 to know that sub 1 minute t3's are possible. Now if I could only get that to work out. :)

edit: I'm glad you figured all this stuff out because this car is a blast and it's an awesome setup.


edit2:

danoff...that's a pretty fast time....that's not a 'typo'? If it isn't...you've got this place figured out!

Thanks, I've been playing pretty much all day. The wife is cramming for a test so I've been a little bored. Still, it's not enough to out do the missing link... yet.
 
hmm I got to the high 1'00's T3 with the RGT and the setup posted by Max..but nah, I'll submit my time with the TVR, I just love the Speed 6 :D
 
:D
I didn't expect a week of quality post from max for this race. Didn't really expect any of the people here to be running.

First I guess I should say hello to Link formally. Hello. (missing link, sorry) Didn't even know you were registered when you showed up, checked and saw you were... ran a google and found bc3. You did well in my opinion. (I was pullin 7th in that comp. :( ) But for sure, glad to have you with us. ;)

Um, Emperor,
Yes, I'm still runnin' that rgt. Just not bothering to post about it since I generally keep quiet about my times. Right now though, I can say that I'm below 1.01.000 at t3 in my save... but sadly, I know there is a lot to come off even in my hands. My keeper still has a weak t1 and a jerking fishtail in the wrong place... infact the worst, right before the final straight.

I'm gonna keep working on this one with the rgt, but the other cars I ran for fun still have acceptable times. (a bronze performance, I guess you could say. ) (those will not be in the official results.)

Anyway, I really have been working with speech on and off all night. (although, circumstance puts me in a bar just about every night at 10:00.) (so...)

Away again it is for me. :D
 
Originally posted by danoff
Now let me ask you this... why not more camber? I've noticed lots of the settings around here don't use much camber... what gives?

i like to drive with as little camber as possible because the lower your camber is, the more flush your contact patch is with the road. now this particular setting is of little interest to me other than that point and how it can contibute to oversteer (though minimally). a higher value in the front than the rear gives you more adhesion to the road when the car rolls and transfers kinetic energy to the rear faster. i don't believe in zero camber so the rear is 1.0
 
i like to drive with as little camber as possible because the lower your camber is, the more flush your contact patch is with the road.

I thought that a little camber could help you turn significantly harder without adverse affects (that's pretty much what the little caption says in the game).

I've been using it a bunch to try to turn harder. I guess it's not very effective?

Edit: I say this because I tried running the front and back at about 1 higher, but I didn't think it helped at all.
 
as i mentioned, this setting does not have much impact. and actually what the little caption says is correct. that's why i always use a little camber.

there are lots of settings that are fairly useless in the game. camber has some effect but not a whole hell of a lot. you want a little bit of camber because you don't want the tire completely flush with the ground. you want it to roll a little when the weight transfers.
 
I got to learn a bit about camber a while back...
(to re-cap the obvious for some and new to others)
With little camber in the rear, the wheels will loose more contact patch than they make. (that is on a long hard turn)

Eventually, if the top side of the tire is pushed outward, the bottom will begin to come up. So the contact goes down. (less contact = less grip)

Then combine that with a higher front camber that will slowly gain contact and grip... you get a little drift. (almost)

Thing is, if you have too much camber, you might not actually use it all in your turns, so you may be getting less contact the whole time.

And of course, just adding any camber takes braking away slowly. However, some camber is needed for anything besides drag racing.

The cars themselves also matter...
Fact is, the game is good enough to recognize where weight is in a car. Someone asked earlier about why the rgt could use so much rear spring with no side effects and the answer may be that the engine is sitting on top of those springs.

With an engine to toss around, you may get enough movement in the suspension to use up a little camber. (notice stock on rr cars is always 1.3)

Anyway, good luck with her, but me... Im settled in and just gotta get in a run. Might try now if I can actually do anything. (Im running something like 2.4/1.3 camber.)

Later. :D
 
Even stranger!

