What are your ideas for new fictional track locations?

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A Bonn City Curcuit. 8)
It would be great because you could cross the Rhine river in the north and the south via bridges and it would include some nice high speed passages without getting too complicated.
 
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Yes but those are all official race tracks. I am talking about tracks that do not yet exist.
^ Are you sure?

Racetrack Wish List V.3.1

^ Um, they are not real tracks either. :indiff:

I would Love Mount Akina from initial D
=Pic=

Probably to one fan to another
There is no Mt. Akina, its Haruna
and that might possibly be Irohazaka
=Vid=
vs
Haruna
=Vid=
vs
Akagi
=Vid=
vs
Myogi
=Vid=
vs
Shomaru
=Vid=
vs
Tsuchisaka
=Vid=
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Happogahara
=Vid=
^ I think it is called Nikko Irohazaka specifically. Nice vids nk4e. :)👍
 
Any city course without a 250-350 degree long right or left hander. Not every city course has to have one.
 
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Touges touges touges

Actually, it'd be cool if they did a winding road course for each region, PAL, US, JPN etc
 
I remember in the original Colin McRae Rally game, one of the early stages in New Zealand - I think it was the second stage in the game - had a section where the stage led down into an open-cut mine. It was only brief, but you had to dodge around the piles of tailings and weave through old excavation equipment. I could see PD putting together a rally stage entirely contained within an open-cut mine. And because of the steep sides, there's no need for expansive, detailed backgrounds like Grand Canyon, so there could be more detail in the excavators and mining equipment.

I'd also like to see a circuit somewhere in Eastern Europe. They're shockingly under-represented in terms of motosrport - they only really have the Hungaroring and Bucharest-ring - and I think the famous painted churches of Bessarabia woul look reat in a game.
 
Maybe somwhere in the mountains super narrow and any mistake could be deadly. It should be very scenic as well, and very bumpy to test your skill even more. An uphill straight with a downhill twisting to put the car to its limits.
 
Something around the mesas of the US southwest desert. Not Motorstorm style, just around them. ;)

Rally through a glacier in Scandinavia, or jungle setting.

How about a track with a spaceport in the distance, like Cape Canaveral?

I like the configurable track idea. I suggested a few years ago that Polyphony take a famous city like Rome or Tokyo and detail a few square kilos of it. Then let the user select a racecourse by connecting intersections.
 
This would be a new thing for a fictional track. A track situated on a costal mountain road(Isle of Man). This would be the ultimate driving experience.
 
Blue ridge parkway, it was in test drive 1 and 2, awsome to drive in game, amazing to drive in real.
 
The new Boston Harbor has some pretty scenic views (with the underground highway and all...). I was thinking maybe they could do a race around it - call it "Boston Harbor Stage R93"
 
I know that this won't be too exciting, but what about a track like VW's test track where they tested the veyron's top speed, the test course just isn't long enough to test the car's actual top speed
 
A street race through Sydney, Australia.:D Track layout wouldn't be great(just all 90 degree corners) but it would be interesting to include the Harbour Bridge and Opera House in the circuit.
 
I'd take getting a lot of the good old GT2 tracks back. But if I were to have a new one put in...

It would be something based around the city, a circuit with 2 5-mile long straights and hairpins at each of them, which would be my idea for the NEW Test Course, to test not only speed but braking as well.
 
I'd take getting a lot of the good old GT2 tracks back. But if I were to have a new one put in...

It would be something based around the city, a circuit with 2 5-mile long straights and hairpins at each of them, which would be my idea for the NEW Test Course, to test not only speed but braking as well.

So...Something like the AVUS, then?
avus3.jpg
 
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