New best lap with these crap (relatively I mean) sectors!
0'21.178 (eugh... .400 off pace)
0'47.559 (decent, not complaining)
1'00.131 (again decent enough)
Lap time beats previous best by 0.350 tho!

Only 2 tenths to go to accomplish my "targeted time" :)
 
well looks like somebody went supersonic on us.

smokin run bro 👍

hope to be seeing you around here more from now on old bud. this guy might be new to some of you, but he's been around a while and obviously, he's one bad brudda :cool:
 
Sounds like one-way censorship, Kent... :-\

Anyway, I'll have a go this afternoon, it's the only timeslot available. I'm taping the GP, so I can watch that tonight. My best racing is not during the evenings...
 
After reading this entire thread, I might be the only one not running an RUF RGT. :lol: The times should be split into 2 categories *besides the divisions* : RUF RGT, non RUF cars. :P
 
Originally posted by RVDNuT374
After reading this entire thread, I might be the only one not running an RUF RGT. :lol: The times should be split into 2 categories *besides the divisions* : RUF RGT, non RUF cars. :P
You're not alone, I can't seem to get good times with the RGT. I hate this track!
 
Sorry, don't have a single car in the garage within the weight and power limits. Takes too long to find one, busy weekend. Maybe next week. Have fun guys!
 
Originally posted by RVDNuT374
After reading this entire thread, I might be the only one not running an RUF RGT. :lol:

Nope. I'm in the RX-7, and staying with that. What I need is a better racing line, more stability and some more time to race.

Till now:
21.777
49.232
1'03.036
I should be able to cut some of, without to much struggle. And then again, maybe not. :lol:
 
Originally posted by Rolfje
Sounds like one-way censorship, Kent... :-\

I would like to know what you mean.

Thanks.

As for the race, nothing coming out of me today. I will be around, but working on school work, so until tonight or a reply to the above... Later.
 
Hey, Missing Link.....awesome times man, But you know that!:D

I have been banging my head against the wall:banghead: ...seems like I can't move along any faster, although I know it's possible. I just keep making the same mistakes over and over.

I wanted to at least turn in a respectable time for this car even though it doesn't have a chance overall against the tide of RGT's.

Well, I'll try again to figure out what I'm missing.
:confused:
 
He's the undisputed KING in production type cars!

You might be able to edge him out once in a while in an all-out Racing model....but production bodied cars....forget about it!:eek: :P

With that in mind....I'm all in with this one...I can't get any more out of this car. I'm just getting myself frustrated:irked:
 
:D

Indeed, link is fast, fast fast fast.

As for me, I finally have about 10 minutes to race, so I will hit you guys with any progress... :D
Later.
 
Indeed, way to put it together link. I know it's possible but I'm starting to doubt that I'll see it...

Here's my fastest clean save (and the fastest I've seen):

20.548
47.088
1'00.197

I know I botched the T2 and T3 and more to the finish.

Here are the sectors:

4.622
5.396
3.576
4.607
7.088
5.298
8.991
7.248
6.060
3.276
4.829
???
???

(if the sectors don't add up, I didn't copy them down right)
445HP, 2.539 pwr

This might be it for me, I don't know if I could ever recreate that. I managed to balance on the strip through almost the entire right hand turn (at the southmost part of the track). I don't think I could hold it that well again.

Gonna keep working on it. I want that sub-minute T3.
 
"Got....RGT?":lol:


I'm begining to agree that this thing needs to be divided into a RGT division and a Un-Ruf division.

I believe it's at least a second faster than anything else.:rolleyes: :(
 
Originally posted by Gt3Emperor
"Got....RGT?":lol:


I'm begining to agree that this thing needs to be divided into a RGT division and a Un-Ruf division.

I believe it's at least a second faster than anything else.:rolleyes: :(


well, duh!

:lol:
 
No more time to race. 1'00.197 is going to have to do it. I'll see ya'll next week.
 
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